Player Matchup

Cthulhu
Cthulhu
ProfHanaguiri
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Neith
Neith
araujohederlyn
Neith
Level 57
God Stats
56W - 52L
1,435 SR
Queue Stats
78W - 78L
1,401 Elo+
Party 1
Fenrir
Fenrir
killatuc
Fenrir
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 3L
1,384 Elo+
Party 1
Hachiman
Hachiman
ricky1980
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
sahgey
Kukulkan
Level 12
God Stats
48W - 52L
1,398 SR
Queue Stats
97W - 122L
1,313 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,408 Elo+

VS

Team Averages
Level 10
1,411 SR
1,272 Elo+
Neith
Neith
B1t0h1313
Neith
Level 18
God Stats
19W - 49L
1,263 SR
Queue Stats
20W - 51L
1,222 Elo+
Party 2
Ra
Ra
BagBarlos
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,102 Elo+
Party 2
Fenrir
Fenrir
Hused
Fenrir
Level 9
God Stats
2W - 3L
1,445 SR
Queue Stats
14W - 22L
1,370 Elo+
Solo
Tiamat
Tiamat
TengoSueñoHola
Tiamat
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,296 Elo+
Solo
Kukulkan
Kukulkan
jfmarinri
Kukulkan
Level 8
God Stats
83W - 87L
1,345 SR
Queue Stats
192W - 249L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
6 / 11 / 19
14,305
1,100
24,503
31,132
24,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
7 / 0 / 17
13,958
1,074
15,810
11,298
4,019
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
killatuc
Fenrir
20
18 / 7 / 18
17,550
1,350
20,596
20,063
11,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
ricky1980
Hachiman
20
7 / 10 / 14
13,115
1,009
16,717
18,105
6,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
sahgey
Kukulkan
20
2 / 6 / 15
12,412
955
16,450
12,725
4,706
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B1t0h1313
Neith
19
3 / 7 / 11
12,146
934
12,387
20,281
8,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 13 / 18
13,163
1,013
16,648
22,412
10,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Hused
Fenrir
20
16 / 7 / 10
15,311
1,178
25,127
24,510
16,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 8 / 13
13,698
1,054
17,102
19,613
14,308
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
jfmarinri
Kukulkan
19
4 / 5 / 12
12,949
996
11,672
14,262
6,433
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
98
40
Kills
34
34
Deaths
40
83
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Neith
B1t0h1313
Neith
3
7
11
1.21
L
4
13
18
1
L
Fenrir
Hused
Fenrir
16
7
10
3
W
Cthulhu
6
11
19
1.41
L
7
8
13
1.69
W
7
0
17
15.5
L
Kukulkan
jfmarinri
Kukulkan
4
5
12
2
W
Fenrir
killatuc
Fenrir
18
7
18
3.86
W
Hachiman
ricky1980
Hachiman
7
10
14
1.4
W
Kukulkan
sahgey
Kukulkan
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,076
Damage
82,936
93,323
Taken
101,078
51,318
Mitigated
57,165
11,169
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
B1t0h1313
Neith
12,387
5,663
0
1,840
20,281
8,943
0
10,677
9,604
0
33,853
L
16,648
2,563
1,904
3,002
22,412
10,625
0
11,967
10,445
37,794
0
L
Fenrir
Hused
Fenrir
25,127
7,531
0
1,788
24,510
16,856
0
4,045
20,465
0
39,812
W
Cthulhu
24,503
1,796
1,111
4,496
31,132
24,524
0
16,420
14,712
49,414
0
L
17,102
1,117
0
4,162
19,613
14,308
0
8,897
10,716
36,436
0
W
15,810
6,098
0
1,910
11,298
4,019
0
4,020
7,278
0
44,847
L
Kukulkan
jfmarinri
Kukulkan
11,672
1,284
0
0
14,262
6,433
0
5,367
8,895
37,158
0
W
Fenrir
killatuc
Fenrir
20,596
6,950
0
1,314
20,063
11,748
0
8,478
11,585
0
35,193
W
Hachiman
ricky1980
Hachiman
16,717
11,218
0
1,417
18,105
6,321
0
7,888
10,217
0
27,215
W
Kukulkan
sahgey
Kukulkan
16,450
740
0
921
12,725
4,706
0
8,616
4,109
54,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,340
Gold Earned
67,267
269
Minions Killed
208
11
Camps Cleared
6
1,114,148
Distance Traveled
1,052,317
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,146
934
36
3
0
201,812
0
L
Ra
13,163
1,013
43
3
0
201,409
1
L
Fenrir
15,311
1,178
21
2
6
255,799
1
W
Cthulhu
14,305
1,100
50
4
1
218,365
0
L
Tiamat
13,698
1,054
39
3
0
224,301
0
W
Neith
13,958
1,074
77
6
0
227,392
0
L
Kukulkan
12,949
996
69
5
0
168,996
0
W
Fenrir
17,550
1,350
23
2
8
261,016
0
W
Hachiman
13,115
1,009
19
1
0
190,360
0
W
Kukulkan
12,412
955
100
8
2
217,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role