Player Matchup

Chang'e
Chang'e
Crongus
Chang'e
Level 28
God Stats
27W - 24L
1,550 SR
Queue Stats
421W - 399L
1,496 Elo+
Party 2
Neith
Neith
Fabulae
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 60L
1,477 Elo+
Party 3
Scylla
Scylla
MonarchBrandon
Scylla
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 25L
1,467 Elo+
Party 3
Cabrakan
Cabrakan
Moonanite2
Cabrakan
Level 25
God Stats
3W - 6L
1,092 SR
Queue Stats
307W - 301L
1,291 Elo+
Party 2
Cthulhu
Cthulhu
Tomtanker
Cthulhu
Level 17
God Stats
39W - 25L
1,603 SR
Queue Stats
91W - 76L
1,510 Elo+
Party 2
Team Averages
Level 25
1,449 SR
1,448 Elo+

VS

Team Averages
Level 11
1,412 SR
1,209 Elo+
Mulan
Mulan
Mcdoh1
Mulan
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 29L
1,161 Elo+
Party 1
Tiamat
Tiamat
YukikazeKujo
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,141 Elo+
Party 1
Neith
Neith
blifau
Neith
Level 5
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,137 Elo+
Solo
Tyr
Tyr
dominiichan
Tyr
Level 24
God Stats
0W - 3L
1,278 SR
Queue Stats
72W - 64L
1,377 Elo+
Solo
Fenrir
Fenrir
mifavanila
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crongus
Chang'e
19
6 / 2 / 10
12,742
579
15,882
14,151
5,628
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Fabulae
Neith
17
10 / 1 / 9
11,491
522
12,055
8,100
2,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
20 / 3 / 6
13,527
615
21,043
10,369
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Moonanite2
Cabrakan
16
2 / 4 / 6
10,788
490
6,815
16,708
13,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Tomtanker
Cthulhu
17
6 / 2 / 12
12,016
546
15,843
19,954
19,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mcdoh1
Mulan
15
1 / 8 / 5
9,472
431
5,241
19,963
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
14
2 / 7 / 5
8,931
406
7,988
14,766
7,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
blifau
Neith
11
0 / 13 / 1
7,443
338
6,475
16,080
4,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 8 / 1
7,722
351
9,186
22,229
12,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
mifavanila
Fenrir
15
6 / 8 / 2
10,115
460
7,762
20,317
8,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
44
Kills
10
12
Deaths
44
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Crongus
Chang'e
6
2
10
5.5
W
Neith
Fabulae
Neith
10
1
9
14.5
L
Mulan
Mcdoh1
Mulan
1
8
5
0.44
W
20
3
6
7.67
W
Cabrakan
Moonanite2
Cabrakan
2
4
6
1.25
W
Cthulhu
Tomtanker
Cthulhu
6
2
12
6
L
Tiamat
2
7
5
0.64
L
Neith
blifau
Neith
0
13
1
0.04
L
1
8
1
0.19
L
Fenrir
mifavanila
Fenrir
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,638
Damage
36,652
69,282
Taken
93,355
45,025
Mitigated
44,547
27,638
Healing
18,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Crongus
Chang'e
15,882
681
2,247
8,605
14,151
5,628
2,498
3,920
10,206
89,827
0
W
Neith
Fabulae
Neith
12,055
4,320
522
4,177
8,100
2,851
4,276
872
7,203
0
54,764
L
Mulan
Mcdoh1
Mulan
5,241
1,075
0
4,116
19,963
10,794
0
14,727
4,724
0
52,185
W
21,043
2,754
222
2,098
10,369
3,690
1,009
1,418
8,727
53,837
0
W
Cabrakan
Moonanite2
Cabrakan
6,815
1,308
0
3,748
16,708
13,011
521
1,091
15,497
54,082
8,194
W
Cthulhu
Tomtanker
Cthulhu
15,843
1,411
541
5,478
19,954
19,845
563
687
19,247
68,928
0
L
Tiamat
7,988
663
0
2,344
14,766
7,853
306
10,281
4,375
36,279
0
L
Neith
blifau
Neith
6,475
2,737
0
1,618
16,080
4,322
0
7,798
8,266
0
32,274
L
9,186
930
0
4,836
22,229
12,755
268
12,733
9,456
0
36,911
L
Fenrir
mifavanila
Fenrir
7,762
1,643
0
5,368
20,317
8,823
0
12,906
7,167
0
51,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,564
Gold Earned
43,683
511
Minions Killed
355
0
Camps Cleared
0
1,878,513
Distance Traveled
1,848,025
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,742
579
154
7
0
378,954
2
W
Neith
11,491
522
89
4
0
351,002
5
L
Mulan
9,472
431
109
5
0
339,134
3
W
Scylla
13,527
615
77
4
0
377,137
1
W
Cabrakan
10,788
490
92
4
0
382,733
4
W
Cthulhu
12,016
546
99
5
0
388,687
1
L
Tiamat
8,931
406
47
2
0
371,636
3
L
Neith
7,443
338
49
2
0
303,389
0
L
Tyr
7,722
351
65
3
0
416,775
0
L
Fenrir
10,115
460
85
4
0
417,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role