Player Matchup

Tyr
Tyr
Gavirey
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
H00SIERDADDY
Danzaburou
Level 146
God Stats
6W - 0L
1,395 SR
Queue Stats
54W - 35L
1,590 Elo+
Solo
Mercury
Mercury
MSD510
Mercury
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
243W - 187L
1,674 Elo+
Party 1
Chang'e
Chang'e
Wrafe
Chang'e
Level 87
God Stats
5W - 3L
1,627 SR
Queue Stats
42W - 42L
1,553 Elo+
Party 1
Janus
Janus
synsy
Janus
Level 122
God Stats
1W - 1L
1,286 SR
Queue Stats
205W - 164L
1,639 Elo+
Party 1
Team Averages
Level 105
1,461 SR
1,591 Elo+

VS

Team Averages
Level 137
1,744 SR
1,509 Elo+
He Bo
He Bo
CouchPatato69
He Bo
Level 128
God Stats
5W - 7L
1,746 SR
Queue Stats
619W - 522L
1,515 Elo+
Party 2
Mulan
Mulan
Needyjhio
Mulan
Level 160
God Stats
47W - 25L
1,746 SR
Queue Stats
933W - 893L
1,526 Elo+
Solo
Hou Yi
Hou Yi
RayClawV2
Hou Yi
Level 125
God Stats
4W - 6L
1,825 SR
Queue Stats
799W - 676L
1,501 Elo+
Party 2
Sylvanus
Sylvanus
RifT RELAPSE15
Sylvanus
Level 127
God Stats
33W - 19L
1,824 SR
Queue Stats
847W - 726L
1,498 Elo+
Party 2
Set
Set
lacarra26
Set
Level 147
God Stats
4W - 4L
1,580 SR
Queue Stats
151W - 159L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
2 / 1 / 2
8,281
518
9,088
14,008
12,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
H00SIERDADDY
Danzaburou
12
1 / 6 / 5
7,409
463
8,733
14,250
4,879
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
MSD510
Mercury
14
6 / 4 / 3
8,936
559
6,811
11,870
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Wrafe
Chang'e
11
3 / 6 / 2
7,129
446
6,495
10,245
2,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
synsy
Janus
14
4 / 4 / 3
8,627
539
8,597
9,509
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 2
9,136
571
7,204
10,911
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Needyjhio
Mulan
14
3 / 3 / 2
8,737
546
9,304
13,333
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
RayClawV2
Hou Yi
13
5 / 3 / 6
8,062
504
12,890
10,830
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
3 / 3 / 6
7,619
476
8,522
13,906
7,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 3 / 2
8,698
544
4,811
11,544
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
16
Kills
21
21
Deaths
16
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
W
Tyr
2
1
2
3
W
Danzaburou
H00SIERDADDY
Danzaburou
1
6
5
0.58
W
Mercury
MSD510
Mercury
6
4
3
1.88
L
Mulan
Needyjhio
Mulan
3
3
2
1.33
L
Hou Yi
RayClawV2
Hou Yi
5
3
6
2.67
L
Sylvanus
3
3
6
2
W
Chang'e
Wrafe
Chang'e
3
6
2
0.67
L
4
3
2
1.67
W
Janus
synsy
Janus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,724
Damage
42,731
59,882
Taken
60,524
26,591
Mitigated
29,260
22,645
Healing
21,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,204
511
0
3,092
10,911
3,780
324
3,414
7,210
46,834
0
W
Tyr
9,088
966
0
8,102
14,008
12,307
55
167
13,191
0
49,244
W
Danzaburou
H00SIERDADDY
Danzaburou
8,733
3,721
0
2,994
14,250
4,879
0
5,346
8,896
0
43,088
W
Mercury
MSD510
Mercury
6,811
3,302
0
4,290
11,870
3,475
271
1,662
10,005
0
38,930
L
Mulan
Needyjhio
Mulan
9,304
1,430
243
4,716
13,333
8,584
90
1,869
10,943
0
49,570
L
Hou Yi
RayClawV2
Hou Yi
12,890
6,192
0
2,068
10,830
4,132
2,078
3,011
7,817
0
48,346
L
Sylvanus
8,522
1,791
2,632
5,031
13,906
7,065
670
4,142
9,762
27,189
0
W
Chang'e
Wrafe
Chang'e
6,495
1,194
2,208
3,912
10,245
2,710
252
3,257
6,974
23,559
0
L
4,811
2,161
0
3,744
11,544
5,699
0
2,211
9,100
0
58,914
W
Janus
synsy
Janus
8,597
898
0
1,139
9,509
3,220
26
4,833
4,365
45,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
42,252
380
Minions Killed
411
0
Camps Cleared
0
1,485,997
Distance Traveled
1,386,894
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,136
571
86
5
0
258,853
3
W
Tyr
8,281
518
95
6
0
338,949
7
W
Danzaburou
7,409
463
78
5
0
264,994
1
W
Mercury
8,936
559
73
5
0
297,571
0
L
Mulan
8,737
546
100
6
0
257,320
1
L
Hou Yi
8,062
504
70
4
0
276,425
3
L
Sylvanus
7,619
476
40
3
0
305,831
5
W
Chang'e
7,129
446
35
2
0
287,198
3
L
Set
8,698
544
115
7
0
288,465
1
W
Janus
8,627
539
99
6
0
297,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role