Player Matchup

Anhur
Anhur
Demigod2997
Anhur
Level 68
God Stats
44W - 39L
1,537 SR
Queue Stats
356W - 342L
1,615 Elo+
Solo
Ne Zha
Ne Zha
Loppinn
Ne Zha
Level 127
God Stats
26W - 14L
1,787 SR
Queue Stats
462W - 457L
1,577 Elo+
Solo
Baba Yaga
Baba Yaga
Phadoom
Baba Yaga
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
387W - 367L
1,548 Elo+
Solo
Chaac
Chaac
XA290
Chaac
Level 156
God Stats
2W - 5L
1,330 SR
Queue Stats
206W - 180L
1,744 Elo+
Solo
Ra
Ra
insekted
Ra
Level 121
God Stats
1W - 1L
1,482 SR
Queue Stats
31W - 22L
1,684 Elo+
Solo
Team Averages
Level 126
1,527 SR
1,633 Elo+

VS

Team Averages
Level 140
1,524 SR
1,664 Elo+
Chang'e
Chang'e
J Morielli
Chang'e
Level 160
God Stats
17W - 13L
1,617 SR
Queue Stats
457W - 467L
1,647 Elo+
Solo
Bellona
Bellona
MoraCR
Bellona
Level 153
God Stats
1W - 0L
1,287 SR
Queue Stats
58W - 48L
1,742 Elo+
Solo
Hera
Hera
WetManipulation
Hera
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,644 Elo+
Solo
Ares
Ares
illegalPete
Ares
Level 126
God Stats
8W - 6L
1,582 SR
Queue Stats
509W - 483L
1,644 Elo+
Solo
Izanami
Izanami
onehits
Izanami
Level 158
God Stats
47W - 47L
1,634 SR
Queue Stats
444W - 425L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 8
8,125
625
7,011
9,905
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Loppinn
Ne Zha
14
1 / 5 / 6
8,075
621
8,916
12,779
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Phadoom
Baba Yaga
17
3 / 2 / 4
9,566
736
13,685
6,874
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
XA290
Chaac
15
6 / 7 / 3
9,793
753
12,949
21,346
18,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
2 / 4 / 9
9,087
699
9,733
11,336
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
J Morielli
Chang'e
17
3 / 1 / 15
10,422
802
8,661
11,495
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MoraCR
Bellona
17
8 / 6 / 10
11,455
881
10,515
18,621
17,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
5 / 2 / 12
11,099
854
14,276
8,042
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 3 / 17
10,386
799
9,947
18,256
18,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
onehits
Izanami
17
4 / 0 / 12
10,386
799
13,002
10,067
4,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
12
Kills
21
21
Deaths
12
30
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
W
Chang'e
J Morielli
Chang'e
3
1
15
10.5
L
Ne Zha
Loppinn
Ne Zha
1
5
6
0.8
W
Bellona
MoraCR
Bellona
8
6
10
2.17
L
Baba Yaga
Phadoom
Baba Yaga
3
2
4
2.5
W
5
2
12
5.5
L
Chaac
XA290
Chaac
6
7
3
1.07
W
1
3
17
3.17
L
2
4
9
1.63
W
Izanami
onehits
Izanami
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,294
Damage
56,401
62,240
Taken
66,481
36,425
Mitigated
49,510
14,905
Healing
16,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,011
3,757
0
1,397
9,905
3,745
600
6,256
3,551
0
30,208
W
Chang'e
J Morielli
Chang'e
8,661
369
7,108
5,682
11,495
5,001
1,286
4,726
6,629
40,737
0
L
Ne Zha
Loppinn
Ne Zha
8,916
2,188
0
1,618
12,779
6,871
0
7,180
5,453
0
26,000
W
Bellona
MoraCR
Bellona
10,515
2,441
0
320
18,621
17,798
242
5,057
13,402
4,255
18,959
L
Baba Yaga
Phadoom
Baba Yaga
13,685
352
0
1,387
6,874
2,783
0
3,375
3,405
40,028
0
W
14,276
1,899
0
1,255
8,042
3,646
668
3,678
4,270
44,828
0
L
Chaac
XA290
Chaac
12,949
1,613
0
3,949
21,346
18,299
1
10,529
10,507
3,030
26,127
W
9,947
136
0
888
18,256
18,839
91
6,993
10,829
15,177
0
L
9,733
280
3,224
3,330
11,336
4,727
0
6,795
4,389
43,064
0
W
Izanami
onehits
Izanami
13,002
6,281
0
1,270
10,067
4,226
5,662
3,964
5,945
0
54,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,646
Gold Earned
53,748
299
Minions Killed
323
8
Camps Cleared
9
1,185,625
Distance Traveled
1,236,129
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,125
625
65
5
0
225,780
2
W
Chang'e
10,422
802
89
7
3
247,360
5
L
Ne Zha
8,075
621
27
2
4
227,352
2
W
Bellona
11,455
881
30
2
1
230,151
2
L
Baba Yaga
9,566
736
80
6
1
247,948
0
W
Hera
11,099
854
100
8
3
256,292
2
L
Chaac
9,793
753
45
3
1
228,440
0
W
Ares
10,386
799
8
1
0
260,757
2
L
Ra
9,087
699
82
6
2
256,105
2
W
Izanami
10,386
799
96
7
2
241,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role