Player Matchup

Ymir
Ymir
Dzierkson
Ymir
Level 48
God Stats
9W - 7L
1,723 SR
Queue Stats
43W - 57L
1,464 Elo+
Party 1
Cernunnos
Cernunnos
Javalefralop
Cernunnos
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 16L
1,255 Elo+
Solo
Tiamat
Tiamat
KsDzawl
Tiamat
Level 25
God Stats
2W - 1L
1,684 SR
Queue Stats
3W - 4L
1,269 Elo+
Party 1
Team Averages
Level 59
1,636 SR
1,329 Elo+

VS

Team Averages
Level 56
1,349 SR
1,206 Elo+
Fenrir
Fenrir
FeRiAnTe_84
Fenrir
Level 89
God Stats
13W - 25L
1,351 SR
Queue Stats
71W - 151L
1,112 Elo+
Party 2
Medusa
Medusa
Tete_Ghospy
Medusa
Level 53
God Stats
0W - 3L
1,194 SR
Queue Stats
81W - 163L
1,128 Elo+
Party 2
Vulcan
Vulcan
kilo-titanico
Vulcan
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
37W - 37L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
7 / 7 / 7
12,239
816
10,996
16,855
16,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Javalefralop
Cernunnos
15
6 / 6 / 9
11,649
777
14,188
14,446
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
KsDzawl
Tiamat
12
5 / 6 / 4
10,234
682
5,395
11,792
6,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
10 / 7 / 2
11,650
777
8,935
15,571
6,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
14
2 / 7 / 12
10,532
702
7,688
12,995
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 4 / 8
11,410
761
13,320
9,439
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
18
Kills
18
19
Deaths
18
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
7
7
1.5
L
Fenrir
10
7
2
1.57
W
Cernunnos
Javalefralop
Cernunnos
6
6
9
1.75
W
Tiamat
KsDzawl
Tiamat
5
6
4
1.17
L
Medusa
2
7
12
1.14
L
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,579
Damage
29,943
43,093
Taken
38,005
28,530
Mitigated
14,458
6,133
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,996
967
0
855
16,855
16,502
259
5,261
11,594
33,945
0
L
Fenrir
8,935
1,810
697
2,455
15,571
6,036
0
6,477
9,094
0
25,483
W
Cernunnos
Javalefralop
Cernunnos
14,188
6,631
0
3,947
14,446
5,827
2,812
3,993
10,453
0
51,792
W
Tiamat
KsDzawl
Tiamat
5,395
1,264
0
1,331
11,792
6,201
147
4,091
7,701
19,006
0
L
Medusa
7,688
4,654
561
1,613
12,995
4,810
54
7,014
5,981
0
30,965
L
13,320
5,602
0
2,170
9,439
3,612
0
2,984
6,455
48,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,122
Gold Earned
33,592
139
Minions Killed
130
0
Camps Cleared
0
713,534
Distance Traveled
671,750
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,239
816
43
3
0
230,960
2
L
Fenrir
11,650
777
46
3
0
217,073
2
W
Cernunnos
11,649
777
65
4
0
250,383
4
W
Tiamat
10,234
682
31
2
0
232,191
0
L
Medusa
10,532
702
31
2
0
188,948
1
L
Vulcan
11,410
761
53
4
0
265,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role