Player Matchup

Tiamat
Tiamat
Bl3eding
Tiamat
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 12L
1,543 Elo+
Party 1
Artio
Artio
JaoaSilva19304
Artio
Level 145
God Stats
2W - 0L
1,773 SR
Queue Stats
120W - 100L
1,488 Elo+
Party 1
Chang'e
Chang'e
XXDuartex97XX
Chang'e
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 55L
1,541 Elo+
Party 1
Team Averages
Level 92
1,591 SR
1,524 Elo+

VS

Team Averages
Level 30
1,471 SR
1,430 Elo+
Thor
Thor
Darkix-War
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Kamigami-Raijin
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
sansao290
Danzaburou
Level 60
God Stats
40W - 66L
1,414 SR
Queue Stats
316W - 552L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bl3eding
Tiamat
15
6 / 2 / 7
11,865
698
17,730
11,870
5,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 0 / 6
12,466
733
8,280
14,970
17,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
15
4 / 0 / 8
11,412
671
8,112
12,108
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
8,922
525
3,738
13,609
3,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 2
9,496
559
11,062
11,844
3,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
sansao290
Danzaburou
9
1 / 6 / 0
8,926
525
4,910
12,809
3,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
16
Kills
1
2
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bl3eding
Tiamat
6
2
7
4.75
L
0
6
1
0.08
W
6
0
6
9
L
0
4
2
0.25
W
Chang'e
4
0
8
8
L
Danzaburou
sansao290
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,122
Damage
19,710
38,948
Taken
38,262
26,999
Mitigated
11,014
23,527
Healing
3,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bl3eding
Tiamat
17,730
1,103
0
3,434
11,870
5,375
1,031
3,543
8,327
60,396
0
L
3,738
149
0
0
13,609
3,824
0
12,600
1,009
0
15,915
W
8,280
131
1,271
6,351
14,970
17,555
256
3,422
11,240
47,511
0
L
11,062
624
0
426
11,844
3,816
0
10,687
1,157
49,599
0
W
Chang'e
8,112
169
4,683
7,788
12,108
4,069
0
4,253
7,402
60,367
0
L
Danzaburou
sansao290
Danzaburou
4,910
1,136
0
3,209
12,809
3,374
0
10,891
1,918
0
20,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,743
Gold Earned
27,344
229
Minions Killed
130
0
Camps Cleared
0
943,038
Distance Traveled
703,439
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,865
698
96
6
0
277,914
0
L
Thor
8,922
525
24
1
0
259,882
0
W
Artio
12,466
733
52
3
0
348,914
5
L
Merlin
9,496
559
76
4
0
263,154
0
W
Chang'e
11,412
671
81
5
0
316,210
1
L
Danzaburou
8,926
525
30
2
0
180,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role