Player Matchup

Medusa
Medusa
BloodyInferno
Medusa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,816 Elo+
Party 2
Bastet
Bastet
Debdenne
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Elechu
Hel
Level 160
God Stats
2W - 1L
1,712 SR
Queue Stats
71W - 46L
1,766 Elo+
Party 2
Hercules
Hercules
Iamfour
Hercules
Level 157
God Stats
0W - 1L
1,812 SR
Queue Stats
39W - 20L
1,830 Elo+
Party 2
Bacchus
Bacchus
Kashis
Bacchus
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 13L
1,288 Elo+
Solo
Team Averages
Level 98
1,605 SR
1,640 Elo+

VS

Team Averages
Level 118
1,757 SR
1,751 Elo+
Khepri
Khepri
BuryThеLight
Khepri
Level 29
God Stats
2W - 1L
1,477 SR
Queue Stats
118W - 12L
1,953 Elo+
Party 1
Achilles
Achilles
HumanPsih
Achilles
Level 84
God Stats
2W - 0L
1,778 SR
Queue Stats
72W - 51L
1,599 Elo+
Party 1
Aphrodite
Aphrodite
Mantikorа
Aphrodite
Level 158
God Stats
5W - 1L
1,905 SR
Queue Stats
159W - 69L
1,764 Elo+
Party 1
Ullr
Ullr
MötleyCrüe
Ullr
Level 160
God Stats
6W - 2L
1,865 SR
Queue Stats
113W - 46L
1,733 Elo+
Party 1
Bastet
Bastet
huntr2h
Bastet
Level 160
God Stats
2W - 0L
1,762 SR
Queue Stats
135W - 73L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
11,394
712
20,995
19,438
9,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Debdenne
Bastet
18
3 / 5 / 8
12,074
755
16,831
15,773
7,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hel
Elechu
Hel
19
4 / 6 / 4
11,965
748
14,167
20,193
13,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Iamfour
Hercules
17
3 / 7 / 6
10,746
672
14,925
22,479
13,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Kashis
Bacchus
19
1 / 5 / 6
10,407
650
10,508
20,078
27,262
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 25
11,973
748
8,097
22,508
31,201
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Achilles
HumanPsih
Achilles
19
5 / 3 / 21
11,398
712
16,900
21,457
36,250
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Mantikorа
Aphrodite
19
5 / 2 / 18
11,621
726
17,093
19,977
25,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 4 / 16
11,621
726
22,211
21,434
16,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
huntr2h
Bastet
19
11 / 3 / 14
12,241
765
26,580
16,571
12,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
123
13
Kills
29
29
Deaths
14
31
Assists
94
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
2
2
25
7.25
L
Bastet
Debdenne
Bastet
3
5
8
1.4
L
Hel
Elechu
Hel
4
6
4
1
W
Achilles
HumanPsih
Achilles
5
3
21
5.17
L
Hercules
Iamfour
Hercules
3
7
6
0.86
L
Bacchus
Kashis
Bacchus
1
5
6
0.8
W
Aphrodite
Mantikorа
Aphrodite
5
2
18
7
W
6
4
16
3.5
W
Bastet
huntr2h
Bastet
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,426
Damage
90,881
97,961
Taken
101,947
71,219
Mitigated
121,821
40,835
Healing
42,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,995
8,240
60
1,889
19,438
9,514
74
3,995
15,443
0
34,030
W
8,097
364
0
1,018
22,508
31,201
328
4,785
17,723
17,158
0
L
Bastet
Debdenne
Bastet
16,831
1,411
725
517
15,773
7,415
387
5,168
10,605
0
26,609
L
Hel
Elechu
Hel
14,167
956
15,659
8,801
20,193
13,723
111
4,547
15,646
29,158
0
W
Achilles
HumanPsih
Achilles
16,900
2,470
2,655
2,703
21,457
36,250
1,202
5,138
16,319
0
24,752
L
Hercules
Iamfour
Hercules
14,925
5,318
1,504
6,946
22,479
13,305
558
6,198
16,281
0
29,282
L
Bacchus
Kashis
Bacchus
10,508
675
1,999
2,735
20,078
27,262
295
5,282
14,796
20,952
0
W
Aphrodite
Mantikorа
Aphrodite
17,093
1,189
17,424
10,601
19,977
25,404
1,397
5,183
14,794
43,231
0
W
22,211
7,964
2,957
3,458
21,434
16,191
1,799
4,814
16,620
0
42,934
W
Bastet
huntr2h
Bastet
26,580
5,170
0
1,762
16,571
12,775
1,205
4,755
11,816
0
46,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,586
Gold Earned
58,854
148
Minions Killed
184
0
Camps Cleared
0
1,477,831
Distance Traveled
1,565,473
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,394
712
29
2
0
289,599
3
W
Khepri
11,973
748
15
1
0
269,825
0
L
Bastet
12,074
755
26
2
0
330,267
0
L
Hel
11,965
748
39
2
0
271,618
0
W
Achilles
11,398
712
13
1
0
325,633
0
L
Hercules
10,746
672
39
2
0
269,186
0
L
Bacchus
10,407
650
15
1
0
317,161
3
W
Aphrodite
11,621
726
73
5
0
319,949
0
W
Ullr
11,621
726
28
2
0
289,978
0
W
Bastet
12,241
765
55
3
0
360,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role