Player Matchup

Merlin
Merlin
HoudiniX88
Merlin
Level 18
God Stats
20W - 14L
1,537 SR
Queue Stats
120W - 120L
1,381 Elo+
Solo
Bellona
Bellona
Nicolasberen
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,278 Elo+
Solo
Sol
Sol
Wakanda4ever_jun
Sol
Level 7
God Stats
25W - 21L
1,266 SR
Queue Stats
538W - 594L
1,463 Elo+
Solo
Artio
Artio
jvferreiraprado2
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 74L
1,303 Elo+
Solo
Horus
Horus
mathecml15
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,351 Elo+
Solo
Team Averages
Level 13
1,460 SR
1,355 Elo+

VS

Team Averages
Level 17
1,397 SR
1,395 Elo+
Cthulhu
Cthulhu
Diosito420
Cthulhu
Level 29
God Stats
4W - 2L
1,493 SR
Queue Stats
34W - 39L
1,485 Elo+
Solo
Fenrir
Fenrir
Miranha_JG
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 48L
1,362 Elo+
Solo
Bellona
Bellona
R0r0n04Z0r099
Bellona
Level 15
God Stats
3W - 3L
1,295 SR
Queue Stats
40W - 37L
1,437 Elo+
Party 1
Neith
Neith
iiNoodleKawaii
Neith
Level 7
God Stats
75W - 66L
1,223 SR
Queue Stats
95W - 88L
1,260 Elo+
Solo
Danzaburou
Danzaburou
macaulincrack
Danzaburou
Level 16
God Stats
23W - 22L
1,475 SR
Queue Stats
40W - 41L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HoudiniX88
Merlin
20
3 / 7 / 11
14,833
989
14,298
18,797
9,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Nicolasberen
Bellona
20
8 / 8 / 12
15,663
1,044
20,387
37,673
36,088
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 8 / 11
15,612
1,041
23,456
23,517
11,029
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 6 / 13
14,983
999
13,517
31,037
43,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Horus
20
4 / 9 / 13
14,216
948
14,617
31,404
41,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Diosito420
Cthulhu
20
6 / 2 / 24
16,619
1,108
39,184
22,405
28,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Miranha_JG
Fenrir
19
0 / 11 / 14
12,919
861
2,471
17,680
7,835
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
20
12 / 4 / 13
17,265
1,151
34,342
26,362
28,629
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 3 / 16
13,929
929
11,979
9,949
4,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
macaulincrack
Danzaburou
20
18 / 8 / 9
18,784
1,252
45,820
20,882
9,760
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
114
28
Kills
38
38
Deaths
28
60
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Diosito420
Cthulhu
6
2
24
9
L
Merlin
HoudiniX88
Merlin
3
7
11
1.21
W
Fenrir
Miranha_JG
Fenrir
0
11
14
0.64
L
Bellona
Nicolasberen
Bellona
8
8
12
1.75
W
Bellona
12
4
13
4.63
L
8
8
11
1.69
W
2
3
16
3.33
L
5
6
13
1.92
W
Danzaburou
macaulincrack
Danzaburou
18
8
9
2.81
L
Horus
4
9
13
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,275
Damage
133,796
142,428
Taken
97,278
140,830
Mitigated
79,142
24,190
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Diosito420
Cthulhu
39,184
1,680
3,236
0
22,405
28,377
0
11,486
10,919
79,927
0
L
Merlin
HoudiniX88
Merlin
14,298
1,718
0
1,616
18,797
9,529
0
6,516
12,281
54,871
0
W
Fenrir
Miranha_JG
Fenrir
2,471
1,065
0
236
17,680
7,835
0
11,597
6,083
0
5,755
L
Bellona
Nicolasberen
Bellona
20,387
8,295
0
3,444
37,673
36,088
0
12,634
25,039
166
38,137
W
Bellona
34,342
19,068
0
3,648
26,362
28,629
0
13,452
12,910
3,957
51,095
L
23,456
10,093
1,843
3,633
23,517
11,029
0
7,803
15,714
49,577
0
W
11,979
4,800
0
1,831
9,949
4,541
0
5,491
4,458
0
27,903
L
13,517
3,355
1,200
2,331
31,037
43,003
0
8,140
22,682
26,366
0
W
Danzaburou
macaulincrack
Danzaburou
45,820
26,409
0
2,342
20,882
9,760
0
9,375
10,987
0
66,163
L
Horus
14,617
9,350
5,435
4,688
31,404
41,181
0
6,292
25,112
0
26,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,307
Gold Earned
79,516
220
Minions Killed
219
11
Camps Cleared
7
1,366,746
Distance Traveled
1,368,120
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,619
1,108
108
7
1
336,799
1
L
Merlin
14,833
989
85
6
2
261,079
1
W
Fenrir
12,919
861
4
0
0
216,913
0
L
Bellona
15,663
1,044
32
2
3
304,452
0
W
Bellona
17,265
1,151
27
2
4
304,163
0
L
Sol
15,612
1,041
55
4
0
225,031
0
W
Neith
13,929
929
28
2
0
259,844
0
L
Artio
14,983
999
27
2
1
302,902
0
W
Danzaburou
18,784
1,252
52
3
2
250,401
2
L
Horus
14,216
948
21
1
5
273,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role