Player Matchup

Kukulkan
Kukulkan
Silver IV
 
Kukulkan
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Bronze III
Ccommando
Achilles
Bronze III
Level 160
God Stats
2W - 0L
1,931 SR
Queue Stats
16W - 5L
1,374 MMR
Party 2
Anhur
Anhur
Gold V
HernySwift
Anhur
Gold V
Level 159
God Stats
2W - 0L
1,533 SR
Queue Stats
57W - 52L
1,448 MMR
Party 1
Athena
Athena
Silver II
I am BloooD
Athena
Silver II
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 67L
1,388 MMR
Solo
Pele
Pele
Bronze III
S5_Tactics
Pele
Bronze III
Level 142
God Stats
1W - 0L
1,385 SR
Queue Stats
15W - 2L
1,466 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,570 SR
1,435 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,572 SR
1,418 MMR
Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold I
TheBenjiWay
Chernobog
Gold I
Level 113
God Stats
19W - 23L
1,633 SR
Queue Stats
1,026W - 1,033L
1,379 MMR
Solo
Osiris
Osiris
Bronze III
Veknad
Osiris
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,422 MMR
Solo
Nu Wa
Nu Wa
Gold IV
XxWolfPackxX666
Nu Wa
Gold IV
Level 55
God Stats
21W - 19L
1,562 SR
Queue Stats
518W - 506L
1,403 MMR
Solo
Geb
Geb
Gold V
sonfreak
Geb
Gold V
Level 160
God Stats
24W - 11L
1,665 SR
Queue Stats
762W - 797L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 1 / 1
5,941
594
2,762
3,852
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Ccommando
Achilles
11
4 / 0 / 0
6,005
601
5,549
7,329
4,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
10
4 / 4 / 3
6,101
610
5,355
8,587
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
9
2 / 0 / 7
5,467
547
2,185
4,312
2,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 1 / 4
6,012
601
5,262
6,550
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
King ArthurTiamatSetCthulhuTsukuyomi

VS

Bans
DanzaburouYemojaScyllaJormungandrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 5 / 2
4,866
487
2,016
7,396
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
TheBenjiWay
Chernobog
9
4 / 4 / 0
5,781
578
5,546
7,691
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Veknad
Osiris
10
0 / 2 / 0
5,378
538
2,729
5,436
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 2
5,697
570
3,880
4,327
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 4
4,859
486
3,399
8,959
3,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
6
6
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
1
2.5
L
Arachne
 
Arachne
0
5
2
0.2
W
Achilles
Ccommando
Achilles
4
0
0
4
W
Anhur
4
4
3
1.38
W
Athena
2
0
7
5.5
W
5
1
4
7
L
Chernobog
TheBenjiWay
Chernobog
4
4
0
1
L
Osiris
Veknad
Osiris
0
2
0
0
L
2
2
2
1.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,113
Damage
17,570
30,630
Taken
33,809
11,689
Mitigated
11,697
10,308
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,762
294
0
324
3,852
1,244
0
1,948
1,722
30,808
0
L
Arachne
 
Arachne
2,016
1,007
0
2,071
7,396
2,638
0
552
6,746
0
24,494
W
Achilles
Ccommando
Achilles
5,549
1,420
0
2,599
7,329
4,046
0
293
6,952
0
30,763
W
Anhur
5,355
3,432
0
3,260
8,587
2,013
111
1,302
7,201
0
24,449
W
Athena
2,185
661
0
1,235
4,312
2,437
0
1,740
2,482
10,590
0
W
5,262
1,933
0
2,890
6,550
1,949
0
1,392
4,994
0
36,149
L
Chernobog
TheBenjiWay
Chernobog
5,546
4,299
0
1,612
7,691
1,388
252
826
6,865
0
21,131
L
Osiris
Veknad
Osiris
2,729
754
0
1,940
5,436
3,265
0
60
5,376
0
28,478
L
3,880
293
0
1,170
4,327
1,222
0
1,666
2,597
23,153
0
L
3,399
563
0
2,985
8,959
3,184
0
1,621
7,278
15,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,526
Gold Earned
26,581
292
Minions Killed
217
0
Camps Cleared
0
958,058
Distance Traveled
912,858
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,941
594
87
9
0
181,925
0
L
Arachne
4,866
487
57
6
0
169,579
1
W
Achilles
6,005
601
72
7
0
203,185
3
W
Anhur
6,101
610
41
4
0
170,082
0
W
Athena
5,467
547
21
2
0
194,474
3
W
Pele
6,012
601
71
7
0
208,392
2
L
Chernobog
5,781
578
38
4
0
182,806
0
L
Osiris
5,378
538
54
5
0
182,839
0
L
Nu Wa
5,697
570
49
5
0
172,076
4
L
Geb
4,859
486
19
2
0
205,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role