Player Matchup

Anhur
Anhur
Gold II
AnotherSnake
Anhur
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold II
ChupamelaTrabuco
Artio
Gold II
Level 38
God Stats
6W - 1L
1,843 SR
Queue Stats
37W - 33L
1,693 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
CivilPsycho
Erlang Shen
Gold III
Level 125
God Stats
3W - 2L
1,668 SR
Queue Stats
205W - 203L
1,439 MMR
Party 1
King Arthur
King Arthur
Gold IV
Leatrox
King Arthur
Gold IV
Level 42
God Stats
7W - 8L
1,631 SR
Queue Stats
122W - 109L
1,647 MMR
Party 2
Scylla
Scylla
Platinum V
xjustcallmeJoshx
Scylla
Platinum V
Level 155
God Stats
47W - 46L
1,616 SR
Queue Stats
176W - 170L
1,860 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,652 SR
1,628 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,532 SR
1,626 MMR
Chernobog
Chernobog
Gold I
Hierba
Chernobog
Gold I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 166L
1,728 MMR
Party 3
Ganesha
Ganesha
Gold III
LordBeanyBaby
Ganesha
Gold III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 111L
1,616 MMR
Solo
Raijin
Raijin
Gold II
MadMatt3007
Raijin
Gold II
Level 75
God Stats
13W - 9L
1,592 SR
Queue Stats
127W - 120L
1,658 MMR
Solo
Thanatos
Thanatos
Gold IV
Yair3131
Thanatos
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold II
chikizR
Tyr
Gold II
Level 146
God Stats
47W - 43L
1,568 SR
Queue Stats
360W - 338L
1,628 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,526
684
1,258
4,297
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 7
6,327
575
2,986
8,353
5,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
CivilPsycho
Erlang Shen
12
3 / 2 / 5
6,575
598
4,519
9,342
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Leatrox
King Arthur
12
2 / 1 / 0
6,774
616
6,105
9,851
4,671
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 1 / 5
7,055
641
6,844
3,248
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetTsukuyomiTiamatAthenaGuan Yu

VS

Bans
ApolloDanzaburouCerberusNe ZhaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hierba
Chernobog
11
0 / 0 / 1
6,556
596
1,715
2,500
606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
8
0 / 4 / 2
5,445
495
2,912
8,489
2,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
10
4 / 3 / 0
6,406
582
4,881
6,043
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Yair3131
Thanatos
8
0 / 6 / 3
5,357
487
2,958
8,947
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
13
1 / 1 / 0
7,327
666
6,815
9,775
6,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
5
5
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
2
1
7
5.5
W
Erlang Shen
CivilPsycho
Erlang Shen
3
2
5
2.75
L
Chernobog
Hierba
Chernobog
0
0
1
0.5
W
King Arthur
Leatrox
King Arthur
2
1
0
2
L
Ganesha
0
4
2
0.25
L
Raijin
4
3
0
1.33
L
Thanatos
Yair3131
Thanatos
0
6
3
0.25
L
Tyr
1
1
0
1
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,712
Damage
19,281
35,091
Taken
35,754
15,573
Mitigated
13,771
11,394
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,258
882
0
2,744
4,297
1,216
0
522
3,775
0
52,977
W
2,986
347
315
2,738
8,353
5,318
0
2,625
5,656
14,754
0
W
Erlang Shen
CivilPsycho
Erlang Shen
4,519
2,670
0
1,193
9,342
3,429
25
2,286
6,881
0
42,911
L
Chernobog
Hierba
Chernobog
1,715
805
0
1,197
2,500
606
0
246
2,254
0
41,479
W
King Arthur
Leatrox
King Arthur
6,105
477
0
3,497
9,851
4,671
0
0
9,851
0
41,518
L
Ganesha
2,912
141
0
750
8,489
2,408
0
3,417
4,984
12,832
0
L
Raijin
4,881
679
0
1,213
6,043
1,806
0
3,235
2,658
33,639
0
L
Thanatos
Yair3131
Thanatos
2,958
936
0
4,695
8,947
2,769
0
2,419
6,394
0
23,247
L
Tyr
6,815
769
0
5,043
9,775
6,182
0
141
9,634
0
47,172
W
6,844
686
0
907
3,248
939
736
1,904
1,135
45,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
31,091
411
Minions Killed
354
0
Camps Cleared
0
1,144,815
Distance Traveled
1,078,065
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,526
684
120
11
0
200,559
3
W
Artio
6,327
575
36
3
0
231,070
3
W
Erlang Shen
6,575
598
77
7
0
246,412
2
L
Chernobog
6,556
596
109
10
0
217,571
2
W
King Arthur
6,774
616
88
8
0
248,489
2
L
Ganesha
5,445
495
2
0
0
222,929
0
L
Raijin
6,406
582
83
8
0
195,411
4
L
Thanatos
5,357
487
55
5
0
199,599
2
L
Tyr
7,327
666
105
10
0
242,555
3
W
Scylla
7,055
641
90
8
0
218,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role