Player Matchup

Bacchus
Bacchus
Shammie
Bacchus
Level 29
God Stats
1W - 2L
1,255 SR
Queue Stats
69W - 94L
1,350 Elo+
Solo
Medusa
Medusa
aware-home
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,510 Elo+
Solo
Chang'e
Chang'e
tinydarthspike
Chang'e
Level 23
God Stats
14W - 16L
1,506 SR
Queue Stats
42W - 47L
1,429 Elo+
Party 2
Pele
Pele
tribal_walrus11
Pele
Level 27
God Stats
6W - 7L
1,524 SR
Queue Stats
70W - 73L
1,417 Elo+
Party 2
Skadi
Skadi
yndan-_-
Skadi
Level 3
God Stats
15W - 11L
1,500 SR
Queue Stats
155W - 143L
1,308 Elo+
Solo
Team Averages
Level 17
1,457 SR
1,403 Elo+

VS

Team Averages
Level 27
1,334 SR
1,335 Elo+
Vulcan
Vulcan
Albatross86
Vulcan
Level 29
God Stats
1W - 4L
1,313 SR
Queue Stats
119W - 136L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
FAHDAWI_
Gilgamesh
Level 27
God Stats
15W - 17L
1,431 SR
Queue Stats
36W - 51L
1,295 Elo+
Party 1
King Arthur
King Arthur
OvO_HiaRy01
King Arthur
Level 27
God Stats
0W - 3L
1,241 SR
Queue Stats
28W - 30L
1,328 Elo+
Party 1
Fenrir
Fenrir
Reaper_aboody003
Fenrir
Level 26
God Stats
5W - 10L
1,402 SR
Queue Stats
30W - 35L
1,348 Elo+
Party 1
Susano
Susano
ibrahimmarie
Susano
Level 28
God Stats
0W - 5L
1,281 SR
Queue Stats
31W - 33L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Shammie
Bacchus
10
1 / 1 / 14
6,413
534
3,802
6,908
5,177
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
aware-home
Medusa
12
14 / 0 / 1
8,073
673
11,329
6,592
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 2
6,499
542
2,978
5,592
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 2 / 0
7,151
596
3,850
7,945
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
yndan-_-
Skadi
7
0 / 5 / 1
4,993
416
1,742
4,075
1,308
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
5 / 3 / 1
6,891
574
4,574
6,178
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
FAHDAWI_
Gilgamesh
10
2 / 2 / 0
6,093
508
2,860
5,716
1,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
OvO_HiaRy01
King Arthur
7
2 / 5 / 0
5,010
418
2,204
10,529
3,707
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 5 / 0
4,741
395
1,400
6,988
1,655
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
6
0 / 6 / 2
4,679
390
2,140
5,781
1,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
20
Kills
9
10
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
5
3
1
1.83
L
Gilgamesh
FAHDAWI_
Gilgamesh
2
2
0
1
L
King Arthur
OvO_HiaRy01
King Arthur
2
5
0
0.4
L
0
5
0
0
W
Bacchus
Shammie
Bacchus
1
1
14
8
W
Medusa
aware-home
Medusa
14
0
1
14.5
L
Susano
0
6
2
0.17
W
0
2
2
0.5
W
5
2
0
2.5
W
Skadi
yndan-_-
Skadi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,701
Damage
13,178
31,112
Taken
35,192
12,818
Mitigated
10,515
8,929
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
4,574
1,572
0
446
6,178
1,918
640
70
6,108
32,073
0
L
Gilgamesh
FAHDAWI_
Gilgamesh
2,860
557
0
1,001
5,716
1,943
306
2,746
2,808
0
22,868
L
King Arthur
OvO_HiaRy01
King Arthur
2,204
835
87
2,463
10,529
3,707
0
1,735
8,794
0
10,062
L
1,400
203
0
276
6,988
1,655
0
291
6,697
0
18,119
W
Bacchus
Shammie
Bacchus
3,802
963
0
0
6,908
5,177
124
161
6,720
12,244
0
W
Medusa
aware-home
Medusa
11,329
6,288
0
3,904
6,592
2,199
702
158
6,434
0
43,039
L
Susano
2,140
558
87
210
5,781
1,292
0
1,776
4,005
0
9,509
W
2,978
641
0
2,208
5,592
1,768
758
306
5,244
28,271
0
W
3,850
443
0
2,817
7,945
2,366
13
1,667
6,190
0
36,915
W
Skadi
yndan-_-
Skadi
1,742
1,132
0
0
4,075
1,308
0
1,935
1,950
0
12,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,129
Gold Earned
27,414
271
Minions Killed
168
0
Camps Cleared
0
1,019,993
Distance Traveled
1,127,007
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,891
574
58
5
0
224,071
3
L
Gilgamesh
6,093
508
40
3
0
247,746
0
L
King Arthur
5,010
418
13
1
0
216,122
0
L
Fenrir
4,741
395
41
3
0
217,438
3
W
Bacchus
6,413
534
10
1
0
226,853
1
W
Medusa
8,073
673
78
7
0
180,586
1
L
Susano
4,679
390
16
1
0
221,630
2
W
Chang'e
6,499
542
74
6
0
206,602
1
W
Pele
7,151
596
79
7
0
259,441
4
W
Skadi
4,993
416
30
3
0
146,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role