Player Matchup

King Arthur
King Arthur
Der_Schwarzmaler
King Arthur
Level 27
God Stats
12W - 10L
1,466 SR
Queue Stats
133W - 150L
1,397 Elo+
Solo
Hachiman
Hachiman
Double220
Hachiman
Level 17
God Stats
4W - 2L
1,727 SR
Queue Stats
44W - 35L
1,533 Elo+
Solo
Fenrir
Fenrir
I STR8 FeDii I
Fenrir
Level 29
God Stats
4W - 2L
1,564 SR
Queue Stats
157W - 170L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
Shadowdayzxjr
Kukulkan
Level 12
God Stats
11W - 12L
1,519 SR
Queue Stats
115W - 115L
1,400 Elo+
Party 2
Guan Yu
Guan Yu
siete_somatico4
Guan Yu
Level 5
God Stats
8W - 8L
1,491 SR
Queue Stats
21W - 37L
1,309 Elo+
Solo
Team Averages
Level 18
1,553 SR
1,400 Elo+

VS

Team Averages
Level 30
1,436 SR
1,420 Elo+
Ra
Ra
Duc de Pucce
Ra
Level 29
God Stats
58W - 51L
1,437 SR
Queue Stats
185W - 173L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
ZEFENOM
Gilgamesh
Level 21
God Stats
20W - 19L
1,504 SR
Queue Stats
118W - 132L
1,457 Elo+
Party 1
Loki
Loki
galarneau2
Loki
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 108L
1,430 Elo+
Party 1
Kali
Kali
iceuhkmennoff
Kali
Level 62
God Stats
84W - 60L
1,547 SR
Queue Stats
382W - 355L
1,505 Elo+
Party 1
Tiamat
Tiamat
imiR893
Tiamat
Level 17
God Stats
3W - 8L
1,192 SR
Queue Stats
6W - 9L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Der_Schwarzmaler
King Arthur
20
3 / 3 / 20
14,397
1,028
25,112
32,406
37,827
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Double220
Hachiman
20
8 / 2 / 13
14,576
1,041
20,958
14,271
5,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 9 / 13
14,264
1,019
22,028
30,965
21,557
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Shadowdayzxjr
Kukulkan
20
9 / 6 / 10
15,748
1,125
23,842
27,934
15,316
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 16 / 8
12,288
878
6,310
26,911
14,068
Team 1 Tickets

0

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 21
15,035
1,074
36,179
19,991
13,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ZEFENOM
Gilgamesh
20
5 / 0 / 23
14,777
1,056
18,842
14,621
9,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
4 / 9 / 13
13,811
987
13,264
20,279
12,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
20 / 6 / 7
18,039
1,289
45,045
35,928
16,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
imiR893
Tiamat
20
0 / 8 / 18
12,940
924
8,931
22,616
14,550
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
118
27
Kills
36
36
Deaths
27
64
Assists
82
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Der_Schwarzmaler
King Arthur
3
3
20
4.33
L
Hachiman
Double220
Hachiman
8
2
13
7.25
W
7
4
21
4.38
L
5
9
13
1.28
L
Kukulkan
Shadowdayzxjr
Kukulkan
9
6
10
2.33
W
Gilgamesh
ZEFENOM
Gilgamesh
5
0
23
16.5
W
4
9
13
1.17
W
20
6
7
3.92
W
Tiamat
imiR893
Tiamat
0
8
18
1.13
L
2
16
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,250
Damage
122,261
132,487
Taken
113,435
94,723
Mitigated
66,657
12,247
Healing
27,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Der_Schwarzmaler
King Arthur
25,112
4,328
847
3,211
32,406
37,827
0
13,396
19,010
0
47,388
L
Hachiman
Double220
Hachiman
20,958
12,211
0
969
14,271
5,955
0
6,147
8,124
0
43,175
W
36,179
1,810
3,323
3,465
19,991
13,935
0
6,188
13,803
67,184
0
L
22,028
8,438
998
2,821
30,965
21,557
0
7,602
23,363
0
41,450
L
Kukulkan
Shadowdayzxjr
Kukulkan
23,842
2,388
0
2,204
27,934
15,316
0
5,327
22,607
70,583
0
W
Gilgamesh
ZEFENOM
Gilgamesh
18,842
5,558
0
1,859
14,621
9,506
0
2,917
11,704
0
37,695
W
13,264
5,709
0
313
20,279
12,144
0
2,698
17,581
0
36,664
W
45,045
35,744
0
13,504
35,928
16,522
0
6,560
27,039
0
69,413
W
Tiamat
imiR893
Tiamat
8,931
2,038
0
5,384
22,616
14,550
0
5,479
17,137
19,656
0
L
6,310
1,293
419
778
26,911
14,068
0
12,638
14,273
0
7,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,273
Gold Earned
74,602
252
Minions Killed
244
9
Camps Cleared
2
1,304,070
Distance Traveled
1,364,030
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,397
1,028
50
4
0
303,499
0
L
Hachiman
14,576
1,041
44
3
1
265,702
0
W
Ra
15,035
1,074
83
6
0
322,800
0
L
Fenrir
14,264
1,019
31
2
7
253,811
1
L
Kukulkan
15,748
1,125
120
9
0
257,378
0
W
Gilgamesh
14,777
1,056
44
3
0
286,945
0
W
Loki
13,811
987
57
4
1
216,539
0
W
Kali
18,039
1,289
43
3
0
323,287
1
W
Tiamat
12,940
924
17
1
1
214,459
2
L
Guan Yu
12,288
878
7
1
1
223,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role