Player Matchup

Raijin
Raijin
C-basxd
Raijin
Level 18
God Stats
10W - 9L
1,162 SR
Queue Stats
146W - 124L
1,611 Elo+
Solo
Neith
Neith
HouseofLove
Neith
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 101L
1,612 Elo+
Solo
King Arthur
King Arthur
Springs Gust
King Arthur
Level 6
God Stats
7W - 5L
1,500 SR
Queue Stats
60W - 37L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Syringe-5
Cu Chulainn
Level 5
God Stats
6W - 4L
1,500 SR
Queue Stats
77W - 82L
1,506 Elo+
Solo
Cabrakan
Cabrakan
XJDurrant
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 36L
1,547 Elo+
Solo
Team Averages
Level 17
1,432 SR
1,555 Elo+

VS

Team Averages
Level 18
1,615 SR
1,414 Elo+
Sobek
Sobek
BjeloKingpin
Sobek
Level 18
God Stats
7W - 8L
1,540 SR
Queue Stats
29W - 38L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
DemiGodHo
Nu Wa
Level 23
God Stats
12W - 15L
1,545 SR
Queue Stats
38W - 50L
1,348 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EI guwap
Tsukuyomi
Level 23
God Stats
13W - 10L
1,607 SR
Queue Stats
18W - 20L
1,432 Elo+
Party 1
Achilles
Achilles
FatherJaJo
Achilles
Level 6
God Stats
8W - 5L
1,823 SR
Queue Stats
11W - 8L
1,508 Elo+
Party 1
Neith
Neith
SKbrookss
Neith
Level 18
God Stats
8W - 5L
1,560 SR
Queue Stats
61W - 82L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
C-basxd
Raijin
17
4 / 1 / 4
10,099
594
6,500
5,630
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 2
9,208
542
9,874
4,909
1,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

King Arthur
Springs Gust
King Arthur
16
8 / 1 / 3
10,145
597
8,840
12,665
11,562
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
Syringe-5
Cu Chulainn
15
5 / 2 / 7
9,017
530
8,383
11,559
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
XJDurrant
Cabrakan
11
0 / 5 / 3
7,376
434
3,990
11,433
11,017
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
7,258
427
3,995
14,284
12,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
DemiGodHo
Nu Wa
12
0 / 6 / 4
7,292
429
3,428
8,495
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
EI guwap
Tsukuyomi
11
3 / 7 / 1
7,204
424
4,441
13,096
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
FatherJaJo
Achilles
13
1 / 4 / 0
8,021
472
1,061
7,040
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
SKbrookss
Neith
11
3 / 2 / 3
6,832
402
6,539
7,307
2,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
21
Kills
9
10
Deaths
21
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Raijin
C-basxd
Raijin
4
1
4
6
L
Nu Wa
DemiGodHo
Nu Wa
0
6
4
0.33
L
Tsukuyomi
EI guwap
Tsukuyomi
3
7
1
0.5
L
Achilles
FatherJaJo
Achilles
1
4
0
0.25
W
4
1
2
5
L
Neith
SKbrookss
Neith
3
2
3
2.25
W
King Arthur
Springs Gust
King Arthur
8
1
3
9.5
W
Cu Chulainn
Syringe-5
Cu Chulainn
5
2
7
4.25
W
Cabrakan
XJDurrant
Cabrakan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,587
Damage
19,464
46,196
Taken
50,222
33,807
Mitigated
29,041
11,398
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,995
590
0
3,295
14,284
12,950
270
3,655
10,587
20,570
0
W
Raijin
C-basxd
Raijin
6,500
484
0
1,483
5,630
2,000
595
932
4,600
74,649
0
L
Nu Wa
DemiGodHo
Nu Wa
3,428
837
0
15
8,495
2,737
129
2,366
5,933
42,453
0
L
Tsukuyomi
EI guwap
Tsukuyomi
4,441
953
0
2,518
13,096
4,340
0
3,324
9,578
0
38,510
L
Achilles
FatherJaJo
Achilles
1,061
381
0
161
7,040
6,432
1,176
817
6,171
0
28,535
W
9,874
2,028
0
1,438
4,909
1,966
2,345
568
4,319
0
65,397
L
Neith
SKbrookss
Neith
6,539
3,375
0
1,182
7,307
2,582
561
1,012
6,277
0
33,752
W
King Arthur
Springs Gust
King Arthur
8,840
1,756
0
2,859
12,665
11,562
290
755
11,791
0
65,567
W
Cu Chulainn
Syringe-5
Cu Chulainn
8,383
1,070
0
4,588
11,559
7,262
93
1,466
9,933
8,139
45,130
W
Cabrakan
XJDurrant
Cabrakan
3,990
313
0
1,030
11,433
11,017
454
3,343
8,007
17,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,845
Gold Earned
36,607
549
Minions Killed
310
0
Camps Cleared
0
1,646,493
Distance Traveled
1,545,283
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,258
427
32
2
0
342,775
5
W
Raijin
10,099
594
153
9
0
332,250
9
L
Nu Wa
7,292
429
80
5
0
273,725
1
L
Tsukuyomi
7,204
424
67
4
0
333,522
2
L
Achilles
8,021
472
68
4
0
290,376
0
W
Neith
9,208
542
144
8
0
298,021
0
L
Neith
6,832
402
63
4
0
304,885
4
W
King Arthur
10,145
597
133
8
0
339,585
0
W
Cu Chulainn
9,017
530
99
6
0
367,569
1
W
Cabrakan
7,376
434
20
1
0
309,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role