Player Matchup

Yemoja
Yemoja
HadesTartaro
Yemoja
Level 4
God Stats
1W - 2L
1,724 SR
Queue Stats
1W - 4L
1,438 Elo+
Solo
Merlin
Merlin
benjamix18
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
eliasleonardi
Fenrir
Level 24
God Stats
31W - 33L
1,507 SR
Queue Stats
37W - 38L
1,490 Elo+
Solo
Loki
Loki
etosagrado
Loki
Level 20
God Stats
24W - 22L
1,626 SR
Queue Stats
273W - 303L
1,497 Elo+
Solo
The Morrigan
The Morrigan
yorikobanne
The Morrigan
Level 29
God Stats
36W - 29L
1,630 SR
Queue Stats
160W - 197L
1,487 Elo+
Solo
Team Averages
Level 21
1,597 SR
1,482 Elo+

VS

Team Averages
Level 32
1,526 SR
1,518 Elo+
Bellona
Bellona
Cosmico51
Bellona
Level 9
God Stats
1W - 2L
1,186 SR
Queue Stats
8W - 9L
1,341 Elo+
Solo
Nemesis
Nemesis
Dimito1515
Nemesis
Level 25
God Stats
3W - 0L
1,743 SR
Queue Stats
16W - 14L
1,416 Elo+
Solo
Chaac
Chaac
Lembourne
Chaac
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 3L
1,703 Elo+
Solo
Olorun
Olorun
M4THS4568
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,700 Elo+
Party 1
Jing Wei
Jing Wei
V4kyrie
Jing Wei
Level 121
God Stats
19W - 10L
1,703 SR
Queue Stats
651W - 637L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 8 / 0
7,455
276
716
11,713
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
benjamix18
Merlin
20
4 / 4 / 7
13,238
490
20,967
24,202
10,446
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
12 / 9 / 3
13,051
483
19,971
27,374
12,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
4 / 5 / 6
12,046
446
6,995
18,247
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
yorikobanne
The Morrigan
14
0 / 10 / 5
10,041
372
7,953
12,388
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cosmico51
Bellona
4
0 / 0 / 0
8,393
311
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Nemesis
Dimito1515
Nemesis
20
7 / 3 / 4
16,193
600
9,359
21,676
12,271
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Lembourne
Chaac
20
4 / 7 / 14
14,992
555
16,990
29,125
30,898
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
M4THS4568
Olorun
20
10 / 6 / 7
14,868
551
20,263
28,890
11,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
V4kyrie
Jing Wei
20
15 / 5 / 7
18,935
701
28,247
20,909
9,020
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
20
Kills
36
36
Deaths
21
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cosmico51
Bellona
0
0
0
0
W
Nemesis
Dimito1515
Nemesis
7
3
4
3
L
Yemoja
0
8
0
0
W
Chaac
Lembourne
Chaac
4
7
14
1.57
W
Olorun
M4THS4568
Olorun
10
6
7
2.25
W
Jing Wei
V4kyrie
Jing Wei
15
5
7
3.7
L
Merlin
benjamix18
Merlin
4
4
7
1.88
L
12
9
3
1.5
L
4
5
6
1.4
L
The Morrigan
yorikobanne
The Morrigan
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,602
Damage
74,859
93,924
Taken
100,600
41,518
Mitigated
63,585
15,578
Healing
30,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cosmico51
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Dimito1515
Nemesis
9,359
4,598
0
7,499
21,676
12,271
4,245
4,093
17,583
0
142,061
L
Yemoja
716
326
174
52
11,713
6,371
0
1,596
10,117
9,098
0
W
Chaac
Lembourne
Chaac
16,990
1,709
0
6,756
29,125
30,898
1,459
8,456
20,669
192
73,796
W
Olorun
M4THS4568
Olorun
20,263
10,360
466
14,822
28,890
11,396
4,040
8,612
20,278
86,321
0
W
Jing Wei
V4kyrie
Jing Wei
28,247
21,747
0
930
20,909
9,020
1,999
5,721
15,188
0
180,439
L
Merlin
benjamix18
Merlin
20,967
542
23
3,289
24,202
10,446
439
5,983
18,219
110,560
0
L
19,971
3,524
942
5,422
27,374
12,740
0
6,100
21,274
0
69,782
L
6,995
868
0
3,815
18,247
6,797
0
3,381
14,786
0
57,794
L
The Morrigan
yorikobanne
The Morrigan
7,953
1,658
135
1,726
12,388
5,164
868
3,343
8,435
37,983
6,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,831
Gold Earned
73,381
438
Minions Killed
636
0
Camps Cleared
0
1,826,255
Distance Traveled
1,953,695
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,393
311
0
0
0
0
0
W
Nemesis
16,193
600
196
7
0
520,643
0
L
Yemoja
7,455
276
11
0
0
148,468
0
W
Chaac
14,992
555
110
4
0
464,322
2
W
Olorun
14,868
551
110
4
0
447,642
0
W
Jing Wei
18,935
701
220
8
0
521,088
2
L
Merlin
13,238
490
174
6
0
436,031
2
L
Fenrir
13,051
483
88
3
0
450,167
1
L
Loki
12,046
446
90
3
0
426,096
9
L
The Morrigan
10,041
372
75
3
0
365,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role