Player Matchup

Cupid
Cupid
BosterJibrail
Cupid
Level 84
God Stats
0W - 2L
1,714 SR
Queue Stats
189W - 146L
1,643 Elo+
Solo
Sun Wukong
Sun Wukong
Chestnut69
Sun Wukong
Level 103
God Stats
1W - 3L
1,435 SR
Queue Stats
13W - 14L
1,492 Elo+
Party 1
Sol
Sol
FuK1T_4Now
Sol
Level 48
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 3L
1,599 Elo+
Party 1
Team Averages
Level 78
1,473 SR
1,578 Elo+

VS

Team Averages
Level 45
1,425 SR
1,730 Elo+
Nox
Nox
BellCurve
Nox
Level 63
God Stats
2W - 8L
1,394 SR
Queue Stats
28W - 42L
1,536 Elo+
Solo
Bellona
Bellona
OkJimJim
Bellona
Level 45
God Stats
1W - 0L
1,566 SR
Queue Stats
76W - 27L
1,813 Elo+
Party 2
Medusa
Medusa
ThiccPeachTurnip
Medusa
Level 26
God Stats
2W - 1L
1,315 SR
Queue Stats
40W - 10L
1,842 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,864
686
3,734
7,839
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Chestnut69
Sun Wukong
9
2 / 6 / 1
7,341
734
5,029
9,927
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 2
6,110
611
2,683
7,322
1,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 11
7,694
769
2,608
1,827
625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
OkJimJim
Bellona
12
6 / 1 / 10
9,353
935
7,302
11,805
6,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 2 / 7
9,349
935
10,923
6,765
2,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
17
17
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
1
5
2
0.4
L
Sun Wukong
Chestnut69
Sun Wukong
2
6
1
0.42
L
0
6
2
0.17
W
Bellona
OkJimJim
Bellona
6
1
10
11
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,446
Damage
20,833
25,088
Taken
20,397
12,154
Mitigated
9,647
3,865
Healing
3,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,608
314
0
581
1,827
625
1,947
434
1,343
10,537
0
L
3,734
1,420
418
1,717
7,839
2,322
0
371
7,468
0
24,848
L
Sun Wukong
Chestnut69
Sun Wukong
5,029
579
0
1,232
9,927
7,948
0
2,414
7,513
0
13,610
L
2,683
495
0
498
7,322
1,884
0
180
7,142
11,913
0
W
Bellona
OkJimJim
Bellona
7,302
3,129
0
1,738
11,805
6,730
0
1,643
9,937
0
41,544
W
10,923
5,983
0
965
6,765
2,292
833
932
5,608
0
36,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,315
Gold Earned
26,396
92
Minions Killed
126
0
Camps Cleared
0
537,566
Distance Traveled
548,797
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,694
769
29
3
0
167,538
1
L
Cupid
6,864
686
56
6
0
182,428
2
L
Sun Wukong
7,341
734
12
1
0
178,180
3
L
Sol
6,110
611
24
2
0
176,958
0
W
Bellona
9,353
935
45
5
0
191,352
4
W
Medusa
9,349
935
52
5
0
189,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role