Player Matchup

Tiamat
Tiamat
Azure Regent986
Tiamat
Level 17
God Stats
1W - 2L
1,469 SR
Queue Stats
145W - 160L
1,396 Elo+
Party 1
Cerberus
Cerberus
GWmatafrango1
Cerberus
Level 61
God Stats
3W - 0L
1,309 SR
Queue Stats
167W - 186L
1,355 Elo+
Party 3
Sylvanus
Sylvanus
ValiantSole
Sylvanus
Level 124
God Stats
12W - 11L
1,538 SR
Queue Stats
76W - 80L
1,376 Elo+
Party 1
Neith
Neith
X_YInfinity_Zx
Neith
Level 62
God Stats
22W - 19L
1,567 SR
Queue Stats
254W - 275L
1,394 Elo+
Party 3
Thor
Thor
oTalDoNoobPro
Thor
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,197 Elo+
Party 3
Team Averages
Level 54
1,477 SR
1,344 Elo+

VS

Team Averages
Level 56
1,568 SR
1,391 Elo+
Vulcan
Vulcan
Gregoonn
Vulcan
Level 46
God Stats
2W - 1L
1,690 SR
Queue Stats
117W - 135L
1,410 Elo+
Solo
Geb
Geb
MonkeTitan
Geb
Level 51
God Stats
2W - 2L
1,493 SR
Queue Stats
220W - 249L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
SlackSlowbro
Danzaburou
Level 60
God Stats
45W - 48L
1,485 SR
Queue Stats
455W - 459L
1,380 Elo+
Party 2
Athena
Athena
SusAckerman
Athena
Level 50
God Stats
3W - 2L
1,801 SR
Queue Stats
362W - 390L
1,387 Elo+
Party 2
Ratatoskr
Ratatoskr
ltIsHighNoon
Ratatoskr
Level 73
God Stats
12W - 11L
1,372 SR
Queue Stats
522W - 474L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,728
552
5,368
9,428
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
GWmatafrango1
Cerberus
12
0 / 3 / 0
6,892
492
6,805
11,370
5,203
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
ValiantSole
Sylvanus
11
1 / 2 / 7
7,002
500
6,585
9,802
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 4 / 3
7,305
522
8,802
9,395
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 4 / 0
6,510
465
1,711
8,088
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gregoonn
Vulcan
13
1 / 4 / 4
7,804
557
5,735
8,294
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 1 / 3
7,694
550
5,712
11,748
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SlackSlowbro
Danzaburou
11
1 / 5 / 6
6,611
472
6,697
9,362
2,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
12
3 / 0 / 1
7,079
506
3,263
8,721
3,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
ltIsHighNoon
Ratatoskr
15
7 / 2 / 5
8,781
627
10,810
8,957
3,081
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
12
Kills
16
16
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
Cerberus
GWmatafrango1
Cerberus
0
3
0
0
L
Vulcan
Gregoonn
Vulcan
1
4
4
0.75
L
4
1
3
5.5
L
Danzaburou
SlackSlowbro
Danzaburou
1
5
6
0.8
L
Athena
3
0
1
3.5
W
Sylvanus
ValiantSole
Sylvanus
1
2
7
2.25
W
5
4
3
1.63
L
Ratatoskr
ltIsHighNoon
Ratatoskr
7
2
5
4.75
W
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,271
Damage
32,217
48,083
Taken
47,082
21,348
Mitigated
17,043
18,047
Healing
15,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,368
445
0
4,584
9,428
3,792
458
3,944
5,158
36,864
0
W
Cerberus
GWmatafrango1
Cerberus
6,805
859
0
3,720
11,370
5,203
0
3,018
8,352
38,199
0
L
Vulcan
Gregoonn
Vulcan
5,735
617
0
2,577
8,294
2,642
698
4,170
3,664
45,420
0
L
5,712
693
0
4,053
11,748
5,134
312
3,732
7,924
22,919
0
L
Danzaburou
SlackSlowbro
Danzaburou
6,697
2,623
0
1,880
9,362
2,701
337
2,468
6,894
0
37,135
L
Athena
3,263
929
0
2,985
8,721
3,485
518
6,149
2,572
25,310
0
W
Sylvanus
ValiantSole
Sylvanus
6,585
1,892
664
3,873
9,802
6,664
675
2,457
7,299
21,415
0
W
8,802
4,477
231
3,039
9,395
3,250
880
3,513
5,882
0
41,620
L
Ratatoskr
ltIsHighNoon
Ratatoskr
10,810
4,019
0
3,754
8,957
3,081
36
1,603
7,270
0
59,493
W
1,711
431
0
1,936
8,088
2,439
0
1,336
6,682
0
24,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,437
Gold Earned
37,969
314
Minions Killed
357
0
Camps Cleared
0
1,207,607
Distance Traveled
1,352,496
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,728
552
75
5
0
271,426
2
W
Cerberus
6,892
492
87
6
0
226,106
4
L
Vulcan
7,804
557
83
6
0
235,173
4
L
Geb
7,694
550
46
3
0
289,007
0
L
Danzaburou
6,611
472
67
5
0
235,201
0
L
Athena
7,079
506
42
3
0
268,449
0
W
Sylvanus
7,002
500
27
2
0
228,051
0
W
Neith
7,305
522
77
6
0
245,413
0
L
Ratatoskr
8,781
627
119
9
0
324,666
0
W
Thor
6,510
465
48
3
0
236,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role