Player Matchup

Bellona
Bellona
HungryHuntar
Bellona
Level 17
God Stats
6W - 5L
1,870 SR
Queue Stats
10W - 12L
1,686 Elo+
Solo
Cthulhu
Cthulhu
TheLorneRanger
Cthulhu
Level 17
God Stats
1W - 2L
1,468 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
URboiBILLnye
Anubis
Level 57
God Stats
1W - 1L
1,330 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Neith
Neith
je89nimo
Neith
Level 23
God Stats
2W - 4L
1,410 SR
Queue Stats
60W - 48L
1,500 Elo+
Solo
Thor
Thor
kevinofgondor
Thor
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 24
1,516 SR
1,537 Elo+

VS

Team Averages
Level 16
1,451 SR
1,355 Elo+
Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,577 Elo+
Solo
Ymir
Ymir
ChinaJoe
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 1
Anhur
Anhur
Cornelious89
Anhur
Level 28
God Stats
15W - 16L
1,562 SR
Queue Stats
105W - 134L
1,459 Elo+
Solo
Loki
Loki
Strylis
Loki
Level 4
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 1
Agni
Agni
corvusz
Agni
Level 18
God Stats
1W - 6L
1,472 SR
Queue Stats
97W - 141L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HungryHuntar
Bellona
11
2 / 2 / 7
7,616
448
5,460
8,863
4,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
2 / 5 / 5
8,108
477
6,067
13,321
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
15
13 / 5 / 2
9,372
551
11,953
11,966
5,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
je89nimo
Neith
12
3 / 2 / 7
7,650
450
9,208
8,488
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
7 / 5 / 5
8,357
492
4,503
8,922
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
10 / 0 / 0
10,538
620
11,043
11,849
7,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
0 / 7 / 6
6,932
408
2,791
13,545
7,167
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 3 / 3
7,925
466
9,756
10,577
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
Strylis
Loki
10
4 / 12 / 3
7,517
442
5,835
11,208
2,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
corvusz
Agni
11
2 / 5 / 4
7,636
449
5,813
8,182
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
27
Kills
19
19
Deaths
27
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
10
0
0
10
L
Ymir
0
7
6
0.43
L
3
3
3
1.5
W
Bellona
HungryHuntar
Bellona
2
2
7
2.75
L
Loki
Strylis
Loki
4
12
3
0.46
W
2
5
5
0.9
W
Anubis
13
5
2
2.8
L
Agni
corvusz
Agni
2
5
4
0.8
W
Neith
je89nimo
Neith
3
2
7
3.25
W
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,191
Damage
35,238
51,560
Taken
55,361
21,870
Mitigated
22,849
12,455
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,043
1,093
0
6,967
11,849
7,849
0
2,938
8,911
70,213
0
L
Ymir
2,791
580
0
390
13,545
7,167
199
3,418
10,127
18,533
0
L
9,756
4,768
0
2,457
10,577
3,277
0
2,909
7,668
0
41,242
W
Bellona
HungryHuntar
Bellona
5,460
1,342
0
1,707
8,863
4,655
1,300
3,295
5,492
0
23,685
L
Loki
Strylis
Loki
5,835
2,346
0
0
11,208
2,660
46
4,343
6,865
0
25,570
W
6,067
362
0
1,355
13,321
6,404
370
3,772
9,498
32,074
0
W
Anubis
11,953
1,074
474
5,476
11,966
5,890
230
6,051
5,619
56,678
0
L
Agni
corvusz
Agni
5,813
415
0
0
8,182
1,896
974
4,412
3,770
35,688
0
W
Neith
je89nimo
Neith
9,208
4,873
0
2,131
8,488
2,255
350
2,290
6,150
0
33,764
W
4,503
1,593
0
1,312
8,922
2,666
0
3,670
5,154
0
25,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,103
Gold Earned
40,548
288
Minions Killed
358
0
Camps Cleared
0
1,598,742
Distance Traveled
1,502,835
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,538
620
135
8
0
316,540
1
L
Ymir
6,932
408
36
2
0
296,533
1
L
Anhur
7,925
466
78
5
0
269,915
2
W
Bellona
7,616
448
40
2
0
350,068
8
L
Loki
7,517
442
41
2
0
309,099
0
W
Cthulhu
8,108
477
57
3
0
317,312
0
W
Anubis
9,372
551
100
6
0
279,404
2
L
Agni
7,636
449
68
4
0
310,748
0
W
Neith
7,650
450
53
3
0
293,104
4
W
Thor
8,357
492
38
2
0
358,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role