Player Matchup

Tyr
Tyr
Ayepeak53
Tyr
Level 61
God Stats
6W - 5L
1,486 SR
Queue Stats
357W - 376L
1,440 Elo+
Party 2
Chiron
Chiron
Azaleane
Chiron
Level 29
God Stats
7W - 7L
1,584 SR
Queue Stats
55W - 64L
1,517 Elo+
Party 2
Sun Wukong
Sun Wukong
Dadchild
Sun Wukong
Level 17
God Stats
5W - 6L
1,533 SR
Queue Stats
12W - 12L
1,501 Elo+
Party 2
Fenrir
Fenrir
Normalboat
Fenrir
Level 26
God Stats
4W - 1L
1,541 SR
Queue Stats
52W - 39L
1,527 Elo+
Party 2
Janus
Janus
TryingSphinx667
Janus
Level 28
God Stats
6W - 2L
1,708 SR
Queue Stats
63W - 64L
1,594 Elo+
Party 2
Team Averages
Level 32
1,570 SR
1,516 Elo+

VS

Team Averages
Level 9
1,505 SR
1,317 Elo+
Ares
Ares
ElDaviduwu
Ares
Level 7
God Stats
2W - 3L
1,522 SR
Queue Stats
3W - 7L
1,406 Elo+
Party 3
Kukulkan
Kukulkan
Isaidro14
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,313 Elo+
Party 1
Neith
Neith
LongCade
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,205 Elo+
Party 1
Vamana
Vamana
Nanda04
Vamana
Level 27
God Stats
18W - 17L
1,505 SR
Queue Stats
108W - 128L
1,347 Elo+
Party 3
Fenrir
Fenrir
dracoall
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 3
11,572
609
5,844
11,533
7,166
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
Azaleane
Chiron
16
6 / 1 / 6
10,419
548
9,580
9,682
3,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Dadchild
Sun Wukong
13
4 / 3 / 6
8,829
465
4,538
14,611
6,730
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Normalboat
Fenrir
15
8 / 3 / 5
10,389
547
7,397
14,230
7,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
6 / 2 / 7
11,541
607
10,955
6,996
2,281
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,334
439
2,758
9,245
4,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Isaidro14
Kukulkan
13
4 / 6 / 0
8,495
447
7,571
10,535
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
LongCade
Neith
13
1 / 6 / 1
7,690
405
6,165
12,846
3,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Nanda04
Vamana
15
2 / 3 / 1
9,016
475
2,882
9,657
4,929
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
dracoall
Fenrir
13
1 / 6 / 3
8,275
436
6,733
16,564
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
27
Kills
10
10
Deaths
27
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Chiron
Azaleane
Chiron
6
1
6
9
W
Sun Wukong
Dadchild
Sun Wukong
4
3
6
2.33
L
2
6
1
0.42
L
Kukulkan
Isaidro14
Kukulkan
4
6
0
0.67
L
Neith
LongCade
Neith
1
6
1
0.25
L
Vamana
Nanda04
Vamana
2
3
1
0.83
W
Fenrir
Normalboat
Fenrir
8
3
5
3.5
W
6
2
7
4.75
L
Fenrir
dracoall
Fenrir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,314
Damage
26,109
57,052
Taken
58,847
26,988
Mitigated
23,304
14,927
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,844
1,763
0
3,916
11,533
7,166
748
932
10,567
0
76,967
W
Chiron
Azaleane
Chiron
9,580
3,046
1,512
2,789
9,682
3,383
2,032
2,278
7,254
0
65,943
W
Sun Wukong
Dadchild
Sun Wukong
4,538
462
0
2,673
14,611
6,730
1,002
2,685
11,852
0
28,741
L
2,758
133
405
1,453
9,245
4,938
0
1,077
8,168
12,556
0
L
Kukulkan
Isaidro14
Kukulkan
7,571
1,561
0
1,190
10,535
3,504
0
4,217
6,318
36,707
0
L
Neith
LongCade
Neith
6,165
2,474
0
1,003
12,846
3,816
123
2,426
10,420
0
39,708
L
Vamana
Nanda04
Vamana
2,882
598
0
3,337
9,657
4,929
1,120
951
8,706
0
43,016
W
Fenrir
Normalboat
Fenrir
7,397
2,933
0
2,467
14,230
7,428
0
1,549
12,599
0
60,918
W
10,955
541
0
1,570
6,996
2,281
0
2,323
4,451
86,876
0
L
Fenrir
dracoall
Fenrir
6,733
2,295
0
4,218
16,564
6,117
0
3,003
13,561
0
55,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,750
Gold Earned
41,810
522
Minions Killed
331
0
Camps Cleared
0
1,909,332
Distance Traveled
1,732,844
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,572
609
152
8
0
406,998
0
W
Chiron
10,419
548
92
5
0
359,782
7
W
Sun Wukong
8,829
465
43
2
0
371,137
1
L
Ares
8,334
439
24
1
0
373,160
6
L
Kukulkan
8,495
447
71
4
0
316,014
0
L
Neith
7,690
405
64
3
0
321,597
4
L
Vamana
9,016
475
85
4
0
381,278
0
W
Fenrir
10,389
547
87
5
0
382,423
0
W
Janus
11,541
607
148
8
0
388,992
2
L
Fenrir
8,275
436
87
5
0
340,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role