Player Matchup

Hun Batz
Hun Batz
BetaWolf57
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
335W - 280L
1,548 Elo+
Party 1
Ra
Ra
CRTY ElverZ
Ra
Level 41
God Stats
2W - 1L
1,524 SR
Queue Stats
168W - 181L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
DjEasyRock970
Gilgamesh
Level 38
God Stats
9W - 5L
1,596 SR
Queue Stats
236W - 261L
1,469 Elo+
Solo
Cerberus
Cerberus
JuniperDjinn
Cerberus
Level 157
God Stats
34W - 25L
1,609 SR
Queue Stats
1,053W - 978L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
Unkle_Ratchet
Danzaburou
Level 148
God Stats
19W - 15L
1,494 SR
Queue Stats
331W - 314L
1,558 Elo+
Party 1
Team Averages
Level 82
1,545 SR
1,525 Elo+

VS

Team Averages
Level 53
1,583 SR
1,491 Elo+
Pele
Pele
A1dan_19
Pele
Level 34
God Stats
29W - 31L
1,539 SR
Queue Stats
83W - 87L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
BigtimeMedal260
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
IZOMBIEKILLING1
Kuzenbo
Level 81
God Stats
1W - 2L
1,875 SR
Queue Stats
125W - 166L
1,438 Elo+
Party 2
Ra
Ra
ThatGuyBryceYT
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
X-Blurred_Face-X
Neith
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 77L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BetaWolf57
Hun Batz
12
4 / 2 / 4
7,457
621
5,854
8,907
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 1 / 2
7,920
660
6,734
6,102
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DjEasyRock970
Gilgamesh
11
1 / 4 / 2
6,631
553
3,173
9,573
5,054
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
JuniperDjinn
Cerberus
12
3 / 0 / 5
7,473
623
5,706
7,690
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Unkle_Ratchet
Danzaburou
12
2 / 0 / 2
7,493
624
3,281
4,903
1,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 2 / 2
5,749
479
2,551
8,634
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
BigtimeMedal260
Gilgamesh
12
7 / 3 / 0
7,755
646
11,136
10,449
6,436
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 1 / 0
5,701
475
2,911
8,342
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 8 / 0
5,055
421
1,347
6,507
1,994
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 2 / 0
4,702
392
2,231
4,289
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
7
7
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
0
2
2
0.5
W
Hun Batz
BetaWolf57
Hun Batz
4
2
4
3
L
Gilgamesh
BigtimeMedal260
Gilgamesh
7
3
0
2.33
W
6
1
2
7
W
Gilgamesh
DjEasyRock970
Gilgamesh
1
4
2
0.5
L
0
1
0
0
W
Cerberus
JuniperDjinn
Cerberus
3
0
5
5.5
L
0
8
0
0
W
Danzaburou
Unkle_Ratchet
Danzaburou
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,748
Damage
20,176
37,175
Taken
38,221
15,222
Mitigated
16,431
14,233
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,551
633
0
3,367
8,634
2,246
410
2,281
6,253
0
23,737
W
Hun Batz
BetaWolf57
Hun Batz
5,854
1,316
0
2,297
8,907
2,760
0
787
8,120
0
41,201
L
Gilgamesh
BigtimeMedal260
Gilgamesh
11,136
3,456
0
2,099
10,449
6,436
420
2,205
8,212
0
39,622
W
6,734
1,051
381
2,628
6,102
2,469
278
2,352
3,750
42,560
0
W
Gilgamesh
DjEasyRock970
Gilgamesh
3,173
932
0
2,733
9,573
5,054
368
133
9,440
0
23,715
L
2,911
1,230
171
2,316
8,342
4,994
43
2,834
5,400
17,083
0
W
Cerberus
JuniperDjinn
Cerberus
5,706
564
0
3,686
7,690
3,379
0
646
7,044
29,934
0
L
1,347
204
46
384
6,507
1,994
0
3,697
2,666
18,793
0
W
Danzaburou
Unkle_Ratchet
Danzaburou
3,281
1,722
0
2,508
4,903
1,560
3,298
340
4,563
0
44,151
L
2,231
1,325
0
1,549
4,289
761
0
1,039
3,250
0
17,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,974
Gold Earned
28,962
377
Minions Killed
232
0
Camps Cleared
0
1,174,090
Distance Traveled
974,967
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,749
479
53
4
0
234,460
0
W
Hun Batz
7,457
621
67
6
0
271,663
2
L
Gilgamesh
7,755
646
74
6
0
219,348
5
W
Ra
7,920
660
92
8
0
230,082
1
W
Gilgamesh
6,631
553
54
5
0
230,173
4
L
Kuzenbo
5,701
475
38
3
0
252,122
1
W
Cerberus
7,473
623
64
5
0
234,921
4
L
Ra
5,055
421
40
3
0
149,055
0
W
Danzaburou
7,493
624
100
8
0
207,251
4
L
Neith
4,702
392
27
2
0
119,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role