Player Matchup

Nike
Nike
Thall667
Nike
Level 20
God Stats
17W - 22L
1,215 SR
Queue Stats
80W - 84L
1,264 Elo+
Solo
Ra
Ra
Ziron_00
Ra
Level 17
God Stats
3W - 0L
1,806 SR
Queue Stats
27W - 16L
1,481 Elo+
Party 1
Hera
Hera
hugosg88
Hera
Level 24
God Stats
1W - 0L
1,729 SR
Queue Stats
16W - 18L
1,302 Elo+
Solo
Arachne
Arachne
sweenzy44
Arachne
Level 28
God Stats
12W - 9L
1,583 SR
Queue Stats
52W - 53L
1,273 Elo+
Solo
Cernunnos
Cernunnos
tsaoTyrgnuH
Cernunnos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,460 Elo+
Party 1
Team Averages
Level 21
1,567 SR
1,356 Elo+

VS

Team Averages
Level 33
1,400 SR
1,334 Elo+
Discordia
Discordia
 
Discordia
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
AlexandrosPalmos
Arachne
Level 23
God Stats
19W - 11L
1,171 SR
Queue Stats
115W - 115L
1,245 Elo+
Party 2
Cthulhu
Cthulhu
TFX_PePpAs_
Cthulhu
Level 23
God Stats
3W - 8L
1,371 SR
Queue Stats
70W - 83L
1,255 Elo+
Party 2
Tiamat
Tiamat
alchemik08
Tiamat
Level 29
God Stats
0W - 2L
1,226 SR
Queue Stats
161W - 194L
1,341 Elo+
Solo
Artemis
Artemis
anicolau97
Artemis
Level 4
God Stats
1W - 1L
1,732 SR
Queue Stats
8W - 7L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
4 / 4 / 13
11,471
521
8,209
15,099
9,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
13 / 5 / 9
13,251
602
16,471
13,765
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
16
6 / 10 / 12
10,971
499
14,321
14,516
5,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
sweenzy44
Arachne
18
13 / 5 / 9
12,057
548
19,807
17,654
7,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
tsaoTyrgnuH
Cernunnos
18
6 / 3 / 5
11,106
505
9,995
12,907
4,721
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
13 / 8 / 5
11,849
539
21,923
14,415
4,675
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 8 / 6
10,006
455
9,543
17,223
7,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
TFX_PePpAs_
Cthulhu
13
1 / 8 / 4
8,441
384
4,162
22,506
8,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
alchemik08
Tiamat
15
4 / 9 / 3
9,914
451
7,216
18,086
8,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
anicolau97
Artemis
15
4 / 9 / 2
10,180
463
7,026
14,013
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
47
42
Kills
27
27
Deaths
42
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
13
8
5
1.94
L
5
8
6
1
L
Cthulhu
TFX_PePpAs_
Cthulhu
1
8
4
0.38
W
Nike
4
4
13
2.63
W
13
5
9
3.5
L
Tiamat
alchemik08
Tiamat
4
9
3
0.61
L
Artemis
anicolau97
Artemis
4
9
2
0.56
W
Hera
6
10
12
1.2
W
Arachne
sweenzy44
Arachne
13
5
9
3.5
W
Cernunnos
tsaoTyrgnuH
Cernunnos
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,803
Damage
49,870
73,941
Taken
86,243
32,358
Mitigated
34,145
23,144
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
21,923
694
0
1,888
14,415
4,675
0
5,251
8,782
56,261
0
L
9,543
6,514
0
2,292
17,223
7,455
522
6,920
10,075
0
47,341
L
Cthulhu
TFX_PePpAs_
Cthulhu
4,162
517
0
3,420
22,506
8,601
430
3,398
19,014
33,980
0
W
Nike
8,209
672
328
4,063
15,099
9,002
578
6,877
8,222
0
38,144
W
16,471
964
1,549
4,652
13,765
5,520
3,000
7,875
5,890
76,248
0
L
Tiamat
alchemik08
Tiamat
7,216
614
0
2,494
18,086
8,291
514
7,737
9,802
49,754
0
L
Artemis
anicolau97
Artemis
7,026
3,475
0
343
14,013
5,123
766
5,939
7,778
0
52,185
W
Hera
14,321
3,506
0
1,065
14,516
5,334
115
7,760
6,756
43,084
0
W
Arachne
sweenzy44
Arachne
19,807
17,401
0
6,783
17,654
7,781
630
5,712
11,942
0
79,413
W
Cernunnos
tsaoTyrgnuH
Cernunnos
9,995
4,577
0
4,704
12,907
4,721
1,755
5,077
7,830
0
68,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,856
Gold Earned
50,390
474
Minions Killed
375
0
Camps Cleared
0
2,082,182
Distance Traveled
1,880,250
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,849
539
70
3
0
387,363
0
L
Arachne
10,006
455
84
4
0
407,580
0
L
Cthulhu
8,441
384
43
2
0
375,059
5
W
Nike
11,471
521
48
2
0
426,385
2
W
Ra
13,251
602
150
7
0
376,391
0
L
Tiamat
9,914
451
92
4
0
347,633
0
L
Artemis
10,180
463
86
4
0
362,615
0
W
Hera
10,971
499
79
4
0
381,842
0
W
Arachne
12,057
548
92
4
0
508,551
0
W
Cernunnos
11,106
505
105
5
0
389,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role