Player Matchup

Raijin
Raijin
DOVAHKIIN_JYNX
Raijin
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 122L
1,528 Elo+
Party 1
Chaac
Chaac
Omnipotent_Human
Chaac
Level 15
God Stats
9W - 2L
1,647 SR
Queue Stats
11W - 7L
1,565 Elo+
Party 1
Fenrir
Fenrir
x_ThE_KiLLa_x
Fenrir
Level 129
God Stats
8W - 4L
1,526 SR
Queue Stats
210W - 197L
1,627 Elo+
Party 1
Team Averages
Level 77
1,558 SR
1,573 Elo+

VS

Team Averages
Level 14
1,687 SR
1,504 Elo+
Mercury
Mercury
Havenrooni
Mercury
Level 19
God Stats
22W - 17L
1,592 SR
Queue Stats
45W - 40L
1,529 Elo+
Solo
Zeus
Zeus
LaZerGoon2528
Zeus
Level 8
God Stats
0W - 2L
1,749 SR
Queue Stats
6W - 6L
1,298 Elo+
Solo
King Arthur
King Arthur
Waervyn1
King Arthur
Level 16
God Stats
2W - 4L
1,720 SR
Queue Stats
19W - 13L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 7
10,108
778
10,252
6,602
2,776
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
6 / 2 / 8
9,991
769
6,145
11,453
14,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 2 / 10
10,466
805
8,248
14,413
7,042
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Havenrooni
Mercury
14
2 / 8 / 3
9,227
710
6,116
13,581
5,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

4
0 / 1 / 0
6,546
504
695
675
163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Waervyn1
King Arthur
14
6 / 6 / 1
9,950
765
12,611
16,659
10,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
8
8
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
Mercury
Havenrooni
Mercury
2
8
3
0.44
L
0
1
0
0
W
6
2
8
5
L
King Arthur
Waervyn1
King Arthur
6
6
1
1.08
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,645
Damage
19,422
32,468
Taken
30,915
24,247
Mitigated
15,400
7,351
Healing
5,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,252
1,111
0
250
6,602
2,776
900
263
6,339
47,592
0
L
Mercury
Havenrooni
Mercury
6,116
2,209
0
3,472
13,581
5,032
0
4,372
9,009
0
30,293
L
695
82
0
0
675
163
0
306
367
695
0
W
6,145
1,937
0
3,855
11,453
14,429
121
94
11,359
0
23,086
L
King Arthur
Waervyn1
King Arthur
12,611
2,008
0
2,499
16,659
10,205
0
5,666
10,801
0
42,144
W
8,248
3,145
0
3,246
14,413
7,042
882
381
14,032
0
40,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,565
Gold Earned
25,723
165
Minions Killed
99
0
Camps Cleared
0
688,782
Distance Traveled
490,139
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,108
778
92
7
0
204,955
2
L
Mercury
9,227
710
39
3
0
251,825
3
L
Zeus
6,546
504
0
0
0
18,857
0
W
Chaac
9,991
769
26
2
0
232,962
0
L
King Arthur
9,950
765
60
5
0
219,457
1
W
Fenrir
10,466
805
47
4
0
250,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role