Player Matchup

Medusa
Medusa
Ivvy7
Medusa
Level 147
God Stats
2W - 4L
1,509 SR
Queue Stats
219W - 180L
1,581 Elo+
Party 2
Vulcan
Vulcan
JONPArtner
Vulcan
Level 98
God Stats
16W - 10L
1,716 SR
Queue Stats
129W - 112L
1,589 Elo+
Party 1
Ratatoskr
Ratatoskr
JarriDixtroy
Ratatoskr
Level 64
God Stats
7W - 6L
1,583 SR
Queue Stats
61W - 82L
1,485 Elo+
Party 1
Khepri
Khepri
blaze210
Khepri
Level 103
God Stats
2W - 0L
1,834 SR
Queue Stats
50W - 33L
1,504 Elo+
Party 2
Chaac
Chaac
galartz23
Chaac
Level 108
God Stats
3W - 0L
1,728 SR
Queue Stats
104W - 96L
1,586 Elo+
Party 1
Team Averages
Level 104
1,674 SR
1,549 Elo+

VS

Team Averages
Level 119
1,658 SR
1,553 Elo+
Fafnir
Fafnir
Jaguarmann
Fafnir
Level 123
God Stats
50W - 45L
1,521 SR
Queue Stats
355W - 351L
1,559 Elo+
Solo
King Arthur
King Arthur
Mushmellow
King Arthur
Level 124
God Stats
1W - 1L
1,761 SR
Queue Stats
108W - 106L
1,573 Elo+
Party 3
Ra
Ra
RAZZZZOR
Ra
Level 126
God Stats
1W - 2L
1,640 SR
Queue Stats
104W - 94L
1,586 Elo+
Party 3
Da Ji
Da Ji
SexxyShrimp
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TheBanneret
Skadi
Level 67
God Stats
6W - 6L
1,868 SR
Queue Stats
292W - 278L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ivvy7
Medusa
15
3 / 1 / 1
9,095
650
8,748
5,881
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
JONPArtner
Vulcan
14
1 / 1 / 3
8,275
591
6,618
5,075
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
JarriDixtroy
Ratatoskr
12
5 / 1 / 0
7,575
541
3,491
9,780
3,242
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Khepri
blaze210
Khepri
12
1 / 1 / 2
7,245
518
1,858
6,327
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
galartz23
Chaac
14
3 / 0 / 0
8,740
624
9,185
14,856
13,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jaguarmann
Fafnir
9
1 / 1 / 0
6,524
466
3,055
10,302
6,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Mushmellow
King Arthur
10
0 / 3 / 0
5,992
428
5,513
10,597
9,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 4 / 1
7,102
507
4,732
7,704
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 1
5,207
372
1,468
5,568
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 0
7,397
528
4,329
8,824
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
13
Kills
4
4
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ivvy7
Medusa
3
1
1
3.5
W
Vulcan
JONPArtner
Vulcan
1
1
3
2.5
L
Fafnir
Jaguarmann
Fafnir
1
1
0
1
W
Ratatoskr
JarriDixtroy
Ratatoskr
5
1
0
5
L
King Arthur
Mushmellow
King Arthur
0
3
0
0
L
1
4
1
0.38
L
0
2
1
0.25
L
2
3
0
0.67
W
Khepri
blaze210
Khepri
1
1
2
2
W
Chaac
galartz23
Chaac
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,900
Damage
19,097
41,919
Taken
42,995
24,262
Mitigated
22,490
18,375
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ivvy7
Medusa
8,748
3,867
0
3,133
5,881
1,930
2,982
333
5,548
0
69,267
W
Vulcan
JONPArtner
Vulcan
6,618
858
0
500
5,075
1,782
770
2,474
2,405
57,556
0
L
Fafnir
Jaguarmann
Fafnir
3,055
620
0
3,739
10,302
6,796
0
2,398
7,738
19,673
0
W
Ratatoskr
JarriDixtroy
Ratatoskr
3,491
594
0
3,987
9,780
3,242
0
1,614
8,055
0
37,302
L
King Arthur
Mushmellow
King Arthur
5,513
989
0
2,160
10,597
9,188
0
0
10,162
0
33,678
L
4,732
580
191
2,180
7,704
2,415
0
4,451
3,007
49,383
0
L
1,468
575
0
1,717
5,568
1,468
0
610
4,839
0
15,743
L
4,329
2,231
0
1,336
8,824
2,623
0
611
8,213
0
48,078
W
Khepri
blaze210
Khepri
1,858
72
0
1,371
6,327
3,903
512
1,099
5,190
21,120
0
W
Chaac
galartz23
Chaac
9,185
2,298
0
9,384
14,856
13,405
830
1,947
12,461
0
54,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,930
Gold Earned
32,222
461
Minions Killed
337
0
Camps Cleared
0
1,385,913
Distance Traveled
1,171,573
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,095
650
120
9
0
248,405
3
W
Vulcan
8,275
591
125
9
0
305,739
9
L
Fafnir
6,524
466
29
2
0
255,596
5
W
Ratatoskr
7,575
541
78
6
0
308,869
1
L
King Arthur
5,992
428
73
5
0
240,287
4
L
Ra
7,102
507
103
7
0
283,511
1
L
Da Ji
5,207
372
41
3
0
144,743
0
L
Skadi
7,397
528
91
7
0
247,436
5
W
Khepri
7,245
518
39
3
0
269,434
2
W
Chaac
8,740
624
99
7
0
253,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role