Player Matchup

Mercury
Mercury
Heimmain
Mercury
Level 29
God Stats
8W - 2L
1,315 SR
Queue Stats
221W - 151L
1,608 Elo+
Party 1
Gilgamesh
Gilgamesh
Neptunit1
Gilgamesh
Level 146
God Stats
7W - 6L
1,641 SR
Queue Stats
277W - 227L
1,565 Elo+
Party 1
Ra
Ra
SiberiaSyx
Ra
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
34W - 18L
1,517 Elo+
Party 1
Izanami
Izanami
Toetung7
Izanami
Level 17
God Stats
2W - 1L
1,699 SR
Queue Stats
14W - 12L
1,638 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ZlyzeOfficial
Kumbhakarna
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 141L
1,609 Elo+
Party 2
Team Averages
Level 43
1,531 SR
1,588 Elo+

VS

Team Averages
Level 20
1,623 SR
1,614 Elo+
Set
Set
Kiribaku
Set
Level 17
God Stats
7W - 7L
1,493 SR
Queue Stats
9W - 11L
1,481 Elo+
Solo
Horus
Horus
ezmoba
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,614 Elo+
Party 3
Nemesis
Nemesis
liveloveasapx
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,614 Elo+
Party 3
Medusa
Medusa
muredor
Medusa
Level 28
God Stats
4W - 1L
1,934 SR
Queue Stats
102W - 60L
1,701 Elo+
Solo
Kuzenbo
Kuzenbo
trolexuspl
Kuzenbo
Level 3
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 2L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Heimmain
Mercury
19
16 / 4 / 7
12,166
640
14,610
13,830
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Neptunit1
Gilgamesh
17
10 / 5 / 13
11,144
587
17,389
18,108
15,893
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 18
10,272
541
8,997
12,408
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Toetung7
Izanami
18
11 / 1 / 8
11,146
587
13,165
10,125
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ZlyzeOfficial
Kumbhakarna
16
3 / 3 / 14
10,274
541
9,202
16,854
19,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 6
9,600
505
9,414
17,563
7,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
ezmoba
Horus
12
0 / 9 / 3
7,604
400
4,707
15,754
9,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
14
8 / 11 / 3
9,533
502
14,036
18,789
8,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
muredor
Medusa
16
4 / 5 / 5
10,130
533
11,506
14,983
5,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
trolexuspl
Kuzenbo
14
3 / 7 / 5
9,277
488
6,752
15,133
17,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
42
Kills
18
19
Deaths
42
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
Heimmain
Mercury
16
4
7
4.88
L
3
10
6
0.6
W
Gilgamesh
Neptunit1
Gilgamesh
10
5
13
3.3
W
2
6
18
1.83
W
Izanami
Toetung7
Izanami
11
1
8
15
W
Kumbhakarna
ZlyzeOfficial
Kumbhakarna
3
3
14
3.33
L
Horus
ezmoba
Horus
0
9
3
0.17
L
Nemesis
8
11
3
0.86
L
Medusa
muredor
Medusa
4
5
5
1.3
L
Kuzenbo
trolexuspl
Kuzenbo
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,363
Damage
46,415
71,325
Taken
82,222
48,360
Mitigated
49,190
18,094
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Heimmain
Mercury
14,610
7,425
0
687
13,830
4,629
852
1,434
11,577
0
79,687
L
9,414
3,392
0
3,300
17,563
7,013
0
3,431
14,090
0
40,713
W
Gilgamesh
Neptunit1
Gilgamesh
17,389
4,942
0
2,417
18,108
15,893
108
174
17,934
0
76,842
W
8,997
1,198
1,681
4,531
12,408
3,894
1,804
1,010
11,398
58,673
0
W
Izanami
Toetung7
Izanami
13,165
8,427
0
4,190
10,125
4,052
2,191
1,808
8,317
0
75,666
W
Kumbhakarna
ZlyzeOfficial
Kumbhakarna
9,202
1,215
0
4,588
16,854
19,892
729
2,326
14,528
35,142
0
L
Horus
ezmoba
Horus
4,707
2,348
288
1,091
15,754
9,765
0
2,619
13,003
0
28,588
L
Nemesis
14,036
8,203
0
3,376
18,789
8,923
0
1,984
16,607
0
35,109
L
Medusa
muredor
Medusa
11,506
4,938
0
3,371
14,983
5,660
2,255
4,691
10,282
0
81,774
L
Kuzenbo
trolexuspl
Kuzenbo
6,752
1,268
0
819
15,133
17,829
215
4,958
10,041
17,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,002
Gold Earned
46,144
509
Minions Killed
315
0
Camps Cleared
0
1,838,861
Distance Traveled
1,556,723
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,166
640
129
7
0
400,329
0
L
Set
9,600
505
61
3
0
329,102
1
W
Gilgamesh
11,144
587
108
6
0
356,546
0
W
Ra
10,272
541
98
5
0
367,637
1
W
Izanami
11,146
587
142
7
0
320,696
1
W
Kumbhakarna
10,274
541
32
2
0
393,653
4
L
Horus
7,604
400
49
3
0
296,621
0
L
Nemesis
9,533
502
45
2
0
298,948
0
L
Medusa
10,130
533
140
7
0
285,822
6
L
Kuzenbo
9,277
488
20
1
0
346,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role