Player Matchup

Rama
Rama
SigWillis
Rama
Level 48
God Stats
4W - 2L
1,578 SR
Queue Stats
150W - 133L
1,302 Elo+
Party 2
Geb
Geb
miner8999
Geb
Level 18
God Stats
1W - 2L
1,586 SR
Queue Stats
5W - 3L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
squingy
Gilgamesh
Level 68
God Stats
72W - 50L
1,628 SR
Queue Stats
268W - 270L
1,537 Elo+
Party 2
Team Averages
Level 45
1,597 SR
1,469 Elo+

VS

Team Averages
Level 21
1,607 SR
1,521 Elo+
Vulcan
Vulcan
Og420Kush69swag
Vulcan
Level 25
God Stats
3W - 0L
1,788 SR
Queue Stats
122W - 107L
1,557 Elo+
Party 1
Vamana
Vamana
XxNewbTewnxX
Vamana
Level 27
God Stats
45W - 47L
1,534 SR
Queue Stats
98W - 91L
1,506 Elo+
Party 1
Hou Yi
Hou Yi
llimnotMvPll
Hou Yi
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
2 / 8 / 2
8,330
595
7,493
16,156
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 7 / 2
8,466
605
5,328
19,596
18,137
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
squingy
Gilgamesh
12
1 / 6 / 3
8,326
595
6,584
14,436
10,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 10
10,903
779
18,673
7,411
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
12
4 / 3 / 11
9,855
704
7,127
15,503
18,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
15
8 / 2 / 10
10,898
778
18,435
12,279
4,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
21
21
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
L
Rama
2
8
2
0.38
W
Vamana
4
3
11
3.17
W
Hou Yi
8
2
10
6.5
L
2
7
2
0.43
L
Gilgamesh
squingy
Gilgamesh
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
44,235
50,188
Taken
35,193
34,645
Mitigated
26,028
4,329
Healing
15,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,673
6,166
0
3,056
7,411
2,910
623
1,486
5,925
64,125
0
L
Rama
7,493
5,393
0
3,718
16,156
5,585
0
5,012
11,019
0
38,389
W
Vamana
7,127
2,299
810
6,473
15,503
18,223
523
2,214
13,289
221
29,961
W
Hou Yi
18,435
12,692
0
5,594
12,279
4,895
1,228
1,724
10,555
0
53,711
L
5,328
489
0
0
19,596
18,137
0
8,768
10,503
9,655
0
L
Gilgamesh
squingy
Gilgamesh
6,584
1,211
0
611
14,436
10,923
0
5,020
9,310
0
34,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,122
Gold Earned
31,656
123
Minions Killed
181
0
Camps Cleared
0
702,008
Distance Traveled
751,002
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,903
779
77
6
0
271,710
3
L
Rama
8,330
595
59
4
0
187,103
1
W
Vamana
9,855
704
48
3
0
268,918
2
W
Hou Yi
10,898
778
56
4
0
210,374
4
L
Geb
8,466
605
5
0
0
262,443
1
L
Gilgamesh
8,326
595
59
4
0
252,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role