Player Matchup

Neith
Neith
JohnieG
Neith
Level 77
God Stats
9W - 6L
1,680 SR
Queue Stats
249W - 172L
1,685 Elo+
Party 1
Baron Samedi
Baron Samedi
MattParkinsons
Baron Samedi
Level 109
God Stats
9W - 3L
1,981 SR
Queue Stats
994W - 665L
1,703 Elo+
Party 1
Ymir
Ymir
RezinHitt
Ymir
Level 140
God Stats
7W - 4L
1,704 SR
Queue Stats
246W - 142L
1,706 Elo+
Party 1
Team Averages
Level 109
1,788 SR
1,698 Elo+

VS

Team Averages
Level 106
1,633 SR
1,624 Elo+
Ymir
Ymir
ArcerusFaster
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dalomed
Chang'e
Level 43
God Stats
37W - 23L
1,649 SR
Queue Stats
38W - 27L
1,638 Elo+
Solo
Gilgamesh
Gilgamesh
yojimboFF10
Gilgamesh
Level 129
God Stats
25W - 24L
1,749 SR
Queue Stats
314W - 277L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JohnieG
Neith
16
4 / 4 / 8
12,803
640
23,884
14,020
6,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
MattParkinsons
Baron Samedi
17
7 / 2 / 6
13,576
679
23,994
15,269
8,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
15
2 / 7 / 8
12,037
602
8,954
24,453
29,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 11
13,432
672
10,915
28,268
29,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Dalomed
Chang'e
17
7 / 3 / 5
13,673
684
14,452
19,661
6,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
yojimboFF10
Gilgamesh
17
5 / 5 / 6
13,819
691
18,843
25,454
12,124
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
13
Kills
13
13
Deaths
13
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
5
11
1.3
W
Chang'e
Dalomed
Chang'e
7
3
5
3.17
L
Neith
JohnieG
Neith
4
4
8
2
L
Baron Samedi
MattParkinsons
Baron Samedi
7
2
6
5
L
Ymir
2
7
8
0.86
W
Gilgamesh
yojimboFF10
Gilgamesh
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,832
Damage
44,210
53,742
Taken
73,383
43,654
Mitigated
47,791
15,417
Healing
32,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,915
1,327
0
5,738
28,268
29,162
328
11,732
15,775
48,977
0
W
Chang'e
Dalomed
Chang'e
14,452
1,056
12,233
12,257
19,661
6,505
921
9,055
9,966
66,090
0
L
Neith
JohnieG
Neith
23,884
9,797
0
3,182
14,020
6,058
2,229
8,239
5,781
0
84,864
L
Baron Samedi
MattParkinsons
Baron Samedi
23,994
2,723
2,005
6,769
15,269
8,078
906
7,033
8,236
75,166
0
L
Ymir
8,954
1,681
0
3,461
24,453
29,518
234
10,162
14,291
34,925
0
W
Gilgamesh
yojimboFF10
Gilgamesh
18,843
7,036
0
2,379
25,454
12,124
1,607
10,438
14,532
0
75,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,416
Gold Earned
40,924
230
Minions Killed
234
0
Camps Cleared
0
1,004,526
Distance Traveled
1,033,608
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,432
672
59
3
0
336,175
6
W
Chang'e
13,673
684
95
5
0
355,431
4
L
Neith
12,803
640
113
6
0
338,434
0
L
Baron Samedi
13,576
679
77
4
0
344,145
4
L
Ymir
12,037
602
40
2
0
321,947
2
W
Gilgamesh
13,819
691
80
4
0
342,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role