Player Matchup

Da Ji
Da Ji
ANGELWF 1703
Da Ji
Level 28
God Stats
69W - 77L
1,350 SR
Queue Stats
718W - 757L
1,317 Elo+
Party 1
Scylla
Scylla
IrmasMozart
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,362 Elo+
Party 1
Neith
Neith
Megara1985
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,147 Elo+
Party 3
Thor
Thor
RaginCajin17
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,122 Elo+
Party 3
Bellona
Bellona
deadbecause
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,022 Elo+
Party 3
Team Averages
Level 15
1,470 SR
1,194 Elo+

VS

Team Averages
Level 33
1,531 SR
1,430 Elo+
Anubis
Anubis
DAYWALKEI2
Anubis
Level 69
God Stats
46W - 45L
1,504 SR
Queue Stats
69W - 73L
1,421 Elo+
Party 4
Nu Wa
Nu Wa
Killerkinney202
Nu Wa
Level 23
God Stats
27W - 25L
1,728 SR
Queue Stats
45W - 50L
1,443 Elo+
Party 4
Mercury
Mercury
Native_Savage55
Mercury
Level 27
God Stats
7W - 12L
1,435 SR
Queue Stats
113W - 117L
1,462 Elo+
Party 2
Tiamat
Tiamat
azrael_27_
Tiamat
Level 28
God Stats
19W - 22L
1,276 SR
Queue Stats
145W - 176L
1,376 Elo+
Party 2
Skadi
Skadi
xLimpGlizzyx
Skadi
Level 18
God Stats
28W - 24L
1,710 SR
Queue Stats
65W - 63L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
4,969
276
47
2,419
348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
9
0 / 14 / 3
6,533
363
809
14,536
5,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
12
6 / 10 / 1
8,498
472
8,506
16,670
5,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 9 / 4
9,593
533
6,104
15,719
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
deadbecause
Bellona
12
1 / 8 / 4
7,613
423
4,322
15,272
6,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DAYWALKEI2
Anubis
16
14 / 3 / 14
11,211
623
16,274
11,785
5,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 6
9,009
501
6,300
8,002
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 2 / 4
10,840
602
6,932
12,131
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
azrael_27_
Tiamat
16
6 / 2 / 6
10,081
560
10,039
8,199
6,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
13 / 2 / 8
11,302
628
12,503
9,611
3,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
12
Kills
41
43
Deaths
14
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Anubis
DAYWALKEI2
Anubis
14
3
14
7
L
Scylla
0
14
3
0.11
W
2
5
6
1
L
Neith
6
10
1
0.65
W
6
2
4
4
L
5
9
4
0.78
W
Tiamat
azrael_27_
Tiamat
6
2
6
4.5
L
Bellona
deadbecause
Bellona
1
8
4
0.38
W
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,788
Damage
52,048
64,616
Taken
49,728
23,279
Mitigated
23,426
6,314
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
47
0
87
113
2,419
348
0
1,311
950
0
2,187
W
Anubis
DAYWALKEI2
Anubis
16,274
503
648
6,461
11,785
5,830
2,241
438
11,347
52,262
0
L
Scylla
809
402
0
945
14,536
5,526
0
6,328
8,090
10,429
0
W
6,300
2,144
0
0
8,002
2,556
818
0
8,002
26,328
0
L
Neith
8,506
3,452
0
2,097
16,670
5,522
0
8,685
7,785
0
34,961
W
6,932
3,456
0
250
12,131
5,114
4,996
122
12,009
0
78,159
L
6,104
1,760
0
2,320
15,719
5,312
0
6,346
9,233
0
39,086
W
Tiamat
azrael_27_
Tiamat
10,039
506
0
2,874
8,199
6,242
596
100
8,099
50,045
0
L
Bellona
deadbecause
Bellona
4,322
1,800
0
752
15,272
6,571
109
9,249
5,945
0
16,743
W
12,503
5,231
267
2,415
9,611
3,684
5,296
149
9,462
0
65,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
52,443
182
Minions Killed
477
0
Camps Cleared
0
1,103,299
Distance Traveled
1,568,383
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,969
276
2
0
0
66,523
1
W
Anubis
11,211
623
82
5
0
297,500
3
L
Scylla
6,533
363
20
1
0
223,303
1
W
Nu Wa
9,009
501
66
4
0
276,225
0
L
Neith
8,498
472
55
3
0
250,221
1
W
Mercury
10,840
602
146
8
0
350,743
1
L
Thor
9,593
533
83
5
0
273,272
0
W
Tiamat
10,081
560
79
4
0
332,107
0
L
Bellona
7,613
423
22
1
0
289,980
1
W
Skadi
11,302
628
104
6
0
311,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role