Player Matchup

Vamana
Vamana
AceANIMEBOY99
Vamana
Level 122
God Stats
2W - 2L
1,741 SR
Queue Stats
37W - 34L
1,517 Elo+
Solo
Tiamat
Tiamat
Billy03
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
Brezcon
He Bo
Level 122
God Stats
2W - 1L
1,923 SR
Queue Stats
68W - 78L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
Lukierpath
Kukulkan
Level 142
God Stats
4W - 6L
1,703 SR
Queue Stats
77W - 94L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
Scottyboi117
Gilgamesh
Level 62
God Stats
31W - 16L
1,751 SR
Queue Stats
108W - 114L
1,563 Elo+
Solo
Team Averages
Level 107
1,724 SR
1,524 Elo+

VS

Team Averages
Level 108
1,537 SR
1,563 Elo+
Loki
Loki
Darkestino
Loki
Level 157
God Stats
12W - 18L
1,450 SR
Queue Stats
200W - 192L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Juliuosh Caesar
Ah Puch
Level 121
God Stats
3W - 1L
1,395 SR
Queue Stats
296W - 267L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
Pain Street
Gilgamesh
Level 91
God Stats
24W - 23L
1,621 SR
Queue Stats
300W - 296L
1,558 Elo+
Solo
Sobek
Sobek
WhiteShard
Sobek
Level 109
God Stats
7W - 0L
1,575 SR
Queue Stats
34W - 15L
1,730 Elo+
Solo
Anhur
Anhur
rileyrse
Anhur
Level 60
God Stats
7W - 7L
1,642 SR
Queue Stats
163W - 155L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 1
11,186
621
6,997
18,010
18,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Billy03
Tiamat
18
1 / 3 / 2
10,770
598
8,548
10,316
7,281
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Brezcon
He Bo
17
0 / 5 / 4
10,443
580
6,288
9,275
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Lukierpath
Kukulkan
20
2 / 5 / 2
11,918
662
12,949
10,711
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Scottyboi117
Gilgamesh
17
1 / 4 / 3
10,569
587
9,307
17,958
14,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 7
13,594
755
10,235
7,147
3,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 1 / 12
12,081
671
13,187
5,086
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Pain Street
Gilgamesh
20
7 / 0 / 5
13,511
751
9,284
11,205
11,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
18
1 / 3 / 11
12,304
684
10,408
23,866
33,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
rileyrse
Anhur
20
3 / 2 / 12
12,922
718
12,854
16,632
7,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
6
Kills
20
20
Deaths
6
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Tiamat
Billy03
Tiamat
1
3
2
0.67
L
He Bo
Brezcon
He Bo
0
5
4
0.4
W
7
0
7
10.5
W
2
1
12
8
L
Kukulkan
Lukierpath
Kukulkan
2
5
2
0.6
W
Gilgamesh
Pain Street
Gilgamesh
7
0
5
9.5
L
Gilgamesh
Scottyboi117
Gilgamesh
1
4
3
0.63
W
Sobek
1
3
11
2.17
W
Anhur
rileyrse
Anhur
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,089
Damage
55,968
66,270
Taken
63,936
48,765
Mitigated
57,996
13,103
Healing
16,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,997
1,708
0
6,054
18,010
18,957
826
5,827
12,003
0
37,500
L
Tiamat
Billy03
Tiamat
8,548
450
0
3,383
10,316
7,281
0
4,316
5,860
50,341
0
L
He Bo
Brezcon
He Bo
6,288
189
0
618
9,275
2,973
122
2,678
6,533
26,960
0
W
10,235
773
0
694
7,147
3,201
163
3,291
3,807
0
60,041
W
13,187
206
0
1,197
5,086
2,461
1,000
2,463
2,623
44,165
0
L
Kukulkan
Lukierpath
Kukulkan
12,949
511
0
78
10,711
4,954
638
3,192
7,441
59,816
0
W
Gilgamesh
Pain Street
Gilgamesh
9,284
2,273
0
1,100
11,205
11,163
2,316
4,024
7,120
137
36,047
L
Gilgamesh
Scottyboi117
Gilgamesh
9,307
913
0
2,970
17,958
14,600
0
7,636
10,074
0
29,910
W
Sobek
10,408
702
0
5,825
23,866
33,586
68
8,718
14,915
17,678
0
W
Anhur
rileyrse
Anhur
12,854
8,394
243
6,961
16,632
7,585
1,577
9,133
7,323
0
67,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,886
Gold Earned
64,412
436
Minions Killed
459
8
Camps Cleared
10
1,587,187
Distance Traveled
1,825,926
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,186
621
88
5
1
355,728
0
L
Tiamat
10,770
598
96
5
3
290,664
0
L
He Bo
10,443
580
64
4
3
301,115
2
W
Loki
13,594
755
105
6
7
421,060
3
W
Ah Puch
12,081
671
87
5
1
299,013
0
L
Kukulkan
11,918
662
135
8
0
289,143
3
W
Gilgamesh
13,511
751
80
4
1
390,660
5
L
Gilgamesh
10,569
587
53
3
1
350,537
0
W
Sobek
12,304
684
21
1
0
375,316
1
W
Anhur
12,922
718
166
9
1
339,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role