Player Matchup

Bellona
Bellona
EE-SAV4GE__
Bellona
Level 86
God Stats
5W - 2L
1,455 SR
Queue Stats
124W - 131L
1,399 Elo+
Party 2
Ymir
Ymir
EL__Patron92
Ymir
Level 26
God Stats
6W - 8L
1,315 SR
Queue Stats
36W - 42L
1,376 Elo+
Party 2
Danzaburou
Danzaburou
Nexxus0_0
Danzaburou
Level 29
God Stats
18W - 11L
1,487 SR
Queue Stats
141W - 149L
1,403 Elo+
Party 2
Vulcan
Vulcan
San136_
Vulcan
Level 146
God Stats
7W - 0L
1,834 SR
Queue Stats
110W - 86L
1,497 Elo+
Party 2
Fenrir
Fenrir
Tintinium_
Fenrir
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 95L
1,479 Elo+
Party 2
Team Averages
Level 75
1,518 SR
1,431 Elo+

VS

Team Averages
Level 39
1,485 SR
1,454 Elo+
Agni
Agni
 
Agni
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Cesc68_68
Gilgamesh
Level 26
God Stats
16W - 14L
1,350 SR
Queue Stats
134W - 141L
1,481 Elo+
Party 1
Artio
Artio
DJguille24
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,415 Elo+
Party 3
Anhur
Anhur
adriany69x_x
Anhur
Level 29
God Stats
2W - 7L
1,199 SR
Queue Stats
48W - 57L
1,392 Elo+
Party 3
Fenrir
Fenrir
storchi91
Fenrir
Level 40
God Stats
9W - 13L
1,874 SR
Queue Stats
397W - 385L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EE-SAV4GE__
Bellona
15
4 / 0 / 4
9,183
612
7,940
7,755
7,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 1 / 7
7,660
511
2,990
8,863
4,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Nexxus0_0
Danzaburou
15
7 / 3 / 4
9,562
637
13,200
10,056
2,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
San136_
Vulcan
14
4 / 1 / 3
9,243
616
9,963
5,571
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Tintinium_
Fenrir
14
3 / 2 / 4
8,421
561
4,179
11,468
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 2 / 1
6,848
457
3,127
7,290
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Cesc68_68
Gilgamesh
10
0 / 3 / 0
6,010
401
2,666
9,046
5,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
10
1 / 5 / 5
6,378
425
5,482
15,368
8,812
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 7 / 2
6,607
440
4,857
10,617
3,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
storchi91
Fenrir
12
2 / 4 / 0
7,323
488
5,723
13,560
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
6
7
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
1
0.75
L
Gilgamesh
Cesc68_68
Gilgamesh
0
3
0
0
L
Artio
1
5
5
0.7
W
Bellona
EE-SAV4GE__
Bellona
4
0
4
6
W
3
1
7
6.5
W
Danzaburou
Nexxus0_0
Danzaburou
7
3
4
3
W
Vulcan
San136_
Vulcan
4
1
3
5.5
W
Fenrir
Tintinium_
Fenrir
3
2
4
2.5
L
2
7
2
0.43
L
Fenrir
storchi91
Fenrir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,272
Damage
21,855
43,713
Taken
55,881
22,600
Mitigated
25,465
11,999
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,127
104
0
1,625
7,290
2,092
0
4,148
2,774
30,089
0
L
Gilgamesh
Cesc68_68
Gilgamesh
2,666
645
0
2,438
9,046
5,869
984
1,632
7,374
0
21,358
L
Artio
5,482
1,161
328
3,162
15,368
8,812
0
3,346
11,938
18,263
0
W
Bellona
EE-SAV4GE__
Bellona
7,940
3,356
0
1,305
7,755
7,573
1,471
512
7,025
0
51,331
W
2,990
259
819
1,672
8,863
4,909
171
1,605
7,167
18,536
0
W
Danzaburou
Nexxus0_0
Danzaburou
13,200
8,153
123
3,526
10,056
2,924
3,206
3,447
6,603
0
52,695
W
Vulcan
San136_
Vulcan
9,963
2,281
0
250
5,571
2,162
1,179
1,141
4,049
54,972
0
W
Fenrir
Tintinium_
Fenrir
4,179
606
0
4,304
11,468
5,032
0
1,352
9,964
0
53,118
L
4,857
1,496
222
973
10,617
3,063
0
1,473
9,144
0
29,866
L
Fenrir
storchi91
Fenrir
5,723
2,631
0
1,411
13,560
5,629
0
1,770
11,698
0
44,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,069
Gold Earned
33,166
413
Minions Killed
275
0
Camps Cleared
0
1,420,323
Distance Traveled
1,306,883
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,848
457
66
4
0
263,868
0
L
Gilgamesh
6,010
401
46
3
0
255,137
6
L
Artio
6,378
425
21
1
0
286,972
1
W
Bellona
9,183
612
97
6
0
280,715
3
W
Ymir
7,660
511
25
2
0
268,379
4
W
Danzaburou
9,562
637
81
5
0
280,354
0
W
Vulcan
9,243
616
109
7
0
289,827
4
W
Fenrir
8,421
561
101
7
0
301,048
1
L
Anhur
6,607
440
58
4
0
250,136
2
L
Fenrir
7,323
488
84
6
0
250,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role