Player Matchup

Tyr
Tyr
 
Tyr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Cinotin
Cupid
Level 69
God Stats
16W - 32L
1,365 SR
Queue Stats
247W - 251L
1,263 Elo+
Party 2
Olorun
Olorun
Cuddha
Olorun
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 49L
1,296 Elo+
Party 2
Achilles
Achilles
DeeJayDe
Achilles
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 174L
1,322 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Fimnor93
Tsukuyomi
Level 47
God Stats
12W - 10L
1,594 SR
Queue Stats
151W - 143L
1,259 Elo+
Party 2
Team Averages
Level 75
1,492 SR
1,328 Elo+

VS

Team Averages
Level 64
1,417 SR
1,434 Elo+
Set
Set
AyItsDoxx
Set
Level 108
God Stats
14W - 12L
1,429 SR
Queue Stats
561W - 589L
1,414 Elo+
Party 3
Danzaburou
Danzaburou
CaptianCush
Danzaburou
Level 52
God Stats
10W - 11L
1,371 SR
Queue Stats
696W - 675L
1,443 Elo+
Party 1
Loki
Loki
Kamau0719067
Loki
Level 69
God Stats
6W - 4L
1,500 SR
Queue Stats
32W - 40L
1,385 Elo+
Solo
Janus
Janus
Monkeyboy2255
Janus
Level 43
God Stats
3W - 7L
1,239 SR
Queue Stats
72W - 120L
1,379 Elo+
Party 3
Sun Wukong
Sun Wukong
its KillrCrim
Sun Wukong
Level 49
God Stats
6W - 5L
1,547 SR
Queue Stats
349W - 298L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 7 / 4
7,507
375
3,939
16,109
11,167
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Cinotin
Cupid
16
3 / 6 / 1
10,684
534
9,741
15,154
5,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Cuddha
Olorun
12
0 / 8 / 3
7,472
374
2,865
10,996
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
DeeJayDe
Achilles
14
2 / 7 / 3
8,834
442
9,204
17,921
21,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Fimnor93
Tsukuyomi
14
3 / 10 / 3
9,301
465
8,544
15,853
6,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 10
11,219
561
11,662
15,536
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
CaptianCush
Danzaburou
17
9 / 2 / 10
11,219
561
15,208
13,388
5,457
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 1
7,986
399
703
5,883
1,676
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
12 / 3 / 4
11,279
564
12,565
10,226
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
its KillrCrim
Sun Wukong
18
7 / 0 / 12
11,513
576
18,097
14,734
11,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
8
Kills
38
38
Deaths
8
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
7
4
0.29
W
10
2
10
7.5
W
Danzaburou
CaptianCush
Danzaburou
9
2
10
7
L
Cupid
Cinotin
Cupid
3
6
1
0.58
L
Olorun
Cuddha
Olorun
0
8
3
0.19
L
Achilles
DeeJayDe
Achilles
2
7
3
0.5
L
Tsukuyomi
Fimnor93
Tsukuyomi
3
10
3
0.45
W
0
1
1
0.5
W
12
3
4
4.67
W
Sun Wukong
its KillrCrim
Sun Wukong
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,293
Damage
58,235
76,033
Taken
59,767
48,380
Mitigated
29,298
17,863
Healing
22,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,939
123
369
5,348
16,109
11,167
0
2,310
13,671
0
21,234
W
11,662
5,175
0
7,088
15,536
7,021
636
387
15,049
0
78,143
W
Danzaburou
CaptianCush
Danzaburou
15,208
6,650
0
8,244
13,388
5,457
2,494
313
12,975
0
64,254
L
Cupid
Cinotin
Cupid
9,741
5,690
168
4,793
15,154
5,266
0
2,099
12,985
0
58,775
L
Olorun
Cuddha
Olorun
2,865
590
100
712
10,996
4,780
0
3,705
7,079
25,368
1,730
L
Achilles
DeeJayDe
Achilles
9,204
2,454
0
3,972
17,921
21,046
0
1,579
16,292
0
36,380
L
Tsukuyomi
Fimnor93
Tsukuyomi
8,544
2,620
0
2,401
15,853
6,121
0
2,298
13,441
0
41,475
W
703
127
0
669
5,883
1,676
1,996
143
5,665
0
28,754
W
12,565
80
0
687
10,226
3,479
1,892
1,273
8,878
56,114
0
W
Sun Wukong
its KillrCrim
Sun Wukong
18,097
4,093
0
6,005
14,734
11,665
658
705
13,558
0
69,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
53,216
309
Minions Killed
486
0
Camps Cleared
0
1,639,297
Distance Traveled
1,768,923
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,507
375
30
2
0
335,602
0
W
Set
11,219
561
110
6
0
366,354
7
W
Danzaburou
11,219
561
87
4
0
316,570
1
L
Cupid
10,684
534
110
6
0
312,983
3
L
Olorun
7,472
374
46
2
0
293,847
0
L
Achilles
8,834
442
50
3
0
354,400
1
L
Tsukuyomi
9,301
465
73
4
0
342,465
6
W
Loki
7,986
399
53
3
0
307,864
0
W
Janus
11,279
564
111
6
0
384,838
2
W
Sun Wukong
11,513
576
125
6
0
393,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role