Player Matchup

Gilgamesh
Gilgamesh
BuryThеLight
Gilgamesh
Level 29
God Stats
47W - 9L
1,952 SR
Queue Stats
236W - 49L
1,795 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HumanPsih
Ah Muzen Cab
Level 84
God Stats
4W - 2L
1,689 SR
Queue Stats
16W - 6L
1,771 Elo+
Party 1
Chang'e
Chang'e
Mantikorа
Chang'e
Level 158
God Stats
1W - 0L
1,963 SR
Queue Stats
140W - 49L
1,753 Elo+
Party 1
Loki
Loki
MötleyCrüe
Loki
Level 160
God Stats
19W - 4L
2,025 SR
Queue Stats
37W - 17L
1,643 Elo+
Party 1
He Bo
He Bo
huntr2h
He Bo
Level 160
God Stats
1W - 1L
1,499 SR
Queue Stats
56W - 25L
1,700 Elo+
Party 1
Team Averages
Level 118
1,826 SR
1,732 Elo+

VS

Team Averages
Level 38
1,574 SR
1,568 Elo+
Artemis
Artemis
ChrisN7
Artemis
Level 13
God Stats
29W - 15L
1,374 SR
Queue Stats
115W - 78L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
CoReRoded
Gilgamesh
Level 64
God Stats
1W - 2L
1,784 SR
Queue Stats
156W - 137L
1,625 Elo+
Party 2
Da Ji
Da Ji
Leepicferal
Da Ji
Level 49
God Stats
12W - 8L
1,477 SR
Queue Stats
176W - 136L
1,629 Elo+
Party 2
Discordia
Discordia
Rabsha
Discordia
Level 29
God Stats
13W - 15L
1,613 SR
Queue Stats
114W - 112L
1,517 Elo+
Party 3
Hel
Hel
UntaintedChild
Hel
Level 33
God Stats
7W - 6L
1,619 SR
Queue Stats
94W - 78L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BuryThеLight
Gilgamesh
20
3 / 5 / 27
13,225
1,017
22,742
31,997
44,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
HumanPsih
Ah Muzen Cab
20
4 / 3 / 16
13,094
1,007
13,649
11,528
5,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
Mantikorа
Chang'e
19
5 / 5 / 15
13,230
1,018
16,053
17,020
6,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
13 / 6 / 12
14,081
1,083
23,339
19,653
13,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
huntr2h
He Bo
20
12 / 6 / 13
14,929
1,148
25,764
17,778
6,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChrisN7
Artemis
19
2 / 10 / 12
12,271
944
15,242
18,924
7,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
CoReRoded
Gilgamesh
20
5 / 7 / 17
13,824
1,063
19,290
28,066
23,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 6 / 9
14,952
1,150
16,025
19,095
8,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Rabsha
Discordia
19
3 / 5 / 16
12,908
993
17,398
17,134
6,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 9 / 18
13,777
1,060
20,890
23,904
10,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
97
37
Kills
25
25
Deaths
37
83
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BuryThеLight
Gilgamesh
3
5
27
3.3
L
Artemis
ChrisN7
Artemis
2
10
12
0.8
L
Gilgamesh
CoReRoded
Gilgamesh
5
7
17
1.93
W
Ah Muzen Cab
HumanPsih
Ah Muzen Cab
4
3
16
4
L
11
6
9
2.58
W
Chang'e
Mantikorа
Chang'e
5
5
15
2.5
W
13
6
12
3.17
L
Discordia
Rabsha
Discordia
3
5
16
2.2
L
4
9
18
1.44
W
He Bo
huntr2h
He Bo
12
6
13
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,547
Damage
88,845
97,976
Taken
107,123
75,980
Mitigated
56,817
19,539
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BuryThеLight
Gilgamesh
22,742
3,691
589
3,570
31,997
44,030
0
11,775
16,841
0
36,937
L
Artemis
ChrisN7
Artemis
15,242
9,529
0
491
18,924
7,851
0
4,874
13,850
0
30,435
L
Gilgamesh
CoReRoded
Gilgamesh
19,290
4,674
0
234
28,066
23,565
0
16,602
11,339
0
45,358
W
Ah Muzen Cab
HumanPsih
Ah Muzen Cab
13,649
2,787
0
1,156
11,528
5,242
0
5,614
5,914
0
51,867
L
16,025
5,180
0
308
19,095
8,027
0
7,100
11,795
0
21,119
W
Chang'e
Mantikorа
Chang'e
16,053
80
5,041
3,925
17,020
6,709
0
4,847
12,173
35,824
0
W
23,339
7,138
0
221
19,653
13,642
0
9,135
10,518
0
29,213
L
Discordia
Rabsha
Discordia
17,398
686
0
26
17,134
6,620
0
4,903
12,081
35,128
0
L
20,890
1,007
6,561
5,624
23,904
10,754
0
8,338
15,391
55,907
0
W
He Bo
huntr2h
He Bo
25,764
2,097
1,100
3,937
17,778
6,357
0
6,917
10,861
50,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,559
Gold Earned
67,732
236
Minions Killed
266
6
Camps Cleared
4
1,236,921
Distance Traveled
1,271,711
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,225
1,017
21
2
0
254,965
0
L
Artemis
12,271
944
48
4
1
223,952
0
L
Gilgamesh
13,824
1,063
63
5
0
285,558
0
W
Ah Muzen Cab
13,094
1,007
63
5
2
255,715
0
L
Da Ji
14,952
1,150
12
1
1
243,243
1
W
Chang'e
13,230
1,018
72
6
2
248,322
0
W
Loki
14,081
1,083
8
1
0
263,810
0
L
Discordia
12,908
993
45
3
0
255,246
0
L
Hel
13,777
1,060
98
8
2
263,712
0
W
He Bo
14,929
1,148
72
6
2
214,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role