Player Matchup

Ymir
Ymir
CheeseFetta
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
NotSun
Bacchus
Level 69
God Stats
0W - 1L
1,811 SR
Queue Stats
24W - 25L
1,426 Elo+
Party 2
Xing Tian
Xing Tian
aAnyMoose
Xing Tian
Level 74
God Stats
0W - 2L
1,367 SR
Queue Stats
122W - 81L
1,426 Elo+
Party 2
Team Averages
Level 71
1,560 SR
1,451 Elo+

VS

Team Averages
Level 75
1,631 SR
1,597 Elo+
Gilgamesh
Gilgamesh
Antrodoco
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Exodussss
Ah Muzen Cab
Level 38
God Stats
6W - 2L
1,653 SR
Queue Stats
33W - 11L
1,639 Elo+
Party 1
Chang'e
Chang'e
Lamabek
Chang'e
Level 98
God Stats
6W - 2L
1,741 SR
Queue Stats
138W - 107L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 4
9,955
664
9,079
16,467
12,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
NotSun
Bacchus
13
3 / 5 / 3
10,057
670
10,046
14,170
12,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
aAnyMoose
Xing Tian
12
1 / 4 / 3
9,169
611
4,247
10,999
8,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Antrodoco
Gilgamesh
15
8 / 2 / 8
12,683
846
9,010
14,444
10,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
Exodussss
Ah Muzen Cab
17
7 / 2 / 7
11,669
778
15,684
11,181
4,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Lamabek
Chang'e
13
1 / 3 / 13
10,073
672
9,080
11,951
4,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
16
16
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Antrodoco
Gilgamesh
8
2
8
6
L
3
7
4
0.71
W
Ah Muzen Cab
Exodussss
Ah Muzen Cab
7
2
7
5.25
W
Chang'e
Lamabek
Chang'e
1
3
13
2.5
L
Bacchus
NotSun
Bacchus
3
5
3
0.9
L
Xing Tian
aAnyMoose
Xing Tian
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,372
Damage
33,774
41,636
Taken
37,576
33,558
Mitigated
20,065
4,511
Healing
13,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Antrodoco
Gilgamesh
9,010
1,452
0
2,910
14,444
10,767
806
6,908
7,536
682
36,746
L
9,079
1,280
0
755
16,467
12,821
0
3,069
13,398
36,476
0
W
Ah Muzen Cab
Exodussss
Ah Muzen Cab
15,684
7,775
0
6,004
11,181
4,627
1,903
9,295
1,886
0
73,937
W
Chang'e
Lamabek
Chang'e
9,080
1,396
1,894
3,092
11,951
4,671
727
7,628
4,323
39,158
0
L
Bacchus
NotSun
Bacchus
10,046
1,385
0
2,931
14,170
12,024
174
3,544
10,626
39,208
0
L
Xing Tian
aAnyMoose
Xing Tian
4,247
380
0
825
10,999
8,713
41
2,925
8,074
22,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,181
Gold Earned
34,425
140
Minions Killed
208
0
Camps Cleared
0
647,128
Distance Traveled
794,143
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,683
846
43
3
0
283,573
1
L
Ymir
9,955
664
59
4
0
221,724
2
W
Ah Muzen Cab
11,669
778
118
8
0
257,591
2
W
Chang'e
10,073
672
47
3
0
252,979
3
L
Bacchus
10,057
670
53
4
0
231,286
3
L
Xing Tian
9,169
611
28
2
0
194,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role