Player Matchup

Bellona
Bellona
Diamond V
DodoPvP
Bellona
Diamond V
Level 129
God Stats
6W - 5L
1,567 SR
Queue Stats
272W - 249L
2,101 MMR
Solo
Thoth
Thoth
Diamond V
Mckennaii
Thoth
Diamond V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Platinum I
MetsänKalle
Mercury
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond IV
RedKâ
Anhur
Diamond IV
Level 121
God Stats
14W - 15L
1,628 SR
Queue Stats
203W - 193L
2,033 MMR
Solo
Ymir
Ymir
Diamond V
SirCannagen
Ymir
Diamond V
Level 160
God Stats
19W - 10L
1,674 SR
Queue Stats
198W - 175L
2,014 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,574 SR
1,829 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,503 SR
1,798 MMR
Jing Wei
Jing Wei
Diamond IV
HowiEz
Jing Wei
Diamond IV
Level 158
God Stats
1W - 3L
1,359 SR
Queue Stats
330W - 311L
1,990 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Ragnarock7
Ao Kuang
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond IV
destroyerpuig
Tiamat
Diamond IV
Level 149
God Stats
10W - 10L
1,657 SR
Queue Stats
447W - 456L
2,019 MMR
Solo
Horus
Horus
Diamond V
f3nguita
Horus
Diamond V
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 86L
1,982 MMR
Solo
Chaac
Chaac
Diamond V
h3ad99
Chaac
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DodoPvP
Bellona
19
3 / 3 / 10
12,589
629
10,972
17,723
19,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
Mckennaii
Thoth
17
4 / 4 / 14
11,577
579
16,565
11,085
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
MetsänKalle
Mercury
19
10 / 2 / 9
12,668
633
12,478
14,016
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
RedKâ
Anhur
19
5 / 1 / 7
12,420
621
10,149
9,521
3,457
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 15
11,560
578
9,662
19,917
19,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AphroditeApolloScyllaAthenaSet

VS

Bans
TsukuyomiJanusChernobogNe ZhaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HowiEz
Jing Wei
18
3 / 1 / 3
11,458
573
8,637
9,431
3,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Ragnarock7
Ao Kuang
16
5 / 6 / 4
10,122
506
8,892
17,305
6,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 9 / 4
9,842
492
9,701
16,414
10,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
f3nguita
Horus
13
0 / 5 / 7
9,074
454
4,658
15,927
7,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
h3ad99
Chaac
16
2 / 5 / 4
9,718
486
10,721
21,202
16,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
26
Kills
13
13
Deaths
26
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
DodoPvP
Bellona
3
3
10
2.67
L
Jing Wei
HowiEz
Jing Wei
3
1
3
4.5
W
Thoth
Mckennaii
Thoth
4
4
14
2.75
W
Mercury
MetsänKalle
Mercury
10
2
9
7.25
L
Ao Kuang
Ragnarock7
Ao Kuang
5
6
4
1.17
W
Anhur
RedKâ
Anhur
5
1
7
8.5
W
4
3
15
3.83
L
3
9
4
0.56
L
Horus
f3nguita
Horus
0
5
7
0.7
L
Chaac
h3ad99
Chaac
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,826
Damage
42,609
72,262
Taken
80,279
52,221
Mitigated
43,876
28,328
Healing
22,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DodoPvP
Bellona
10,972
5,058
0
5,869
17,723
19,861
567
3,061
14,662
0
81,225
L
Jing Wei
HowiEz
Jing Wei
8,637
7,263
0
4,197
9,431
3,370
2,024
2,769
6,662
0
81,709
W
Thoth
Mckennaii
Thoth
16,565
732
0
1,743
11,085
4,031
1,054
4,419
6,666
73,601
0
W
Mercury
MetsänKalle
Mercury
12,478
7,720
0
6,884
14,016
5,443
1,930
3,801
10,215
0
97,298
L
Ao Kuang
Ragnarock7
Ao Kuang
8,892
1,815
0
4,266
17,305
6,298
620
4,827
12,478
70,390
0
W
Anhur
RedKâ
Anhur
10,149
6,868
0
6,530
9,521
3,457
4,985
2,023
7,498
0
104,702
W
9,662
1,939
0
7,302
19,917
19,429
519
6,062
13,855
42,013
0
L
9,701
1,337
0
2,878
16,414
10,312
0
8,962
7,452
61,645
0
L
Horus
f3nguita
Horus
4,658
2,391
627
1,736
15,927
7,798
0
6,038
9,889
0
16,369
L
Chaac
h3ad99
Chaac
10,721
2,565
0
8,752
21,202
16,098
238
3,631
17,571
0
70,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,814
Gold Earned
50,214
685
Minions Killed
575
0
Camps Cleared
0
2,012,075
Distance Traveled
1,854,167
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,589
629
174
9
0
422,907
6
L
Jing Wei
11,458
573
165
8
0
389,910
6
W
Thoth
11,577
579
155
8
0
400,625
3
W
Mercury
12,668
633
119
6
0
451,278
2
L
Ao Kuang
10,122
506
120
6
0
364,633
1
W
Anhur
12,420
621
186
9
0
361,903
5
W
Ymir
11,560
578
51
3
0
375,362
4
L
Tiamat
9,842
492
140
7
0
336,581
6
L
Horus
9,074
454
18
1
0
417,527
6
L
Chaac
9,718
486
132
7
0
345,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role