Player Matchup

Erlang Shen
Erlang Shen
CYBERwill236
Erlang Shen
Level 36
God Stats
66W - 35L
1,623 SR
Queue Stats
326W - 294L
1,468 Elo+
Party 2
Bacchus
Bacchus
CrisKross98
Bacchus
Level 25
God Stats
35W - 34L
1,523 SR
Queue Stats
72W - 73L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
Shaboiga360
Zhong Kui
Level 46
God Stats
13W - 11L
1,515 SR
Queue Stats
269W - 236L
1,486 Elo+
Party 2
Neith
Neith
d10s-danilocontr
Neith
Level 148
God Stats
25W - 23L
1,455 SR
Queue Stats
98W - 105L
1,484 Elo+
Party 1
Amaterasu
Amaterasu
wulfthing
Amaterasu
Level 39
God Stats
4W - 2L
1,670 SR
Queue Stats
107W - 96L
1,501 Elo+
Solo
Team Averages
Level 59
1,557 SR
1,483 Elo+

VS

Team Averages
Level 74
1,607 SR
1,532 Elo+
Artio
Artio
HELIOJR_
Artio
Level 79
God Stats
26W - 17L
1,568 SR
Queue Stats
168W - 154L
1,523 Elo+
Party 3
Izanami
Izanami
Hnunes_67
Izanami
Level 109
God Stats
1W - 3L
1,565 SR
Queue Stats
103W - 98L
1,539 Elo+
Party 3
Gilgamesh
Gilgamesh
LegitVazqueZz
Gilgamesh
Level 29
God Stats
38W - 36L
1,535 SR
Queue Stats
287W - 266L
1,524 Elo+
Party 4
Hades
Hades
Tz Sly
Hades
Level 132
God Stats
15W - 21L
1,618 SR
Queue Stats
101W - 122L
1,435 Elo+
Party 4
Sobek
Sobek
loki_loki_loki_
Sobek
Level 19
God Stats
0W - 1L
1,749 SR
Queue Stats
21W - 11L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CYBERwill236
Erlang Shen
20
12 / 1 / 12
13,591
566
21,569
19,099
11,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
CrisKross98
Bacchus
18
3 / 1 / 9
12,069
503
7,947
8,380
8,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Shaboiga360
Zhong Kui
19
6 / 3 / 13
12,855
536
17,668
18,756
14,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 3 / 12
12,458
519
17,018
13,582
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
wulfthing
Amaterasu
18
5 / 3 / 10
12,333
514
12,115
17,583
17,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HELIOJR_
Artio
15
2 / 7 / 4
10,439
435
4,949
25,709
23,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Hnunes_67
Izanami
17
0 / 4 / 1
11,009
459
3,688
17,476
6,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
LegitVazqueZz
Gilgamesh
17
1 / 9 / 1
11,116
463
11,934
23,016
18,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Tz Sly
Hades
16
4 / 7 / 1
10,852
452
12,384
20,472
11,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 3
12,468
520
8,616
23,518
10,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
31
Kills
11
11
Deaths
31
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CYBERwill236
Erlang Shen
12
1
12
18
W
Bacchus
CrisKross98
Bacchus
3
1
9
7.5
L
Artio
HELIOJR_
Artio
2
7
4
0.57
L
Izanami
Hnunes_67
Izanami
0
4
1
0.13
L
Gilgamesh
LegitVazqueZz
Gilgamesh
1
9
1
0.17
W
Zhong Kui
Shaboiga360
Zhong Kui
6
3
13
4.17
L
Hades
Tz Sly
Hades
4
7
1
0.64
W
5
3
12
3.67
L
4
4
3
1.38
W
Amaterasu
wulfthing
Amaterasu
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,317
Damage
41,571
77,400
Taken
110,191
58,603
Mitigated
70,195
32,281
Healing
33,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CYBERwill236
Erlang Shen
21,569
11,326
0
6,360
19,099
11,979
1,244
6,424
12,675
0
108,800
W
Bacchus
CrisKross98
Bacchus
7,947
759
0
1,636
8,380
8,773
707
3,748
4,632
32,033
0
L
Artio
HELIOJR_
Artio
4,949
209
633
3,448
25,709
23,827
0
8,781
16,928
30,781
0
L
Izanami
Hnunes_67
Izanami
3,688
2,525
0
5,456
17,476
6,027
1,641
1,548
15,928
0
76,391
L
Gilgamesh
LegitVazqueZz
Gilgamesh
11,934
3,588
0
3,676
23,016
18,435
0
2,716
20,300
0
79,621
W
Zhong Kui
Shaboiga360
Zhong Kui
17,668
1,546
0
9,987
18,756
14,229
1,225
11,645
7,111
79,697
0
L
Hades
Tz Sly
Hades
12,384
1,365
921
8,333
20,472
11,039
302
8,233
12,239
62,252
0
W
17,018
7,875
0
7,464
13,582
6,496
5,117
4,234
9,348
0
99,539
L
8,616
303
0
11,182
23,518
10,867
0
4,671
18,847
99,547
0
W
Amaterasu
wulfthing
Amaterasu
12,115
5,306
0
6,834
17,583
17,126
727
3,358
14,225
0
63,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,306
Gold Earned
55,884
559
Minions Killed
605
0
Camps Cleared
0
2,312,391
Distance Traveled
1,928,078
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,591
566
129
5
0
531,006
6
W
Bacchus
12,069
503
55
2
0
475,441
2
L
Artio
10,439
435
43
2
0
411,349
3
L
Izanami
11,009
459
151
6
0
375,552
0
L
Gilgamesh
11,116
463
134
6
0
371,793
7
W
Zhong Kui
12,855
536
115
5
0
442,321
7
L
Hades
10,852
452
122
5
0
327,391
0
W
Neith
12,458
519
148
6
0
406,101
0
L
Sobek
12,468
520
155
6
0
441,993
1
W
Amaterasu
12,333
514
112
5
0
457,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role