Player Matchup

Yemoja
Yemoja
HidekkiBR
Yemoja
Level 21
God Stats
1W - 0L
1,305 SR
Queue Stats
1W - 1L
1,339 Elo+
Solo
Tyr
Tyr
I Altimate I
Tyr
Level 27
God Stats
8W - 6L
1,491 SR
Queue Stats
118W - 86L
1,546 Elo+
Solo
Thor
Thor
Invalidtag
Thor
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,537 Elo+
Solo
Jing Wei
Jing Wei
ohlenaya
Jing Wei
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
135W - 73L
1,433 Elo+
Solo
Tiamat
Tiamat
xZampa-teste
Tiamat
Level 29
God Stats
19W - 10L
1,637 SR
Queue Stats
86W - 58L
1,661 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,503 Elo+

VS

Team Averages
Level 17
1,598 SR
1,569 Elo+
Poseidon
Poseidon
 
Poseidon
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Gato Hitta
Arachne
Level 28
God Stats
0W - 1L
1,741 SR
Queue Stats
98W - 102L
1,513 Elo+
Solo
Artemis
Artemis
SacroTCB
Artemis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 33L
1,670 Elo+
Solo
Mercury
Mercury
SugarDs
Mercury
Level 27
God Stats
109W - 81L
1,567 SR
Queue Stats
357W - 380L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Walkswithbuda
Cthulhu
Level 3
God Stats
16W - 19L
1,683 SR
Queue Stats
27W - 35L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HidekkiBR
Yemoja
9
0 / 5 / 2
5,672
405
1,360
6,743
4,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 0 / 2
8,751
625
4,552
10,564
6,321
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
7 / 1 / 7
8,154
582
6,236
8,913
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
ohlenaya
Jing Wei
12
2 / 3 / 2
7,143
510
4,790
9,609
2,789
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
16
6 / 0 / 4
9,349
668
9,295
7,189
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 4 / 1
7,242
517
3,421
7,673
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Gato Hitta
Arachne
5
0 / 5 / 0
4,930
352
1,518
4,873
1,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
SacroTCB
Artemis
10
2 / 4 / 5
6,233
445
6,832
8,058
2,037
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SugarDs
Mercury
11
0 / 4 / 1
6,655
475
3,129
10,532
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
11
5 / 3 / 4
6,898
493
8,923
8,891
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
20
Kills
9
9
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
4
1
0.63
L
Arachne
Gato Hitta
Arachne
0
5
0
0
W
Yemoja
HidekkiBR
Yemoja
0
5
2
0.2
W
5
0
2
6
W
7
1
7
10.5
L
Artemis
SacroTCB
Artemis
2
4
5
1.13
L
Mercury
SugarDs
Mercury
0
4
1
0.13
L
Cthulhu
5
3
4
2.33
W
Jing Wei
ohlenaya
Jing Wei
2
3
2
1
W
Tiamat
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,233
Damage
23,823
43,018
Taken
40,027
21,723
Mitigated
12,191
18,122
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,421
193
0
1,353
7,673
2,187
0
3,432
4,019
31,878
0
L
Arachne
Gato Hitta
Arachne
1,518
912
0
266
4,873
1,277
0
324
4,547
0
10,645
W
Yemoja
HidekkiBR
Yemoja
1,360
306
1,893
926
6,743
4,193
180
3,575
3,088
11,375
0
W
4,552
454
0
4,807
10,564
6,321
292
1,114
9,450
0
48,688
W
6,236
1,321
0
2,626
8,913
3,224
0
2,148
6,575
0
36,935
L
Artemis
SacroTCB
Artemis
6,832
2,543
0
1,874
8,058
2,037
378
1,470
6,534
0
28,610
L
Mercury
SugarDs
Mercury
3,129
1,305
0
2,890
10,532
3,481
1,186
1,314
9,152
0
38,771
L
Cthulhu
8,923
422
553
759
8,891
3,209
0
3,684
5,120
30,547
0
W
Jing Wei
ohlenaya
Jing Wei
4,790
3,243
0
3,773
9,609
2,789
44
2,841
6,748
0
44,125
W
Tiamat
9,295
840
128
3,969
7,189
5,196
106
2,208
4,813
65,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,069
Gold Earned
31,958
414
Minions Killed
273
0
Camps Cleared
0
1,390,983
Distance Traveled
1,134,408
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,242
517
82
6
0
257,229
1
L
Arachne
4,930
352
22
2
0
107,196
0
W
Yemoja
5,672
405
15
1
0
235,723
2
W
Tyr
8,751
625
97
7
0
306,994
1
W
Thor
8,154
582
70
5
0
287,483
2
L
Artemis
6,233
445
39
3
0
244,246
2
L
Mercury
6,655
475
78
6
0
273,196
2
L
Cthulhu
6,898
493
52
4
0
252,541
0
W
Jing Wei
7,143
510
84
6
0
272,843
4
W
Tiamat
9,349
668
148
11
0
287,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role