Player Matchup

Anubis
Anubis
Camarade_Lev
Anubis
Level 16
God Stats
9W - 5L
1,622 SR
Queue Stats
26W - 20L
1,508 Elo+
Party 1
Mercury
Mercury
CjdomsDaddy
Mercury
Level 20
God Stats
31W - 26L
1,506 SR
Queue Stats
54W - 45L
1,502 Elo+
Solo
Fenrir
Fenrir
Sora_Noheart
Fenrir
Level 23
God Stats
6W - 2L
1,554 SR
Queue Stats
24W - 30L
1,422 Elo+
Party 1
Sun Wukong
Sun Wukong
SwissOpTiC
Sun Wukong
Level 29
God Stats
3W - 5L
1,761 SR
Queue Stats
119W - 122L
1,587 Elo+
Solo
Neith
Neith
Zelrei
Neith
Level 63
God Stats
6W - 9L
1,226 SR
Queue Stats
54W - 70L
1,429 Elo+
Party 1
Team Averages
Level 30
1,534 SR
1,490 Elo+

VS

Team Averages
Level 12
1,499 SR
1,459 Elo+
Guan Yu
Guan Yu
Gustash
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,205 Elo+
Solo
Thor
Thor
MikkoTheking17
Thor
Level 26
God Stats
30W - 39L
1,483 SR
Queue Stats
52W - 66L
1,344 Elo+
Solo
Heimdallr
Heimdallr
Mother_Tuckaa
Heimdallr
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,378 Elo+
Solo
Ra
Ra
PabloHoneyZgz
Ra
Level 13
God Stats
6W - 15L
1,512 SR
Queue Stats
203W - 215L
1,526 Elo+
Solo
Athena
Athena
TiamatOrTroll
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 86L
1,841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 3 / 3
7,170
512
6,575
7,998
3,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
CjdomsDaddy
Mercury
12
2 / 2 / 6
7,421
530
4,174
7,903
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
5 / 1 / 1
7,449
532
3,911
6,073
2,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
SwissOpTiC
Sun Wukong
13
7 / 0 / 2
7,721
552
4,119
6,080
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Zelrei
Neith
12
4 / 1 / 4
7,466
533
4,539
5,688
1,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gustash
Guan Yu
9
0 / 5 / 1
5,714
408
2,267
7,615
6,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 3 / 1
6,228
445
1,832
6,275
2,280
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Mother_Tuckaa
Heimdallr
6
0 / 6 / 2
4,868
348
1,487
5,686
1,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 4 / 4
6,615
473
4,064
6,173
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 1
7,134
510
5,106
10,937
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
20
Kills
7
7
Deaths
20
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
3
3
1.17
W
Mercury
CjdomsDaddy
Mercury
2
2
6
2.5
L
Guan Yu
Gustash
Guan Yu
0
5
1
0.1
L
3
3
1
1.17
L
Heimdallr
Mother_Tuckaa
Heimdallr
0
6
2
0.17
L
1
4
4
0.75
W
Fenrir
5
1
1
5.5
W
Sun Wukong
SwissOpTiC
Sun Wukong
7
0
2
8
L
3
2
1
1.75
W
Neith
Zelrei
Neith
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,318
Damage
14,756
33,742
Taken
36,686
12,671
Mitigated
16,750
9,423
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,575
935
0
1,740
7,998
3,498
688
3,513
4,301
33,338
0
W
Mercury
CjdomsDaddy
Mercury
4,174
1,563
0
654
7,903
2,863
0
884
6,959
0
47,208
L
Guan Yu
Gustash
Guan Yu
2,267
224
0
919
7,615
6,035
632
162
7,453
0
16,214
L
1,832
751
99
576
6,275
2,280
120
1,607
4,668
0
18,736
L
Heimdallr
Mother_Tuckaa
Heimdallr
1,487
826
0
0
5,686
1,190
0
1,523
4,163
0
4,457
L
4,064
521
250
1,036
6,173
1,482
272
1,633
4,540
35,053
0
W
Fenrir
3,911
1,345
0
2,247
6,073
2,217
964
1,851
4,148
0
35,108
W
Sun Wukong
SwissOpTiC
Sun Wukong
4,119
835
0
2,488
6,080
2,294
72
840
4,983
0
33,090
L
5,106
1,094
0
4,250
10,937
5,763
0
1,650
9,287
42,624
0
W
Neith
Zelrei
Neith
4,539
1,950
0
2,294
5,688
1,799
2,090
1,666
3,956
0
39,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,227
Gold Earned
30,559
319
Minions Killed
236
0
Camps Cleared
0
1,325,684
Distance Traveled
1,259,444
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,170
512
69
5
0
256,948
1
W
Mercury
7,421
530
75
5
0
268,173
2
L
Guan Yu
5,714
408
34
2
0
300,273
0
L
Thor
6,228
445
36
3
0
195,753
1
L
Heimdallr
4,868
348
6
0
0
236,193
1
L
Ra
6,615
473
65
5
0
234,296
5
W
Fenrir
7,449
532
61
4
0
283,649
5
W
Sun Wukong
7,721
552
49
4
0
278,160
4
L
Athena
7,134
510
95
7
0
292,929
2
W
Neith
7,466
533
65
5
0
238,754
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role