Player Matchup

Fenrir
Fenrir
HecticGodzz
Fenrir
Level 146
God Stats
11W - 13L
1,583 SR
Queue Stats
119W - 108L
1,550 Elo+
Party 1
Hera
Hera
Hydro PhantomZ
Hera
Level 100
God Stats
0W - 1L
1,686 SR
Queue Stats
28W - 24L
1,546 Elo+
Party 1
King Arthur
King Arthur
ItsDestroycito7
King Arthur
Level 125
God Stats
15W - 23L
1,505 SR
Queue Stats
426W - 406L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MewingMeerkat2
Ah Muzen Cab
Level 137
God Stats
2W - 2L
1,647 SR
Queue Stats
20W - 15L
1,543 Elo+
Party 1
Ganesha
Ganesha
TBONEBBlegend
Ganesha
Level 78
God Stats
10W - 4L
1,721 SR
Queue Stats
26W - 22L
1,558 Elo+
Party 1
Team Averages
Level 117
1,629 SR
1,545 Elo+

VS

Team Averages
Level 104
1,590 SR
1,544 Elo+
Izanami
Izanami
 
Izanami
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
FerimanXX
Tyr
Level 83
God Stats
3W - 7L
1,361 SR
Queue Stats
405W - 329L
1,539 Elo+
Solo
Tiamat
Tiamat
Loki__v
Tiamat
Level 108
God Stats
2W - 2L
1,694 SR
Queue Stats
178W - 158L
1,569 Elo+
Solo
Nemesis
Nemesis
Red96Cyborg
Nemesis
Level 109
God Stats
23W - 26L
1,553 SR
Queue Stats
606W - 627L
1,534 Elo+
Solo
Achilles
Achilles
T0N0N0H
Achilles
Level 108
God Stats
5W - 9L
1,839 SR
Queue Stats
481W - 458L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 2 / 2
6,588
507
5,947
9,447
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 10 / 1
5,488
422
4,964
8,317
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
ItsDestroycito7
King Arthur
10
1 / 3 / 1
6,340
488
7,874
10,169
5,281
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
MewingMeerkat2
Ah Muzen Cab
13
1 / 4 / 0
7,715
593
4,745
8,957
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
9
0 / 3 / 2
5,858
451
3,875
9,457
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 0 / 2
8,797
677
4,242
5,609
1,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 4
8,000
615
5,431
11,442
7,686
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Loki__v
Tiamat
13
8 / 0 / 7
8,315
640
7,838
7,786
4,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Red96Cyborg
Nemesis
12
2 / 3 / 6
7,655
589
5,604
11,001
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
T0N0N0H
Achilles
13
9 / 0 / 7
9,061
697
10,806
11,171
9,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
22
22
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
2
2
W
2
1
4
4
L
Fenrir
1
2
2
1
L
1
10
1
0.15
L
King Arthur
ItsDestroycito7
King Arthur
1
3
1
0.5
W
Tiamat
Loki__v
Tiamat
8
0
7
11.5
L
Ah Muzen Cab
MewingMeerkat2
Ah Muzen Cab
1
4
0
0.25
W
Nemesis
Red96Cyborg
Nemesis
2
3
6
1.67
W
Achilles
T0N0N0H
Achilles
9
0
7
12.5
L
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,405
Damage
33,921
46,347
Taken
47,009
19,620
Mitigated
27,737
9,700
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,242
2,400
0
3,496
5,609
1,540
2,812
81
5,528
0
64,777
W
5,431
521
0
5,289
11,442
7,686
700
845
10,557
0
42,215
L
Fenrir
5,947
1,474
0
3,119
9,447
3,280
0
1,524
7,923
0
38,447
L
4,964
1,822
0
171
8,317
2,771
0
2,866
5,451
20,136
0
L
King Arthur
ItsDestroycito7
King Arthur
7,874
626
0
2,653
10,169
5,281
0
258
9,911
0
32,770
W
Tiamat
Loki__v
Tiamat
7,838
626
0
1,996
7,786
4,006
450
3,818
3,709
35,176
0
L
Ah Muzen Cab
MewingMeerkat2
Ah Muzen Cab
4,745
2,847
0
2,768
8,957
2,722
0
484
8,473
0
53,467
W
Nemesis
Red96Cyborg
Nemesis
5,604
2,445
0
4,090
11,001
4,769
0
1,117
9,884
0
44,785
W
Achilles
T0N0N0H
Achilles
10,806
3,809
0
2,261
11,171
9,736
32
2,560
8,492
0
30,813
L
Ganesha
3,875
251
0
989
9,457
5,566
0
2,706
6,751
15,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,989
Gold Earned
41,828
326
Minions Killed
472
0
Camps Cleared
0
1,233,124
Distance Traveled
1,336,958
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,797
677
156
12
0
239,501
4
W
Tyr
8,000
615
98
8
0
274,893
2
L
Fenrir
6,588
507
83
6
0
294,794
5
L
Hera
5,488
422
47
4
0
220,322
0
L
King Arthur
6,340
488
61
5
0
206,624
2
W
Tiamat
8,315
640
70
5
0
276,290
1
L
Ah Muzen Cab
7,715
593
126
10
0
250,767
3
W
Nemesis
7,655
589
96
7
0
271,255
3
W
Achilles
9,061
697
52
4
0
275,019
1
L
Ganesha
5,858
451
9
1
0
260,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role