Player Matchup

Gilgamesh
Gilgamesh
Abysmal_Titan
Gilgamesh
Level 141
God Stats
6W - 6L
1,377 SR
Queue Stats
378W - 197L
1,621 Elo+
Party 1
Kukulkan
Kukulkan
ChopperGoWild
Kukulkan
Level 8
God Stats
10W - 9L
1,722 SR
Queue Stats
20W - 22L
1,586 Elo+
Party 1
Neith
Neith
CoachTT
Neith
Level 28
God Stats
178W - 199L
1,577 SR
Queue Stats
244W - 300L
1,514 Elo+
Solo
Nox
Nox
Omma_Tokki
Nox
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,470 Elo+
Solo
Tiamat
Tiamat
PenguinMoo
Tiamat
Level 29
God Stats
7W - 15L
1,341 SR
Queue Stats
192W - 205L
1,598 Elo+
Solo
Team Averages
Level 45
1,503 SR
1,558 Elo+

VS

Team Averages
Level 26
1,392 SR
1,525 Elo+
Bakasura
Bakasura
Towa-Herschel0
Bakasura
Level 29
God Stats
40W - 44L
1,499 SR
Queue Stats
186W - 200L
1,489 Elo+
Solo
Nemesis
Nemesis
anakin3haman
Nemesis
Level 26
God Stats
42W - 46L
1,532 SR
Queue Stats
75W - 84L
1,534 Elo+
Solo
Cupid
Cupid
ewewewewewewew
Cupid
Level 24
God Stats
4W - 7L
1,119 SR
Queue Stats
272W - 301L
1,475 Elo+
Solo
Hera
Hera
hyuna123456
Hera
Level 27
God Stats
0W - 3L
1,309 SR
Queue Stats
117W - 77L
1,644 Elo+
Solo
Artio
Artio
popz21_
Artio
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
471W - 470L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abysmal_Titan
Gilgamesh
20
10 / 1 / 13
17,020
1,135
27,236
24,802
28,076
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Kukulkan
ChopperGoWild
Kukulkan
20
1 / 4 / 14
13,374
892
15,649
14,567
6,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
CoachTT
Neith
20
7 / 4 / 18
15,461
1,031
23,646
17,990
6,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 3 / 17
14,723
982
10,897
11,615
4,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
PenguinMoo
Tiamat
20
8 / 6 / 15
15,750
1,050
30,709
22,277
18,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
1 / 5 / 8
13,049
870
9,643
20,402
9,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
anakin3haman
Nemesis
20
6 / 6 / 5
14,695
980
12,652
22,621
9,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 9 / 7
13,923
928
21,111
16,164
6,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 10 / 8
13,734
916
25,642
24,067
9,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
popz21_
Artio
20
4 / 3 / 13
15,447
1,030
16,877
33,369
42,345
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
59
33
Kills
18
18
Deaths
33
77
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abysmal_Titan
Gilgamesh
10
1
13
16.5
W
Kukulkan
ChopperGoWild
Kukulkan
1
4
14
2
W
Neith
CoachTT
Neith
7
4
18
4
W
7
3
17
5.17
W
Tiamat
PenguinMoo
Tiamat
8
6
15
2.58
L
Bakasura
1
5
8
1
L
Nemesis
anakin3haman
Nemesis
6
6
5
1.42
L
4
9
7
0.83
L
3
10
8
0.7
L
Artio
popz21_
Artio
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,137
Damage
85,925
91,251
Taken
116,623
64,213
Mitigated
75,979
11,070
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abysmal_Titan
Gilgamesh
27,236
6,794
0
482
24,802
28,076
0
9,512
14,144
3,230
49,193
W
Kukulkan
ChopperGoWild
Kukulkan
15,649
2,928
0
23
14,567
6,071
0
6,775
7,370
46,444
0
W
Neith
CoachTT
Neith
23,646
10,299
0
2,726
17,990
6,517
0
12,256
5,552
0
57,628
W
10,897
1,911
0
161
11,615
4,798
0
5,974
5,134
27,533
0
W
Tiamat
PenguinMoo
Tiamat
30,709
1,622
372
7,306
22,277
18,751
0
6,947
14,593
62,012
0
L
Bakasura
9,643
7,224
0
1,915
20,402
9,129
0
7,786
12,616
0
22,664
L
Nemesis
anakin3haman
Nemesis
12,652
7,989
0
3,192
22,621
9,147
0
10,054
12,567
0
33,692
L
21,111
13,950
154
2,523
16,164
6,032
0
10,097
6,067
0
36,344
L
25,642
5,548
0
1,719
24,067
9,326
0
12,345
11,722
56,861
0
L
Artio
popz21_
Artio
16,877
802
1,132
9,596
33,369
42,345
0
19,835
13,534
55,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,328
Gold Earned
70,848
308
Minions Killed
289
9
Camps Cleared
13
1,300,787
Distance Traveled
1,312,771
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,020
1,135
27
2
4
290,887
0
W
Kukulkan
13,374
892
83
6
0
268,952
1
W
Neith
15,461
1,031
76
5
0
237,855
1
W
Nox
14,723
982
48
3
0
240,923
0
W
Tiamat
15,750
1,050
74
5
5
262,170
1
L
Bakasura
13,049
870
35
2
6
268,259
0
L
Nemesis
14,695
980
30
2
7
264,312
0
L
Cupid
13,923
928
40
3
0
203,185
0
L
Hera
13,734
916
84
6
0
261,353
1
L
Artio
15,447
1,030
100
7
0
315,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role