Player Matchup

Athena
Athena
JD_Valhalla
Athena
Level 44
God Stats
1W - 6L
1,193 SR
Queue Stats
83W - 105L
1,300 Elo+
Party 3
Scylla
Scylla
PBO-Valhalla
Scylla
Level 29
God Stats
1W - 2L
1,362 SR
Queue Stats
58W - 82L
1,290 Elo+
Party 3
Thor
Thor
Tybonq
Thor
Level 68
God Stats
1W - 6L
1,190 SR
Queue Stats
211W - 264L
1,347 Elo+
Party 1
Sun Wukong
Sun Wukong
Viddal1312
Sun Wukong
Level 28
God Stats
21W - 24L
1,383 SR
Queue Stats
85W - 91L
1,385 Elo+
Party 1
Jing Wei
Jing Wei
xXShadowHawkX
Jing Wei
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 115L
1,276 Elo+
Party 1
Team Averages
Level 42
1,326 SR
1,320 Elo+

VS

Team Averages
Level 69
1,444 SR
1,379 Elo+
Athena
Athena
 
Athena
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Airspy12344
Scylla
Level 54
God Stats
2W - 3L
1,396 SR
Queue Stats
105W - 159L
1,253 Elo+
Party 2
Neith
Neith
DeceptiveAcorn6
Neith
Level 15
God Stats
26W - 21L
1,454 SR
Queue Stats
29W - 31L
1,314 Elo+
Party 2
Jormungandr
Jormungandr
Galone06
Jormungandr
Level 89
God Stats
99W - 59L
1,582 SR
Queue Stats
211W - 179L
1,489 Elo+
Solo
Kali
Kali
PURPLEshadow197
Kali
Level 52
God Stats
20W - 13L
1,288 SR
Queue Stats
185W - 256L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 2 / 1
5,017
456
2,748
6,698
4,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
11
1 / 2 / 2
5,631
512
715
5,493
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Tybonq
Thor
9
4 / 4 / 0
5,867
533
4,859
8,189
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Viddal1312
Sun Wukong
11
1 / 0 / 0
6,127
557
2,649
6,740
2,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
xXShadowHawkX
Jing Wei
7
1 / 5 / 0
5,226
475
3,119
8,320
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
3 / 0 / 7
6,573
598
4,345
6,640
3,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
10
2 / 4 / 2
6,137
558
4,065
4,901
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 1 / 1
7,185
653
7,201
4,893
1,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Galone06
Jormungandr
12
2 / 0 / 1
6,953
632
5,142
6,520
4,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 2 / 3
5,544
504
2,735
6,207
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
13
13
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
7
6.5
W
Scylla
2
4
2
0.75
W
5
1
1
5.5
W
Jormungandr
Galone06
Jormungandr
2
0
1
2.5
L
Athena
0
2
1
0.25
L
Scylla
1
2
2
1
W
1
2
3
1.25
L
Thor
Tybonq
Thor
4
4
0
1
L
Sun Wukong
Viddal1312
Sun Wukong
1
0
0
1
L
Jing Wei
xXShadowHawkX
Jing Wei
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,090
Damage
23,488
35,440
Taken
29,161
13,270
Mitigated
12,164
8,131
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,345
1,586
0
1,506
6,640
3,392
218
1,391
5,249
15,649
0
W
Scylla
4,065
400
0
0
4,901
1,365
355
646
4,231
27,460
0
W
7,201
3,234
0
2,592
4,893
1,565
772
836
4,057
0
46,326
W
Jormungandr
Galone06
Jormungandr
5,142
728
0
2,970
6,520
4,008
0
0
6,520
39,657
0
L
Athena
2,748
716
0
1,260
6,698
4,050
0
1,020
5,678
13,087
0
L
Scylla
715
96
0
1,310
5,493
1,759
0
2,892
2,331
17,032
0
W
2,735
940
0
2,338
6,207
1,834
0
566
5,641
0
21,854
L
Thor
Tybonq
Thor
4,859
1,465
0
2,166
8,189
2,571
0
3,610
4,523
0
21,708
L
Sun Wukong
Viddal1312
Sun Wukong
2,649
215
0
1,592
6,740
2,762
398
2,898
3,842
0
30,097
L
Jing Wei
xXShadowHawkX
Jing Wei
3,119
2,039
0
1,803
8,320
2,128
96
2,758
5,514
0
20,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
32,392
229
Minions Killed
314
0
Camps Cleared
0
986,452
Distance Traveled
1,081,602
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,573
598
16
1
0
211,874
2
W
Scylla
6,137
558
56
5
0
202,837
3
W
Neith
7,185
653
90
8
0
202,496
0
W
Jormungandr
6,953
632
96
9
0
214,066
3
L
Athena
5,017
456
26
2
0
197,756
0
L
Scylla
5,631
512
47
4
0
183,075
0
W
Kali
5,544
504
56
5
0
250,329
2
L
Thor
5,867
533
40
4
0
204,246
1
L
Sun Wukong
6,127
557
78
7
0
216,709
0
L
Jing Wei
5,226
475
38
3
0
184,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role