Player Matchup

Artemis
Artemis
Coryrain
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,295 Elo+
Solo
Kali
Kali
JPL4X
Kali
Level 27
God Stats
8W - 5L
1,548 SR
Queue Stats
141W - 159L
1,383 Elo+
Solo
Nu Wa
Nu Wa
LottaZenyatta
Nu Wa
Level 27
God Stats
29W - 27L
1,275 SR
Queue Stats
150W - 151L
1,286 Elo+
Solo
Horus
Horus
ftttr33307
Horus
Level 29
God Stats
2W - 1L
1,658 SR
Queue Stats
159W - 217L
1,211 Elo+
Party 2
Yemoja
Yemoja
itscalledskill07
Yemoja
Level 29
God Stats
3W - 6L
1,401 SR
Queue Stats
93W - 177L
1,223 Elo+
Party 2
Team Averages
Level 27
1,477 SR
1,280 Elo+

VS

Team Averages
Level 25
1,481 SR
1,332 Elo+
Aphrodite
Aphrodite
CutesyGuitar855
Aphrodite
Level 26
God Stats
7W - 4L
1,523 SR
Queue Stats
95W - 117L
1,267 Elo+
Party 1
Loki
Loki
ElfoIIador90
Loki
Level 28
God Stats
9W - 5L
1,437 SR
Queue Stats
53W - 62L
1,295 Elo+
Solo
Guan Yu
Guan Yu
RansomPendragon
Guan Yu
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
36W - 35L
1,606 Elo+
Party 3
Nemesis
Nemesis
VanEvery4
Nemesis
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 11L
1,149 Elo+
Party 1
Cernunnos
Cernunnos
aHungryHobo
Cernunnos
Level 60
God Stats
19W - 13L
1,447 SR
Queue Stats
342W - 319L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Coryrain
Artemis
8
0 / 4 / 0
6,753
307
1,127
3,695
668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
JPL4X
Kali
15
6 / 5 / 2
9,861
448
11,160
20,229
8,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 4 / 6
9,751
443
14,923
10,459
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
12
2 / 6 / 5
8,391
381
4,742
12,684
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 5 / 2
8,202
373
2,304
16,115
7,144
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CutesyGuitar855
Aphrodite
13
0 / 5 / 5
9,675
440
6,768
14,818
5,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 2 / 5
12,075
549
10,538
13,511
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 3 / 6
10,619
483
4,735
12,075
12,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
VanEvery4
Nemesis
10
1 / 5 / 1
8,276
376
1,737
8,816
2,361
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
aHungryHobo
Cernunnos
20
14 / 1 / 1
14,489
659
18,088
15,613
6,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
14
Kills
22
24
Deaths
16
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
Coryrain
Artemis
0
4
0
0
W
Aphrodite
CutesyGuitar855
Aphrodite
0
5
5
0.5
W
6
2
5
4.25
L
Kali
JPL4X
Kali
6
5
2
1.4
L
6
4
6
2.25
W
1
3
6
1.33
W
Nemesis
VanEvery4
Nemesis
1
5
1
0.3
W
Cernunnos
aHungryHobo
Cernunnos
14
1
1
14.5
L
Horus
2
6
5
0.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,256
Damage
41,866
63,182
Taken
64,833
24,341
Mitigated
34,125
11,644
Healing
33,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Coryrain
Artemis
1,127
322
0
140
3,695
668
0
0
3,695
0
13,146
W
Aphrodite
CutesyGuitar855
Aphrodite
6,768
1,319
3,300
7,876
14,818
5,335
46
5,390
8,938
38,185
0
W
10,538
2,104
0
7,491
13,511
7,117
1,257
2,409
10,883
0
82,967
L
Kali
JPL4X
Kali
11,160
5,765
314
6,962
20,229
8,128
49
2,657
17,472
0
51,235
L
14,923
3,821
0
1,711
10,459
3,699
887
1,438
8,996
49,580
0
W
4,735
566
758
2,450
12,075
12,687
546
1,565
10,336
0
42,764
W
Nemesis
VanEvery4
Nemesis
1,737
681
0
200
8,816
2,361
19
4,115
4,281
0
10,406
W
Cernunnos
aHungryHobo
Cernunnos
18,088
12,481
0
11,840
15,613
6,625
10,968
2,316
13,168
0
132,994
L
Horus
4,742
2,433
457
1,956
12,684
4,702
0
1,967
10,592
0
22,589
L
2,304
447
104
0
16,115
7,144
96
706
15,334
33,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,958
Gold Earned
55,134
316
Minions Killed
484
0
Camps Cleared
0
1,608,744
Distance Traveled
2,062,785
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,753
307
23
1
0
156,703
0
W
Aphrodite
9,675
440
69
3
0
415,439
0
W
Loki
12,075
549
125
6
0
434,117
1
L
Kali
9,861
448
99
5
0
442,772
1
L
Nu Wa
9,751
443
87
4
0
331,053
2
W
Guan Yu
10,619
483
87
4
0
459,863
0
W
Nemesis
8,276
376
13
1
0
336,828
0
W
Cernunnos
14,489
659
190
9
0
416,538
3
L
Horus
8,391
381
42
2
0
368,765
0
L
Yemoja
8,202
373
65
3
0
309,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role