Player Matchup

Hachiman
Hachiman
DRAGON22SLAYER99
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 85L
1,469 Elo+
Solo
Chaac
Chaac
DatBoiStick6263
Chaac
Level 14
God Stats
0W - 3L
1,324 SR
Queue Stats
178W - 142L
1,479 Elo+
Solo
Tiamat
Tiamat
G-ronomo
Tiamat
Level 15
God Stats
3W - 1L
1,749 SR
Queue Stats
10W - 10L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
KiroBushi
Tsukuyomi
Level 17
God Stats
2W - 2L
1,703 SR
Queue Stats
17W - 8L
1,616 Elo+
Solo
Ymir
Ymir
R1-KAKAROTE_R1
Ymir
Level 6
God Stats
1W - 4L
1,686 SR
Queue Stats
6W - 7L
1,459 Elo+
Solo
Team Averages
Level 16
1,592 SR
1,499 Elo+

VS

Team Averages
Level 27
1,527 SR
1,566 Elo+
Neith
Neith
Beluxis
Neith
Level 18
God Stats
1W - 2L
1,302 SR
Queue Stats
29W - 20L
1,607 Elo+
Party 1
Chang'e
Chang'e
NaptownMel
Chang'e
Level 24
God Stats
3W - 1L
1,276 SR
Queue Stats
14W - 16L
1,702 Elo+
Solo
Fenrir
Fenrir
PepinilIo-o
Fenrir
Level 18
God Stats
6W - 2L
1,806 SR
Queue Stats
28W - 21L
1,568 Elo+
Party 1
Persephone
Persephone
break_storms2
Persephone
Level 17
God Stats
1W - 0L
1,702 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Athena
Athena
marcelocanaparo
Athena
Level 60
God Stats
61W - 79L
1,550 SR
Queue Stats
158W - 174L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,142
467
2,894
6,493
1,539
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 2
6,105
555
5,033
8,104
5,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
G-ronomo
Tiamat
9
1 / 2 / 1
5,470
497
3,116
6,073
2,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
KiroBushi
Tsukuyomi
10
5 / 1 / 0
6,418
583
3,961
6,533
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 1 / 2
4,879
444
1,757
7,001
2,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beluxis
Neith
11
2 / 1 / 2
6,034
549
3,179
4,183
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
NaptownMel
Chang'e
10
3 / 3 / 1
6,114
556
5,399
6,786
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
12
4 / 2 / 2
6,723
611
4,689
8,684
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
break_storms2
Persephone
10
1 / 1 / 2
5,788
526
3,086
3,299
855
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 3
5,735
521
3,514
5,788
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
8
Kills
11
11
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Beluxis
Neith
2
1
2
3
L
0
4
0
0
L
2
3
2
1
L
Tiamat
G-ronomo
Tiamat
1
2
1
0.75
L
Tsukuyomi
KiroBushi
Tsukuyomi
5
1
0
5
W
Chang'e
NaptownMel
Chang'e
3
3
1
1.17
W
Fenrir
4
2
2
2.5
L
0
1
2
1
W
Persephone
break_storms2
Persephone
1
1
2
2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,761
Damage
19,867
34,204
Taken
28,740
14,648
Mitigated
10,755
8,400
Healing
11,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Beluxis
Neith
3,179
1,519
0
2,283
4,183
1,196
766
0
4,183
0
32,862
L
2,894
1,562
0
1,444
6,493
1,539
144
1,000
5,475
0
23,735
L
5,033
688
0
2,361
8,104
5,136
174
3,181
4,903
0
27,800
L
Tiamat
G-ronomo
Tiamat
3,116
948
0
1,615
6,073
2,912
0
3,467
2,337
19,123
0
L
Tsukuyomi
KiroBushi
Tsukuyomi
3,961
1,251
0
2,980
6,533
2,104
14
2,477
3,940
0
26,385
W
Chang'e
NaptownMel
Chang'e
5,399
120
315
2,523
6,786
2,054
641
1,554
5,207
26,607
0
W
Fenrir
4,689
994
0
2,978
8,684
2,876
0
2,016
6,568
0
35,149
L
1,757
834
0
0
7,001
2,957
0
1,413
5,550
14,741
0
W
Persephone
break_storms2
Persephone
3,086
125
0
795
3,299
855
229
0
3,124
17,747
0
W
3,514
563
417
2,393
5,788
3,774
0
1,303
4,435
17,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,014
Gold Earned
30,394
222
Minions Killed
249
0
Camps Cleared
0
1,025,953
Distance Traveled
999,334
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,034
549
65
6
0
179,565
2
L
Hachiman
5,142
467
39
4
0
204,515
0
L
Chaac
6,105
555
59
5
0
182,202
0
L
Tiamat
5,470
497
30
3
0
219,877
0
L
Tsukuyomi
6,418
583
67
6
0
214,197
2
W
Chang'e
6,114
556
51
5
0
211,995
1
W
Fenrir
6,723
611
75
7
0
216,954
0
L
Ymir
4,879
444
27
2
0
205,162
0
W
Persephone
5,788
526
26
2
0
160,480
1
W
Athena
5,735
521
32
3
0
230,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role