Player Matchup

Cthulhu
Cthulhu
Silver IV
KamiKaze_NGU_PL
Cthulhu
Silver IV
Level 127
God Stats
3W - 1L
1,728 SR
Queue Stats
137W - 129L
1,227 MMR
Solo
Kukulkan
Kukulkan
Bronze III
MLG_DankMan420
Kukulkan
Bronze III
Level 78
God Stats
10W - 13L
1,532 SR
Queue Stats
35W - 59L
1,319 MMR
Solo
Chaac
Chaac
Silver I
MR AzA21
Chaac
Silver I
Level 158
God Stats
4W - 0L
1,966 SR
Queue Stats
160W - 164L
1,213 MMR
Solo
Awilix
Awilix
Gold V
OfficialSquad
Awilix
Gold V
Level 127
God Stats
2W - 3L
1,455 SR
Queue Stats
118W - 123L
1,226 MMR
Solo
Neith
Neith
Gold V
khald_octane
Neith
Gold V
Level 107
God Stats
3W - 0L
1,748 SR
Queue Stats
246W - 260L
1,332 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,686 SR
1,263 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,461 SR
1,319 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze IV
Account51314
Bacchus
Bronze IV
Level 44
God Stats
0W - 2L
1,398 SR
Queue Stats
0W - 6L
1,222 MMR
Solo
Nike
Nike
Gold V
DJSparker
Nike
Gold V
Level 69
God Stats
2W - 3L
1,457 SR
Queue Stats
86W - 95L
1,239 MMR
Solo
Hun Batz
Hun Batz
Silver I
ShadySkillah
Hun Batz
Silver I
Level 158
God Stats
4W - 8L
1,450 SR
Queue Stats
25W - 34L
1,279 MMR
Solo
Anhur
Anhur
Bronze III
demokingnet
Anhur
Bronze III
Level 32
God Stats
0W - 1L
1,502 SR
Queue Stats
2W - 11L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
9,627
566
6,399
12,280
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
14
4 / 3 / 3
9,147
538
6,691
7,889
3,173
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
MR AzA21
Chaac
18
0 / 0 / 2
10,404
612
6,025
14,320
8,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 1 / 2
10,372
610
7,862
8,502
3,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 3 / 2
9,899
582
5,248
9,680
3,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetSkadiTiamatAthenaCu Chulainn

VS

Bans
DanzaburouGebKing ArthurKhepriAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 5 / 4
7,861
462
2,527
9,997
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Account51314
Bacchus
11
0 / 3 / 3
6,775
399
2,772
7,307
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
14
0 / 1 / 0
8,539
502
9,942
12,246
8,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
ShadySkillah
Hun Batz
14
5 / 5 / 1
8,553
503
5,612
8,846
2,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 4 / 0
6,905
406
5,838
9,793
2,872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
8
8
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
4
0.4
L
Bacchus
Account51314
Bacchus
0
3
3
0.5
L
Nike
0
1
0
0
W
3
1
7
6.5
W
Kukulkan
4
3
3
1.83
W
Chaac
MR AzA21
Chaac
0
0
2
1
W
7
1
2
8
L
Hun Batz
ShadySkillah
Hun Batz
5
5
1
1.1
L
3
4
0
0.75
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,225
Damage
26,691
52,671
Taken
48,189
27,906
Mitigated
23,670
18,467
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,527
514
0
2,088
9,997
3,684
0
4,083
5,914
46,858
0
L
Bacchus
Account51314
Bacchus
2,772
390
0
420
7,307
5,416
0
2,678
4,629
19,649
0
L
Nike
9,942
2,135
0
1,310
12,246
8,906
0
1,571
10,615
0
60,616
W
6,399
774
0
3,458
12,280
9,328
142
1,559
10,721
38,132
0
W
Kukulkan
6,691
275
0
250
7,889
3,173
1,344
2,134
5,755
52,464
0
W
Chaac
MR AzA21
Chaac
6,025
1,400
0
7,070
14,320
8,829
394
0
14,320
0
71,131
W
7,862
2,866
0
3,719
8,502
3,511
317
215
8,287
0
74,949
L
Hun Batz
ShadySkillah
Hun Batz
5,612
1,329
0
2,484
8,846
2,792
0
2,338
6,508
0
48,025
L
5,838
2,543
0
2,178
9,793
2,872
140
2,420
7,373
0
28,691
W
5,248
2,443
0
3,970
9,680
3,065
3,141
1,391
8,289
0
65,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,449
Gold Earned
38,633
618
Minions Killed
417
0
Camps Cleared
0
1,595,296
Distance Traveled
1,335,088
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,861
462
98
6
0
236,045
3
L
Bacchus
6,775
399
23
1
0
246,185
1
L
Nike
8,539
502
144
8
0
318,870
4
W
Cthulhu
9,627
566
68
4
0
301,404
5
W
Kukulkan
9,147
538
112
7
0
322,363
1
W
Chaac
10,404
612
179
11
0
310,692
0
W
Awilix
10,372
610
138
8
0
397,960
2
L
Hun Batz
8,553
503
98
6
0
297,477
4
L
Anhur
6,905
406
54
3
0
236,511
0
W
Neith
9,899
582
121
7
0
262,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role