Player Matchup

Vulcan
Vulcan
Gold II
Dakito
Vulcan
Gold II
Level 160
God Stats
14W - 6L
1,722 SR
Queue Stats
231W - 215L
1,484 MMR
Solo
Guan Yu
Guan Yu
Gold V
IcyCereal
Guan Yu
Gold V
Level 108
God Stats
3W - 5L
1,845 SR
Queue Stats
226W - 219L
1,599 MMR
Solo
Loki
Loki
Silver III
Mellow10110
Loki
Silver III
Level 48
God Stats
1W - 1L
1,465 SR
Queue Stats
4W - 9L
1,473 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
MrEazyt7
Kumbhakarna
Bronze III
Level 152
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 3L
1,505 MMR
Solo
Apollo
Apollo
Bronze III
TheSockThief21
Apollo
Bronze III
Level 49
God Stats
0W - 1L
1,595 SR
Queue Stats
19W - 23L
1,508 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,585 SR
1,514 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,554 SR
1,528 MMR
Bacchus
Bacchus
Gold III
MobileNumber
Bacchus
Gold III
Level 159
God Stats
2W - 0L
1,190 SR
Queue Stats
41W - 56L
1,452 MMR
Solo
Neith
Neith
Gold III
Möönzie
Neith
Gold III
Level 160
God Stats
145W - 143L
1,555 SR
Queue Stats
811W - 817L
1,463 MMR
Solo
Discordia
Discordia
Gold II
TheKoreanG4mer
Discordia
Gold II
Level 122
God Stats
20W - 20L
1,638 SR
Queue Stats
89W - 84L
1,597 MMR
Party 1
Nemesis
Nemesis
Gold IV
Z0boomafoo
Nemesis
Gold IV
Level 69
God Stats
116W - 83L
1,787 SR
Queue Stats
298W - 282L
1,671 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
还没睡醒的大魔王
Sun Wukong
Bronze III
Level 32
God Stats
2W - 2L
1,598 SR
Queue Stats
3W - 4L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dakito
Vulcan
17
3 / 5 / 4
10,986
478
14,889
13,730
5,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
IcyCereal
Guan Yu
16
0 / 8 / 0
10,227
445
8,231
21,041
15,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 2 / 3
10,174
442
7,025
13,730
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
MrEazyt7
Kumbhakarna
14
1 / 10 / 3
9,112
396
4,081
21,761
16,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 6 / 3
9,552
415
4,673
17,227
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TiamatAthenaTsukuyomiSetDanzaburou

VS

Bans
ScyllaDa JiKing ArthurTyrCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MobileNumber
Bacchus
18
6 / 3 / 15
14,279
621
16,384
22,863
34,462
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Möönzie
Neith
19
9 / 3 / 6
14,550
633
12,909
14,260
5,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
TheKoreanG4mer
Discordia
20
7 / 2 / 7
13,727
597
12,940
10,454
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Z0boomafoo
Nemesis
20
8 / 2 / 7
14,310
622
15,229
18,135
9,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 0 / 6
12,091
526
9,980
18,286
15,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
9
Kills
31
31
Deaths
10
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Dakito
Vulcan
3
5
4
1
L
Guan Yu
IcyCereal
Guan Yu
0
8
0
0
L
5
2
3
3.25
W
Bacchus
MobileNumber
Bacchus
6
3
15
4.5
L
Kumbhakarna
MrEazyt7
Kumbhakarna
1
10
3
0.25
W
Neith
Möönzie
Neith
9
3
6
4
W
Discordia
TheKoreanG4mer
Discordia
7
2
7
5.25
L
0
6
3
0.25
W
Nemesis
Z0boomafoo
Nemesis
8
2
7
5.75
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,899
Damage
67,442
87,489
Taken
83,998
45,978
Mitigated
69,391
14,054
Healing
32,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Dakito
Vulcan
14,889
3,627
0
1,234
13,730
5,032
0
5,878
7,525
73,938
0
L
Guan Yu
IcyCereal
Guan Yu
8,231
2,062
164
3,729
21,041
15,043
0
3,241
16,801
148
67,344
L
7,025
1,611
0
4,280
13,730
3,814
0
3,687
9,853
0
45,493
W
Bacchus
MobileNumber
Bacchus
16,384
2,996
0
6,272
22,863
34,462
837
3,699
19,018
57,143
0
L
Kumbhakarna
MrEazyt7
Kumbhakarna
4,081
404
220
1,457
21,761
16,970
0
7,467
13,937
38,008
0
W
Neith
Möönzie
Neith
12,909
5,754
0
7,845
14,260
5,871
11,291
3,581
10,551
0
112,539
W
Discordia
TheKoreanG4mer
Discordia
12,940
342
0
2,392
10,454
3,924
3,078
4,101
6,169
92,968
0
L
4,673
2,590
0
2,970
17,227
5,119
0
8,599
8,419
0
55,177
W
Nemesis
Z0boomafoo
Nemesis
15,229
9,783
0
8,915
18,135
9,693
2,557
3,996
13,935
0
119,302
W
9,980
1,966
0
7,297
18,286
15,441
1,048
4,774
13,430
7,929
57,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,051
Gold Earned
68,957
502
Minions Killed
712
0
Camps Cleared
0
2,005,545
Distance Traveled
2,323,943
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,986
478
136
6
0
434,394
3
L
Guan Yu
10,227
445
126
5
0
396,814
3
L
Loki
10,174
442
76
3
0
380,087
0
W
Bacchus
14,279
621
63
3
0
441,483
1
L
Kumbhakarna
9,112
396
49
2
0
401,343
6
W
Neith
14,550
633
171
7
0
420,121
10
W
Discordia
13,727
597
180
8
0
455,595
7
L
Apollo
9,552
415
115
5
0
392,907
5
W
Nemesis
14,310
622
196
9
0
542,076
8
W
Sun Wukong
12,091
526
102
4
0
464,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role