Player Matchup

King Arthur
King Arthur
AdiMeister88
King Arthur
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 199L
1,561 Elo+
Party 1
Cupid
Cupid
BriniestConch99
Cupid
Level 78
God Stats
23W - 14L
1,594 SR
Queue Stats
279W - 197L
1,550 Elo+
Party 1
Chang'e
Chang'e
Gareths MMR
Chang'e
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,708 Elo+
Party 1
Ah Puch
Ah Puch
Pwaulie
Ah Puch
Level 28
God Stats
3W - 2L
1,623 SR
Queue Stats
81W - 60L
1,539 Elo+
Solo
Susano
Susano
alihussain404
Susano
Level 15
God Stats
11W - 6L
1,723 SR
Queue Stats
26W - 13L
1,617 Elo+
Party 1
Team Averages
Level 29
1,588 SR
1,595 Elo+

VS

Team Averages
Level 23
1,545 SR
1,569 Elo+
Anubis
Anubis
APOCALY1666
Anubis
Level 27
God Stats
13W - 7L
1,835 SR
Queue Stats
111W - 94L
1,605 Elo+
Party 2
Artio
Artio
Alexmonster99
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 88L
1,491 Elo+
Solo
Nemesis
Nemesis
BigPapiLocsta445
Nemesis
Level 27
God Stats
1W - 2L
1,255 SR
Queue Stats
53W - 27L
1,681 Elo+
Solo
Medusa
Medusa
ThE-TaCoSsE41_-
Medusa
Level 28
God Stats
25W - 15L
1,634 SR
Queue Stats
106W - 75L
1,629 Elo+
Party 2
Ymir
Ymir
WalAsgard1234
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdiMeister88
King Arthur
15
5 / 1 / 6
9,511
594
8,508
13,021
6,429
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 1
9,610
601
4,965
11,669
4,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Gareths MMR
Chang'e
15
8 / 3 / 9
9,552
597
10,523
12,103
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Pwaulie
Ah Puch
13
0 / 1 / 11
7,551
472
4,589
7,054
4,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
11 / 1 / 6
9,390
587
7,878
9,579
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 7 / 0
7,425
464
3,629
8,079
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 0
7,135
446
6,008
14,744
11,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 3 / 1
6,975
436
6,678
7,848
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 6 / 1
7,629
477
9,041
11,471
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 6 / 0
5,851
366
1,530
9,634
5,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
28
Kills
7
7
Deaths
28
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
7
0
0.14
W
King Arthur
AdiMeister88
King Arthur
5
1
6
8
L
1
6
0
0.17
L
3
3
1
1.17
W
4
1
1
4.5
W
Chang'e
Gareths MMR
Chang'e
8
3
9
4.17
W
Ah Puch
Pwaulie
Ah Puch
0
1
11
5.5
L
2
6
1
0.42
L
0
6
0
0
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,463
Damage
26,886
53,426
Taken
51,776
22,544
Mitigated
27,499
23,368
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,629
473
0
926
8,079
3,398
0
3,962
4,117
37,838
0
W
King Arthur
AdiMeister88
King Arthur
8,508
1,567
0
4,588
13,021
6,429
124
4,742
8,279
0
53,741
L
6,008
631
268
4,721
14,744
11,028
532
1,887
12,857
42,198
0
L
6,678
2,417
0
1,163
7,848
2,954
0
3,021
4,827
0
33,637
W
4,965
3,166
0
5,757
11,669
4,114
2,602
808
10,861
0
63,728
W
Chang'e
Gareths MMR
Chang'e
10,523
1,101
2,247
5,913
12,103
4,195
210
2,856
9,247
53,297
0
W
Ah Puch
Pwaulie
Ah Puch
4,589
446
0
2,439
7,054
4,498
38
799
6,255
34,313
0
L
9,041
3,154
0
1,387
11,471
4,518
0
2,983
8,488
0
46,299
L
1,530
276
0
446
9,634
5,601
0
3,259
6,375
21,929
0
W
7,878
1,864
0
2,424
9,579
3,308
0
1,962
7,617
0
44,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,614
Gold Earned
35,015
457
Minions Killed
361
0
Camps Cleared
0
1,442,268
Distance Traveled
1,283,809
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,425
464
82
5
0
259,569
4
W
King Arthur
9,511
594
121
8
0
291,170
0
L
Artio
7,135
446
73
5
0
247,305
1
L
Nemesis
6,975
436
70
4
0
233,892
1
W
Cupid
9,610
601
116
7
0
267,607
1
W
Chang'e
9,552
597
94
6
0
295,255
0
W
Ah Puch
7,551
472
55
3
0
282,087
6
L
Medusa
7,629
477
94
6
0
262,995
3
L
Ymir
5,851
366
42
3
0
280,048
0
W
Susano
9,390
587
71
4
0
306,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role