Player Matchup

Ganesha
Ganesha
DeRipz
Ganesha
Level 29
God Stats
8W - 7L
1,553 SR
Queue Stats
95W - 104L
1,468 Elo+
Solo
Vulcan
Vulcan
Dennmo22
Vulcan
Level 68
God Stats
1W - 0L
1,498 SR
Queue Stats
4W - 4L
1,330 Elo+
Party 1
Neith
Neith
INeedADollar420
Neith
Level 3
God Stats
2W - 0L
1,713 SR
Queue Stats
2W - 2L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
Jollnes12
Danzaburou
Level 28
God Stats
3W - 2L
1,561 SR
Queue Stats
4W - 4L
1,330 Elo+
Party 1
Bakasura
Bakasura
Krotti1234
Bakasura
Level 28
God Stats
63W - 61L
1,557 SR
Queue Stats
228W - 218L
1,503 Elo+
Solo
Team Averages
Level 31
1,576 SR
1,397 Elo+

VS

Team Averages
Level 18
1,457 SR
1,461 Elo+
Nu Wa
Nu Wa
ET Bilu2588
Nu Wa
Level 17
God Stats
14W - 11L
1,609 SR
Queue Stats
119W - 122L
1,491 Elo+
Solo
Cthulhu
Cthulhu
NeXis-47
Cthulhu
Level 7
God Stats
3W - 4L
1,207 SR
Queue Stats
25W - 20L
1,497 Elo+
Party 2
Tiamat
Tiamat
abdmrtasx
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,474 Elo+
Solo
Bakasura
Bakasura
kali44__
Bakasura
Level 23
God Stats
11W - 15L
1,468 SR
Queue Stats
69W - 67L
1,455 Elo+
Party 2
Bellona
Bellona
ze4rre
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeRipz
Ganesha
20
1 / 2 / 28
16,439
1,096
20,280
18,337
20,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
Dennmo22
Vulcan
20
4 / 1 / 15
13,490
899
34,788
14,005
5,198
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 5 / 14
13,938
929
21,064
16,091
6,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Jollnes12
Danzaburou
20
7 / 3 / 15
15,136
1,009
23,526
19,228
8,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Krotti1234
Bakasura
20
15 / 1 / 6
15,773
1,052
25,535
15,801
7,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 4
13,982
932
21,451
13,577
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
NeXis-47
Cthulhu
19
4 / 6 / 4
13,707
914
23,211
37,670
52,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
abdmrtasx
Tiamat
18
1 / 11 / 3
12,608
841
11,479
25,387
12,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
kali44__
Bakasura
19
2 / 10 / 4
12,884
859
10,263
29,923
11,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ze4rre
Bellona
19
3 / 3 / 4
13,227
882
10,587
26,561
18,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
31
32
Kills
12
12
Deaths
32
78
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DeRipz
Ganesha
1
2
28
7.5
W
Vulcan
Dennmo22
Vulcan
4
1
15
11.5
L
2
2
4
2
W
5
5
14
2.4
W
Danzaburou
Jollnes12
Danzaburou
7
3
15
4.83
W
Bakasura
Krotti1234
Bakasura
15
1
6
18
L
Cthulhu
NeXis-47
Cthulhu
4
6
4
1
L
Tiamat
abdmrtasx
Tiamat
1
11
3
0.23
L
Bakasura
kali44__
Bakasura
2
10
4
0.4
L
Bellona
ze4rre
Bellona
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,193
Damage
76,991
83,462
Taken
133,118
48,242
Mitigated
97,834
23,514
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DeRipz
Ganesha
20,280
2,096
0
4,671
18,337
20,351
0
12,416
5,327
41,518
0
W
Vulcan
Dennmo22
Vulcan
34,788
11,607
1,114
2,675
14,005
5,198
0
11,339
2,262
66,550
0
L
21,451
5,007
0
1,346
13,577
3,172
0
8,937
4,405
56,759
0
W
21,064
10,461
0
2,616
16,091
6,678
0
9,785
5,759
0
41,684
W
Danzaburou
Jollnes12
Danzaburou
23,526
16,572
1,263
6,598
19,228
8,514
0
11,649
7,054
0
60,968
W
Bakasura
Krotti1234
Bakasura
25,535
20,149
0
4,577
15,801
7,501
0
9,224
6,073
0
40,963
L
Cthulhu
NeXis-47
Cthulhu
23,211
1,562
0
3,454
37,670
52,038
0
12,208
23,940
45,440
0
L
Tiamat
abdmrtasx
Tiamat
11,479
1,444
0
1,767
25,387
12,614
0
13,912
10,887
33,290
0
L
Bakasura
kali44__
Bakasura
10,263
5,248
0
138
29,923
11,423
0
10,224
18,550
0
19,289
L
Bellona
ze4rre
Bellona
10,587
3,809
0
2,865
26,561
18,587
0
9,787
15,729
0
37,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,776
Gold Earned
66,408
318
Minions Killed
269
9
Camps Cleared
3
1,437,881
Distance Traveled
1,464,556
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
16,439
1,096
1
0
1
313,262
0
W
Vulcan
13,490
899
84
6
0
315,449
0
L
Nu Wa
13,982
932
92
6
0
244,909
0
W
Neith
13,938
929
57
4
1
229,728
5
W
Danzaburou
15,136
1,009
87
6
0
239,307
0
W
Bakasura
15,773
1,052
89
6
7
340,135
1
L
Cthulhu
13,707
914
55
4
2
330,195
0
L
Tiamat
12,608
841
43
3
0
267,291
0
L
Bakasura
12,884
859
19
1
1
333,264
0
L
Bellona
13,227
882
60
4
0
288,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role