Player Matchup

Fenrir
Fenrir
ArtIzzy02
Fenrir
Level 8
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Janus
Janus
Eduu307
Janus
Level 59
God Stats
9W - 3L
1,600 SR
Queue Stats
39W - 31L
1,449 Elo+
Party 2
Sun Wukong
Sun Wukong
XxElmaskavrounxX
Sun Wukong
Level 29
God Stats
3W - 5L
1,518 SR
Queue Stats
70W - 67L
1,473 Elo+
Party 2
Team Averages
Level 32
1,436 SR
1,390 Elo+

VS

Team Averages
Level 34
1,481 SR
1,282 Elo+
Cupid
Cupid
HorDaddy
Cupid
Level 22
God Stats
53W - 48L
1,519 SR
Queue Stats
105W - 107L
1,379 Elo+
Party 1
Hercules
Hercules
WarDaddyD
Hercules
Level 67
God Stats
17W - 19L
1,576 SR
Queue Stats
163W - 179L
1,326 Elo+
Party 1
Tiamat
Tiamat
WrecklezzArtist
Tiamat
Level 14
God Stats
3W - 5L
1,347 SR
Queue Stats
46W - 71L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArtIzzy02
Fenrir
9
0 / 13 / 6
7,945
568
1,258
13,977
5,240
Janus
Eduu307
Janus
13
7 / 5 / 1
9,804
700
10,463
10,827
3,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
XxElmaskavrounxX
Sun Wukong
11
1 / 5 / 6
8,581
613
6,741
16,341
15,405
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HorDaddy
Cupid
14
10 / 3 / 10
11,476
820
15,326
7,166
2,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
WarDaddyD
Hercules
15
12 / 0 / 9
11,178
798
12,152
11,633
11,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 15
8,975
641
3,990
6,803
3,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
8
Kills
22
23
Deaths
9
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArtIzzy02
Fenrir
0
13
6
0.23
L
Janus
Eduu307
Janus
7
5
1
1.5
W
Cupid
HorDaddy
Cupid
10
3
10
5
W
Hercules
WarDaddyD
Hercules
12
0
9
16.5
W
0
6
15
1.25
L
Sun Wukong
XxElmaskavrounxX
Sun Wukong
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,462
Damage
31,468
41,145
Taken
25,602
24,286
Mitigated
17,512
6,230
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArtIzzy02
Fenrir
1,258
275
0
314
13,977
5,240
536
2,051
11,926
0
9,827
L
Janus
Eduu307
Janus
10,463
702
231
1,753
10,827
3,641
534
792
10,035
35,025
0
W
Cupid
HorDaddy
Cupid
15,326
9,262
36
143
7,166
2,596
2,140
2,451
4,715
0
49,190
W
Hercules
WarDaddyD
Hercules
12,152
2,535
0
4,733
11,633
11,559
0
4,567
7,066
5,001
26,871
W
3,990
516
0
873
6,803
3,357
951
3,499
3,304
15,328
0
L
Sun Wukong
XxElmaskavrounxX
Sun Wukong
6,741
1,973
0
3,932
16,341
15,405
223
2,893
13,448
0
32,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
31,629
123
Minions Killed
120
0
Camps Cleared
0
700,043
Distance Traveled
763,263
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,945
568
17
1
0
202,532
5
L
Janus
9,804
700
71
5
0
231,981
4
W
Cupid
11,476
820
68
5
0
262,984
1
W
Hercules
11,178
798
35
3
0
298,172
1
W
Tiamat
8,975
641
17
1
0
202,107
0
L
Sun Wukong
8,581
613
35
3
0
265,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role