Player Matchup

Tiamat
Tiamat
Articube
Tiamat
Level 28
God Stats
2W - 2L
1,537 SR
Queue Stats
63W - 59L
1,394 Elo+
Solo
Sol
Sol
CopperAngel5C
Sol
Level 28
God Stats
3W - 6L
1,487 SR
Queue Stats
83W - 82L
1,466 Elo+
Party 1
Thor
Thor
Flameshooter10
Thor
Level 23
God Stats
1W - 5L
1,258 SR
Queue Stats
18W - 18L
1,379 Elo+
Solo
Mulan
Mulan
Naugg0211
Mulan
Level 26
God Stats
0W - 1L
1,278 SR
Queue Stats
56W - 58L
1,426 Elo+
Party 1
Geb
Geb
lokimitos
Geb
Level 26
God Stats
10W - 8L
1,521 SR
Queue Stats
100W - 105L
1,473 Elo+
Solo
Team Averages
Level 26
1,416 SR
1,428 Elo+

VS

Team Averages
Level 20
1,477 SR
1,455 Elo+
Nemesis
Nemesis
EmunahAurora
Nemesis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 6L
1,494 Elo+
Solo
Bellona
Bellona
Jahovan
Bellona
Level 28
God Stats
33W - 28L
1,572 SR
Queue Stats
113W - 110L
1,498 Elo+
Solo
Neith
Neith
MlkPrOr
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,331 Elo+
Solo
Nu Wa
Nu Wa
UwuChild
Nu Wa
Level 25
God Stats
1W - 0L
1,290 SR
Queue Stats
24W - 19L
1,426 Elo+
Solo
Chaac
Chaac
marktheshark1
Chaac
Level 28
God Stats
6W - 5L
1,522 SR
Queue Stats
59W - 47L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Articube
Tiamat
16
1 / 14 / 8
10,570
391
12,244
22,387
16,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 5 / 4
13,106
485
17,397
18,988
6,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
8 / 12 / 6
13,606
504
10,430
28,687
18,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Naugg0211
Mulan
19
10 / 9 / 2
12,790
474
20,209
31,324
27,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 6 / 7
10,554
391
13,255
30,645
26,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EmunahAurora
Nemesis
20
7 / 4 / 14
14,318
530
18,452
27,000
14,573
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Jahovan
Bellona
20
10 / 4 / 16
14,888
551
17,885
20,336
25,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
MlkPrOr
Neith
20
13 / 6 / 10
15,702
582
12,364
12,799
5,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
UwuChild
Nu Wa
17
9 / 10 / 13
13,446
498
29,002
19,667
7,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 3 / 19
14,551
539
30,960
31,103
33,284
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
118
27
Kills
46
46
Deaths
27
27
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Articube
Tiamat
1
14
8
0.36
L
5
5
4
1.4
W
Nemesis
EmunahAurora
Nemesis
7
4
14
3.5
L
8
12
6
0.92
W
Bellona
Jahovan
Bellona
10
4
16
4.5
W
Neith
MlkPrOr
Neith
13
6
10
3
L
Mulan
Naugg0211
Mulan
10
9
2
1.22
W
Nu Wa
UwuChild
Nu Wa
9
10
13
1.55
L
3
6
7
1.08
W
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,535
Damage
108,663
132,031
Taken
110,905
95,023
Mitigated
86,367
29,964
Healing
37,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Articube
Tiamat
12,244
1,159
0
5,172
22,387
16,602
242
7,115
14,601
62,789
0
L
17,397
5,893
0
7,003
18,988
6,993
1,336
3,462
15,016
75,149
0
W
Nemesis
EmunahAurora
Nemesis
18,452
9,941
0
10,372
27,000
14,573
1,390
7,113
19,762
0
124,389
L
10,430
2,249
0
5,327
28,687
18,044
0
7,049
20,991
0
64,540
W
Bellona
Jahovan
Bellona
17,885
8,438
0
5,544
20,336
25,809
2,899
8,939
11,372
0
94,314
W
Neith
MlkPrOr
Neith
12,364
5,151
0
3,680
12,799
5,400
8,664
2,938
9,736
0
66,439
L
Mulan
Naugg0211
Mulan
20,209
4,891
1,026
11,186
31,324
27,354
655
8,043
22,366
0
60,677
W
Nu Wa
UwuChild
Nu Wa
29,002
7,594
0
2,997
19,667
7,301
649
9,782
9,810
66,577
0
L
13,255
1,613
0
250
30,645
26,030
232
5,576
24,440
54,363
0
W
30,960
3,726
0
14,517
31,103
33,284
256
14,124
16,576
10,005
100,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,626
Gold Earned
72,905
494
Minions Killed
628
0
Camps Cleared
0
2,262,304
Distance Traveled
2,468,217
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,570
391
81
3
0
419,373
0
L
Sol
13,106
485
132
5
0
449,718
3
W
Nemesis
14,318
530
140
5
0
604,287
7
L
Thor
13,606
504
113
4
0
451,700
0
W
Bellona
14,888
551
122
5
0
477,185
1
W
Neith
15,702
582
128
5
0
445,981
9
L
Mulan
12,790
474
102
4
0
450,003
0
W
Nu Wa
13,446
498
94
3
0
420,216
1
L
Geb
10,554
391
66
2
0
491,510
0
W
Chaac
14,551
539
144
5
0
520,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role