Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
JimmyPuton
Geb
Level 67
God Stats
4W - 2L
1,764 SR
Queue Stats
184W - 192L
1,521 Elo+
Solo
Cthulhu
Cthulhu
ScaryFoal854175
Cthulhu
Level 90
God Stats
21W - 14L
1,499 SR
Queue Stats
1,004W - 1,034L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
doveandcrow
Ah Muzen Cab
Level 158
God Stats
5W - 1L
1,787 SR
Queue Stats
326W - 298L
1,557 Elo+
Party 2
Khepri
Khepri
scaredyghost
Khepri
Level 59
God Stats
12W - 6L
1,773 SR
Queue Stats
405W - 381L
1,546 Elo+
Party 2
Team Averages
Level 103
1,665 SR
1,537 Elo+

VS

Team Averages
Level 130
1,535 SR
1,545 Elo+
Fenrir
Fenrir
Call Him SteveO
Fenrir
Level 160
God Stats
1W - 3L
1,323 SR
Queue Stats
470W - 343L
1,637 Elo+
Party 1
Janus
Janus
Crunchytoast2
Janus
Level 75
God Stats
9W - 5L
1,633 SR
Queue Stats
549W - 533L
1,543 Elo+
Solo
Bacchus
Bacchus
HovAMBUSH
Bacchus
Level 102
God Stats
3W - 1L
1,774 SR
Queue Stats
22W - 26L
1,417 Elo+
Party 1
Zeus
Zeus
Lady Berserker
Zeus
Level 157
God Stats
4W - 2L
1,533 SR
Queue Stats
419W - 404L
1,566 Elo+
Solo
Agni
Agni
chappy128
Agni
Level 157
God Stats
0W - 1L
1,414 SR
Queue Stats
98W - 101L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
12 / 6 / 8
10,541
878
13,330
12,252
9,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 2 / 21
10,818
902
9,875
14,288
20,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 2 / 21
10,787
899
16,048
13,820
18,016
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
doveandcrow
Ah Muzen Cab
17
8 / 4 / 10
10,701
892
14,446
11,504
7,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
16
4 / 3 / 13
9,830
819
6,308
12,759
16,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 7 / 2
9,846
821
11,606
18,343
19,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 6 / 7
8,589
716
11,223
11,388
4,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
HovAMBUSH
Bacchus
14
1 / 5 / 8
8,187
682
5,731
11,660
13,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 6 / 7
9,476
790
13,465
11,191
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Agni
15
3 / 7 / 7
8,878
740
10,539
11,915
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
48
31
Kills
17
17
Deaths
31
73
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
6
8
2.67
L
9
7
2
1.43
L
2
6
7
0.92
L
Bacchus
HovAMBUSH
Bacchus
1
5
8
1
W
3
2
21
6.75
L
2
6
7
0.92
W
4
2
21
7.25
L
Agni
3
7
7
0.93
W
Ah Muzen Cab
doveandcrow
Ah Muzen Cab
8
4
10
3.25
W
Khepri
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,007
Damage
52,564
64,623
Taken
64,497
71,172
Mitigated
48,280
25,284
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,330
3,817
1,783
2,082
12,252
9,454
0
7,107
5,145
0
14,944
L
11,606
3,221
1,047
1,986
18,343
19,795
0
8,873
9,470
0
15,755
L
11,223
455
1,932
1,466
11,388
4,876
0
6,657
4,731
24,212
0
L
Bacchus
HovAMBUSH
Bacchus
5,731
604
417
1,006
11,660
13,259
0
6,868
4,792
9,154
0
W
9,875
1,473
779
2,158
14,288
20,337
556
9,812
4,476
16,726
0
L
13,465
1,363
446
1,545
11,191
5,243
0
5,310
5,881
32,849
0
W
16,048
369
5,219
4,615
13,820
18,016
414
8,270
5,550
36,963
0
L
Agni
10,539
408
0
1,432
11,915
5,107
0
4,523
7,392
16,921
0
W
Ah Muzen Cab
doveandcrow
Ah Muzen Cab
14,446
5,172
1,368
2,981
11,504
7,250
2,937
6,515
4,989
0
34,706
W
Khepri
6,308
583
2,183
2,116
12,759
16,115
844
9,254
3,505
11,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,677
Gold Earned
44,976
112
Minions Killed
128
0
Camps Cleared
0
1,098,306
Distance Traveled
986,832
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,541
878
2
0
0
204,891
0
L
Fenrir
9,846
821
8
1
0
193,389
1
L
Janus
8,589
716
29
2
0
210,510
1
L
Bacchus
8,187
682
12
1
0
229,456
0
W
Geb
10,818
902
13
1
0
215,330
5
L
Zeus
9,476
790
58
5
0
174,561
2
W
Cthulhu
10,787
899
34
3
0
237,206
1
L
Agni
8,878
740
21
2
0
178,916
0
W
Ah Muzen Cab
10,701
892
53
4
0
208,546
0
W
Khepri
9,830
819
10
1
0
232,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role