Player Matchup

Sun Wukong
Sun Wukong
CristianArcoZ
Sun Wukong
Level 7
God Stats
4W - 4L
1,365 SR
Queue Stats
8W - 11L
1,510 Elo+
Solo
Hel
Hel
Gallescus
Hel
Level 29
God Stats
0W - 1L
1,492 SR
Queue Stats
20W - 33L
1,302 Elo+
Party 1
Kali
Kali
Hoeknee4U
Kali
Level 7
God Stats
2W - 1L
1,337 SR
Queue Stats
3W - 2L
1,557 Elo+
Party 1
Achilles
Achilles
MARHEC
Achilles
Level 26
God Stats
9W - 6L
1,659 SR
Queue Stats
63W - 50L
1,535 Elo+
Solo
Artemis
Artemis
froggyred5
Artemis
Level 18
God Stats
1W - 3L
1,321 SR
Queue Stats
24W - 30L
1,471 Elo+
Solo
Team Averages
Level 17
1,435 SR
1,475 Elo+

VS

Team Averages
Level 22
1,539 SR
1,519 Elo+
Agni
Agni
InsaneDooom
Agni
Level 17
God Stats
2W - 0L
1,535 SR
Queue Stats
25W - 13L
1,475 Elo+
Solo
Heimdallr
Heimdallr
MB1412
Heimdallr
Level 17
God Stats
13W - 11L
1,448 SR
Queue Stats
25W - 32L
1,427 Elo+
Solo
Artio
Artio
TOASTY-TY
Artio
Level 28
God Stats
2W - 3L
1,545 SR
Queue Stats
105W - 88L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
ZeUsThEmOoSe1324
Gilgamesh
Level 26
God Stats
17W - 9L
1,666 SR
Queue Stats
138W - 113L
1,673 Elo+
Solo
Cerberus
Cerberus
elvicioo
Cerberus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CristianArcoZ
Sun Wukong
9
2 / 4 / 1
5,416
542
4,498
7,268
3,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
0 / 5 / 2
4,197
420
2,160
4,726
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
6
0 / 5 / 1
3,968
397
1,235
5,102
1,497
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
MARHEC
Achilles
8
1 / 4 / 1
4,826
483
3,128
6,721
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
froggyred5
Artemis
7
0 / 1 / 0
4,391
439
2,626
2,430
844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 8
6,046
605
4,686
4,073
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
MB1412
Heimdallr
10
3 / 0 / 5
5,815
582
3,331
4,697
1,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
TOASTY-TY
Artio
9
2 / 0 / 8
5,785
579
2,451
5,189
2,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
11
8 / 0 / 1
6,881
688
3,769
4,089
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
elvicioo
Cerberus
10
2 / 2 / 2
5,582
558
3,127
7,382
4,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
19
19
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CristianArcoZ
Sun Wukong
2
4
1
0.63
L
0
5
2
0.2
L
Kali
0
5
1
0.1
W
4
2
8
4
L
Achilles
MARHEC
Achilles
1
4
1
0.38
W
Heimdallr
MB1412
Heimdallr
3
0
5
5.5
W
Artio
TOASTY-TY
Artio
2
0
8
6
W
Gilgamesh
8
0
1
8.5
W
Cerberus
elvicioo
Cerberus
2
2
2
1.5
L
Artemis
froggyred5
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,647
Damage
17,364
26,247
Taken
25,430
8,484
Mitigated
10,317
4,446
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CristianArcoZ
Sun Wukong
4,498
1,278
0
536
7,268
3,197
229
2,902
4,141
0
19,786
L
2,160
505
341
1,133
4,726
1,027
0
1,634
2,926
8,871
0
L
Kali
1,235
456
0
271
5,102
1,497
0
2,085
2,955
0
6,513
W
4,686
443
0
883
4,073
1,058
686
695
3,252
20,555
0
L
Achilles
MARHEC
Achilles
3,128
954
0
1,635
6,721
1,919
0
2,202
4,293
0
18,050
W
Heimdallr
MB1412
Heimdallr
3,331
1,223
0
1,161
4,697
1,697
518
302
4,353
0
28,636
W
Artio
TOASTY-TY
Artio
2,451
254
342
3,254
5,189
2,119
200
361
4,766
15,665
0
W
Gilgamesh
3,769
1,056
0
2,287
4,089
1,422
333
313
3,724
0
34,797
W
Cerberus
elvicioo
Cerberus
3,127
287
0
1,468
7,382
4,021
336
147
7,175
20,934
0
L
Artemis
froggyred5
Artemis
2,626
391
0
530
2,430
844
0
754
1,668
0
16,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,798
Gold Earned
30,109
155
Minions Killed
249
0
Camps Cleared
0
858,183
Distance Traveled
940,893
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,416
542
43
4
0
178,613
0
L
Hel
4,197
420
23
2
0
163,564
0
L
Kali
3,968
397
13
1
0
176,808
0
W
Agni
6,046
605
51
5
0
176,647
0
L
Achilles
4,826
483
39
4
0
181,275
1
W
Heimdallr
5,815
582
61
6
0
202,642
1
W
Artio
5,785
579
29
3
0
197,465
3
W
Gilgamesh
6,881
688
62
6
0
189,253
0
W
Cerberus
5,582
558
46
5
0
174,886
0
L
Artemis
4,391
439
37
4
0
157,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role