Player Matchup

Hades
Hades
Gold II
Ban356
Hades
Gold II
Level 158
God Stats
1W - 2L
1,419 SR
Queue Stats
207W - 204L
1,416 MMR
Party 2
Hachiman
Hachiman
Gold II
Benyia
Hachiman
Gold II
Level 152
God Stats
4W - 6L
1,525 SR
Queue Stats
190W - 197L
1,458 MMR
Solo
Sylvanus
Sylvanus
Gold IV
GOKU356
Sylvanus
Gold IV
Level 157
God Stats
33W - 31L
1,156 SR
Queue Stats
440W - 469L
1,438 MMR
Solo
Osiris
Osiris
Gold IV
Juaco0
Osiris
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Gold IV
SrCavalheiro
Arachne
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,420 SR
1,462 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,650 SR
1,476 MMR
Nu Wa
Nu Wa
Gold II
Capossi
Nu Wa
Gold II
Level 108
God Stats
21W - 10L
1,644 SR
Queue Stats
81W - 65L
1,549 MMR
Party 1
Sobek
Sobek
Silver IV
Golpista
Sobek
Silver IV
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,415 MMR
Party 3
Aphrodite
Aphrodite
Gold IV
Zick100
Aphrodite
Gold IV
Level 103
God Stats
16W - 8L
1,745 SR
Queue Stats
232W - 230L
1,415 MMR
Solo
Nemesis
Nemesis
Bronze III
ikuretsu
Nemesis
Bronze III
Level 32
God Stats
1W - 0L
1,862 SR
Queue Stats
3W - 2L
1,500 MMR
Party 3
Izanami
Izanami
Gold V
Đaиº
Izanami
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ban356
Hades
19
1 / 6 / 2
12,176
529
8,811
18,680
12,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Benyia
Hachiman
20
2 / 2 / 1
12,883
560
8,090
16,346
6,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
GOKU356
Sylvanus
14
1 / 8 / 1
8,513
370
6,070
21,960
17,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
Juaco0
Osiris
15
1 / 7 / 3
10,438
454
7,981
14,679
12,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
SrCavalheiro
Arachne
20
2 / 6 / 2
12,277
534
8,334
23,370
9,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
GaneshaSetTsukuyomiApolloGeb

VS

Bans
AthenaTiamatKumbhakarnaScyllaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Capossi
Nu Wa
20
9 / 2 / 12
15,049
654
23,249
12,947
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Golpista
Sobek
16
2 / 1 / 11
12,523
544
6,912
15,383
17,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
Zick100
Aphrodite
19
4 / 2 / 6
13,842
602
6,870
16,099
17,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ikuretsu
Nemesis
20
12 / 1 / 9
14,877
647
19,781
17,156
10,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Đaиº
Izanami
20
2 / 1 / 7
13,957
607
8,760
12,668
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
7
Kills
29
29
Deaths
7
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hades
Ban356
Hades
1
6
2
0.33
L
Hachiman
Benyia
Hachiman
2
2
1
1.25
W
Nu Wa
Capossi
Nu Wa
9
2
12
7.5
L
Sylvanus
GOKU356
Sylvanus
1
8
1
0.19
W
Sobek
Golpista
Sobek
2
1
11
7.5
L
Osiris
Juaco0
Osiris
1
7
3
0.36
L
Arachne
SrCavalheiro
Arachne
2
6
2
0.5
W
Aphrodite
Zick100
Aphrodite
4
2
6
3.5
W
Nemesis
ikuretsu
Nemesis
12
1
9
16.5
W
Izanami
Đaиº
Izanami
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,286
Damage
65,572
95,035
Taken
74,253
57,261
Mitigated
56,193
27,091
Healing
34,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Ban356
Hades
8,811
437
306
7,905
18,680
12,257
0
9,696
8,574
90,270
0
L
Hachiman
Benyia
Hachiman
8,090
4,452
0
4,854
16,346
6,265
1,496
3,077
13,193
0
112,274
W
Nu Wa
Capossi
Nu Wa
23,249
5,765
167
4,003
12,947
5,851
1,740
4,681
8,266
109,322
0
L
Sylvanus
GOKU356
Sylvanus
6,070
161
1,463
6,703
21,960
17,237
0
9,010
12,628
36,032
0
W
Sobek
Golpista
Sobek
6,912
710
0
5,968
15,383
17,142
288
5,438
9,945
29,935
0
L
Osiris
Juaco0
Osiris
7,981
2,717
0
836
14,679
12,191
228
6,944
7,224
0
46,515
L
Arachne
SrCavalheiro
Arachne
8,334
6,689
0
5,024
23,370
9,311
0
7,611
15,495
0
111,281
W
Aphrodite
Zick100
Aphrodite
6,870
423
4,312
9,726
16,099
17,403
1,054
2,991
13,108
69,253
0
W
Nemesis
ikuretsu
Nemesis
19,781
13,932
0
2,731
17,156
10,337
4,015
4,640
12,516
0
123,762
W
Izanami
Đaиº
Izanami
8,760
5,234
0
7,200
12,668
5,460
10,881
1,072
11,596
0
129,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,287
Gold Earned
70,248
716
Minions Killed
722
0
Camps Cleared
0
2,085,186
Distance Traveled
2,336,048
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,176
529
207
9
0
392,822
2
L
Hachiman
12,883
560
218
9
0
421,604
3
W
Nu Wa
15,049
654
176
8
0
425,631
3
L
Sylvanus
8,513
370
55
2
0
411,331
5
W
Sobek
12,523
544
60
3
0
509,579
2
L
Osiris
10,438
454
84
4
0
321,711
5
L
Arachne
12,277
534
152
7
0
537,718
5
W
Aphrodite
13,842
602
133
6
0
442,420
5
W
Nemesis
14,877
647
139
6
0
509,684
9
W
Izanami
13,957
607
214
9
0
448,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role