Player Matchup

Apollo
Apollo
HERTZHURTZ
Apollo
Level 26
God Stats
15W - 21L
1,516 SR
Queue Stats
148W - 172L
1,507 Elo+
Party 1
Bellona
Bellona
HepTicEliteZz
Bellona
Level 125
God Stats
24W - 16L
1,532 SR
Queue Stats
349W - 294L
1,576 Elo+
Party 3
Janus
Janus
LBerro
Janus
Level 8
God Stats
3W - 1L
1,791 SR
Queue Stats
139W - 129L
1,686 Elo+
Party 3
Ymir
Ymir
TTVJustinMerksTV
Ymir
Level 16
God Stats
5W - 4L
1,827 SR
Queue Stats
175W - 192L
1,597 Elo+
Party 1
Pele
Pele
radnastyy
Pele
Level 19
God Stats
14W - 14L
1,910 SR
Queue Stats
138W - 151L
1,578 Elo+
Solo
Team Averages
Level 39
1,715 SR
1,589 Elo+

VS

Team Averages
Level 17
1,571 SR
1,750 Elo+
Hou Yi
Hou Yi
Ghostlinkrock
Hou Yi
Level 26
God Stats
5W - 2L
1,435 SR
Queue Stats
89W - 84L
1,539 Elo+
Solo
Ymir
Ymir
Migtoru
Ymir
Level 20
God Stats
13W - 7L
1,611 SR
Queue Stats
350W - 380L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
RealOffRoleHours
Gilgamesh
Level 11
God Stats
2W - 1L
1,738 SR
Queue Stats
52W - 9L
2,019 Elo+
Party 2
Tiamat
Tiamat
Wαlker
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 23L
2,130 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jeanandree
Tsukuyomi
Level 18
God Stats
7W - 5L
1,570 SR
Queue Stats
22W - 14L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HERTZHURTZ
Apollo
13
4 / 6 / 5
8,077
505
7,313
11,906
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
16
4 / 2 / 0
9,268
579
5,943
10,936
8,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
LBerro
Janus
13
2 / 8 / 1
7,702
481
4,874
9,845
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 9 / 6
7,524
470
8,782
17,136
11,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
14
5 / 4 / 3
8,336
521
6,990
12,777
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 6
7,691
481
8,544
11,456
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Migtoru
Ymir
12
3 / 4 / 11
8,193
512
5,090
11,067
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
17
16 / 0 / 3
10,837
677
14,683
11,408
6,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Wαlker
Tiamat
17
6 / 4 / 7
9,965
623
10,915
8,166
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
jeanandree
Tsukuyomi
13
1 / 5 / 3
7,851
491
5,714
9,447
3,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
18
Kills
29
29
Deaths
18
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
L
Apollo
HERTZHURTZ
Apollo
4
6
5
1.08
L
Bellona
4
2
0
2
L
Janus
LBerro
Janus
2
8
1
0.31
W
Ymir
Migtoru
Ymir
3
4
11
2.13
W
Gilgamesh
16
0
3
17.5
L
3
9
6
0.67
W
Tiamat
Wαlker
Tiamat
6
4
7
2.38
W
Tsukuyomi
jeanandree
Tsukuyomi
1
5
3
0.5
L
Pele
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,902
Damage
44,946
62,600
Taken
51,544
30,507
Mitigated
25,015
15,930
Healing
9,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,544
4,053
0
2,745
11,456
3,033
312
2,518
8,938
0
40,549
L
Apollo
HERTZHURTZ
Apollo
7,313
3,991
0
2,750
11,906
3,784
711
3,382
8,524
0
32,642
L
Bellona
5,943
2,126
0
4,651
10,936
8,293
158
1,002
9,934
0
59,936
L
Janus
LBerro
Janus
4,874
379
0
703
9,845
2,605
117
3,261
6,584
42,391
0
W
Ymir
Migtoru
Ymir
5,090
832
0
2,660
11,067
7,128
325
6,843
4,224
24,195
0
W
Gilgamesh
14,683
4,854
0
1,112
11,408
6,681
303
1,934
9,474
0
71,139
L
8,782
2,996
218
4,022
17,136
11,627
153
4,590
12,546
25,209
0
W
Tiamat
Wαlker
Tiamat
10,915
1,978
118
1,645
8,166
4,656
606
1,728
6,438
65,185
0
W
Tsukuyomi
jeanandree
Tsukuyomi
5,714
989
0
1,475
9,447
3,517
740
633
8,814
0
39,621
L
Pele
6,990
2,053
0
3,586
12,777
4,198
0
3,770
9,007
0
43,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,907
Gold Earned
44,537
405
Minions Killed
407
0
Camps Cleared
0
1,448,508
Distance Traveled
1,495,479
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,691
481
61
4
0
261,086
7
L
Apollo
8,077
505
61
4
0
283,107
3
L
Bellona
9,268
579
121
8
0
289,249
5
L
Janus
7,702
481
97
6
0
289,658
0
W
Ymir
8,193
512
26
2
0
279,339
0
W
Gilgamesh
10,837
677
118
7
0
376,121
2
L
Ymir
7,524
470
37
2
0
278,134
5
W
Tiamat
9,965
623
131
8
0
279,575
2
W
Tsukuyomi
7,851
491
71
4
0
299,358
3
L
Pele
8,336
521
89
6
0
308,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role